Quote:
Originally Posted by Downtown1
Yes, so instead of doing ABABABABAB you do ABBAABBAAB.
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Quote:
Originally Posted by ChillyWI
This. And read my link, Crap. You'll find that it was addressed there, among other caveats. I really don't think it would be that hard for Valve to implement this since most of the framework is there already. If someone handles it via a plugin that's almost as good.
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Which still allows them to know exactly what will be coming, just not when.
"Team 1 got two tanks, so we can expect to find two tanks, we'd normally just dash through the map, but we'd better spend some time searching for molotovs/gascans instead."
You addressed the problem, you didn't offer a valid solution. Any way you do it, if you make it so that each team gets the same zombies/items on the same maps, the second team to play through as survivors has a huge advantage.