Quote:
Originally Posted by dylstew
Powerlord: I tried to click code,but I accidently clicked on quote xD
I'm trying to give the gaben boss a BGM,it downloads but it doesn't work.
This is the cfg ,gaben_Music.mp3 is supposed to play the song
Code:
// Freak Fortress 2
// ================
//
// Gabe Newell
// Class: Heavy
// Script: EP
//
// HP: Normal
// Speed: Slow
// Attack: Fists (same as Hale)
// Superjump: Normal
// S-Jump Warmup: 1.5 seconds (normal)
// S-Jump Cooldown: 7 seconds (slow)
// Rage: Valve Time (players slowed down for 12 seconds)
// Rage HP trigger: 4600HP
//
// Description:
// The co-founder of Valve is going for his revenge against all the HL2EP3 fans! Run away!
//
"character"
{
"name" "Gabe Newell"
"class" "6"
"model" "models\player\gaben.mdl"
"ragedist" "500.0"
"maxspeed" "260.0"
"ragedamage" "4600" //Boss must get this amout of damage to fill his ragemeter
"description_en" "Gabe Newell:\n'Thanks and have fun!'\nSuper Jump: alt-fire, look up and stand up.\nWeigh-down: in midair, look down and crouch.\nRage (Valve Time): taunt when the Rage Meter is full."
"weapon1"
{
"name" "tf_weapon_fists"
"index" "5"
}
"ability1"
{
"name" "charge_weightdown"
"arg0" "2"
"plugin_name" "default_abilities"
}
"ability2"
{
"name" "charge_bravejump"
"arg0" "1"
"arg1" "1.5"
"arg2" "7"
"plugin_name" "default_abilities"
}
"ability3"
{
"name" "rage_stun"
"arg1" "3.5"
"plugin_name" "default_abilities"
}
"ability4"
{
"name" "rage_preventtaunt"
"plugin_name" "default_abilities"
}
"ability5"
{
"name" "rage_stunsg"
"arg1" "10.0"
"plugin_name" "default_abilities"
}
"ability6"
{
"name" "rage_matrix_attack"
"arg0" "0"
"arg1" "4.8" // duration in normal timescale
"arg2" "0.4" // game speed modifier
"arg3" "-1" // (?) delay with matrix leap attack in seconds
"plugin_name" "ff2_1st_set_abilities"
}
"sound_begin"
{
"1" "freak_fortress_2\gaben\gaben_start1.mp3"
"2" "freak_fortress_2\gaben\gaben_start2.mp3"
"3" "freak_fortress_2\gaben\gaben_start3.mp3"
}
"sound_kspree"
{
"1" "freak_fortress_2\gaben\gaben_kspree1.mp3"
"2" "freak_fortress_2\gaben\gaben_kspree2.mp3"
"3" "freak_fortress_2\gaben\gaben_kspree3.mp3"
"4" "freak_fortress_2\gaben\gaben_kspree4.mp3"
}
"sound_win"
{
"1" "freak_fortress_2\gaben\gaben_victory1.mp3"
"2" "freak_fortress_2\gaben\gaben_victory2.mp3"
}
"sound_death"
{
"1" "freak_fortress_2\gaben\gaben_defeat.mp3"
}
"sound_ability"
{
"1" "freak_fortress_2\gaben\gaben_rage1.mp3"
"slot1" "0"
"2" "freak_fortress_2\gaben\gaben_rage2.mp3"
"slot2" "0"
"3" "freak_fortress_2\gaben\gaben_rage3.mp3"
"slot3" "0"
"4" "freak_fortress_2\gaben\gaben_rage4.mp3"
"slot4" "0"
}
"sound_lastman"
{
"1" "freak_fortress_2\gaben\gaben_lastman.mp3"
}
"sound_stabbed"
{
"1" "freak_fortress_2\gaben\gaben_backstab.mp3"
}
"sound_precache"
{
"1" "freak_fortress_2\gaben\gaben_music.mp3"
}
"sound_bgm"
{
"path1" "freak_fortress_2\gaben\gaben_music.mp3"
"time1" "81"
}
"mod_download"
{
"1" "models\player\gaben"
}
"mat_download"
{
"1" "materials\models\player\hvyweapon\heavy_head_gabe"
"2" "materials\models\player\hvyweapon\hvyweapon_gabe"
"3" "materials\models\player\hvyweapon\hvyweapon_red"
}
"download"
{
"1" "sound\freak_fortress_2\gaben\gaben_start1.mp3"
"2" "sound\freak_fortress_2\gaben\gaben_start2.mp3"
"3" "sound\freak_fortress_2\gaben\gaben_start3.mp3"
"4" "sound\freak_fortress_2\gaben\gaben_kspree1.mp3"
"5" "sound\freak_fortress_2\gaben\gaben_kspree2.mp3"
"6" "sound\freak_fortress_2\gaben\gaben_kspree3.mp3"
"7" "sound\freak_fortress_2\gaben\gaben_kspree4.mp3"
"8" "sound\freak_fortress_2\gaben\gaben_victory1.mp3"
"9" "sound\freak_fortress_2\gaben\gaben_victory2.mp3"
"10" "sound\freak_fortress_2\gaben\gaben_defeat.mp3"
"11" "sound\freak_fortress_2\gaben\gaben_rage1.mp3"
"12" "sound\freak_fortress_2\gaben\gaben_rage2.mp3"
"13" "sound\freak_fortress_2\gaben\gaben_rage3.mp3"
"14" "sound\freak_fortress_2\gaben\gaben_rage4.mp3"
"15" "sound\freak_fortress_2\gaben\gaben_lastman.mp3"
"16" "sound\freak_fortress_2\gaben\gaben_backstab.mp3"
"17" "sound\freak_fortress_2\gaben\gaben_music.mp3"
}
}
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I've tried doing the exact same thing as this poster with my Gaben boss and I am finding the same issue happening. I thought I had it fixed after I received some help from
Warstoriez, but I am also finding this problem with the NinjaSpy. I have checked and double checked everything and I am still none the wiser. I just want to verify that I may not be missing something else.
I am also not able to fix the problem with the Bionic_commander files which keep being sent. Although I pasted the cfg file previously, for some odd reason it reformatted what was actually in the config file. The file I am using for that boss is exactly the same as was supplied with the files for him. I've not tweaked anything. Thing is we can all see the boss fine in-game and no one is missing files, but every map change, his files keep getting downloaded. I have searched this thread and suggestions that have been made to me with regards to the problem have been revised. Everything is set to what it needs to be. This is the only file that is causing the re-downloading issues.
Sorry to sound repetitive
but after hours of work on this file I am running out of options. I also rather leave this here so when I wake up tomorrow, I may get a response from those lovely people over in the other side of the planet. (time difference)