Hey there. I've got this setup and running and it's mostly working great. Thank you for the excellent plugin.
I do have 2 issues though and was wondering if you have any idea how to correct them.
First, versions - I'm currently using:
Basic Donator Interface - 0.4
Donator: Colored Chat - 0.4
Donator Recognition - 0.5
The bigger issue:
On every map change the clients are downloading all of the sprites again. I've gone through the source to see if I could find the issue, but it looks fine. The only thing I could think of (using sm_downloader as a reference, which I know works) is using PreCacheDecal vs PreCacheGeneric, though I haven't tried this to see if it fixed it because I'm assuming it's something else I don't see.
The server is currently sv_pure 1, and I've added all the sprites to materials/custom on both the server and the fastDL and I've edited pure_server_whitelist to include the location as follows:
Code:
materials\custom\... allow_from_disk
I added all of the files, renamed slightly different, to sm_downloader as a test, and set them to download and precache. They work as they should - there's the initial download and then they aren't downloaded any more.
Do you know what could be causing this, or how to fix it? I don't see anyone else commenting about this behavior, so I'm unsure if this is only happening to me or if everyone else is fine with that.
And if you can't figure out why it's happening, can you add in sm_downloader support, so we can offload the file management to a central plugin?
Second smaller issue. Setting the donator tag doesn't seem to work. I set it, it tells me it's successful, but if I look at the donator_tag in console it's either blank, or (usually) the same high-ASCII symbols - essentially gibberish.
Thanks,
Jeremy "Dante Hicks" Pavleck
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