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[ANY] Resize Players - 1.5.1 - 2014/11/20


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nosoop
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Join Date: Aug 2014
Old 01-06-2017 , 16:48   Re: [ANY] Resize Players - 1.5.1 - 2014/11/20
Reply With Quote #601

Quote:
Originally Posted by abrandnewday View Post
I really wish there was a way to do the hand/torso scaling without the noticeable scaling jitter you see.
Try this one. Changes the netprop on SDKHook_PostThink instead of OnGameFrame.
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EliteCat
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Old 04-22-2017 , 13:12   Re: [ANY] Resize Players - 1.5.1 - 2014/11/20
Reply With Quote #602

It doesn't work that good, Only resizes to 2 sizes, normal and deafult. How could I change this??
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11530
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Location: Underworld
Old 05-01-2017 , 15:03   Re: [ANY] Resize Players - 1.5.1 - 2014/11/20
Reply With Quote #603

Quote:
Originally Posted by EliteCat View Post
It doesn't work that good, Only resizes to 2 sizes, normal and deafult. How could I change this??
By specifying values either in command or set via convars. Please see the front page for all possible options.
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404UserNotFound
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Join Date: Dec 2011
Old 05-01-2017 , 16:43   Re: [ANY] Resize Players - 1.5.1 - 2014/11/20
Reply With Quote #604

Has negative value prevention been added for torso/head/hand resizing? I forget if I removed any such prevention in my copy, but I tested and had my player's head inverted with size -1.

After a while, it seems to cause a client lockup whereby I'm transported to 0,0,0 on the map and I have to kill the process because none of the menus show up.
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11530
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Old 05-01-2017 , 20:07   Re: [ANY] Resize Players - 1.5.1 - 2014/11/20
Reply With Quote #605

Quote:
Originally Posted by 404UserNotFound View Post
Has negative value prevention been added for torso/head/hand resizing? I forget if I removed any such prevention in my copy, but I tested and had my player's head inverted with size -1.

After a while, it seems to cause a client lockup whereby I'm transported to 0,0,0 on the map and I have to kill the process because none of the menus show up.
The bounds for each resize should prevent that in my plugin. Please see the bounds convars on the front page, e.g. sm_resize_headbounds, sm_resize_handsbounds, and sm_resize_torsobounds to restrict resizing to within certain limits, but by default it will not allow you to use negative values.

Also check your menus in case you set your menu convars to have negative values too.
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404UserNotFound
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Old 05-01-2017 , 20:25   Re: [ANY] Resize Players - 1.5.1 - 2014/11/20
Reply With Quote #606

Oh, I was referring more or less to "!resizehead @me -1.0"

I maaay have removed any such restriction, or I may be using an old version where the restrictions weren't in place on the head/hands/torso.

I'll look into it on my end
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11530
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Location: Underworld
Old 05-05-2017 , 14:01   Re: [ANY] Resize Players - 1.5.1 - 2014/11/20
Reply With Quote #607

Quote:
Originally Posted by 404UserNotFound View Post
Oh, I was referring more or less to "!resizehead @me -1.0"

I maaay have removed any such restriction, or I may be using an old version where the restrictions weren't in place on the head/hands/torso.

I'll look into it on my end
As a root admin you can bypass the bound restrictions set by the operator (or as default) as of version 1.5.0, though you can override this with sm_resizeheadboundsoverride and similar found on the front page.
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lambofgod
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Join Date: Jul 2013
Old 06-01-2017 , 23:25   Re: [ANY] Resize Players - 1.5.1 - 2014/11/20
Reply With Quote #608

Is it possible to make it so only certain players can use the small, and smallest resizes?
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Old 08-04-2017 , 07:21   Re: [ANY] Resize Players - 1.5.1 - 2014/11/20
Reply With Quote #609

Quote:
Originally Posted by lambofgod View Post
Is it possible to make it so only certain players can use the small, and smallest resizes?
In the menu? Just edit sm_resize_menuitems to whatever you require (see front page for more info).
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Kayakazan
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Join Date: Aug 2017
Old 08-24-2017 , 11:21   Re: [ANY] Resize Players - 1.5.1 - 2014/11/20
Reply With Quote #610

I am a huge fan of this plugin and most importantly of the Cvar sm_resize_voices.

Although, it doesn't seem to work anymore. sm_resize_voices is set to 1 on the server I am a moderator on but the voice doesn't scale according to the player's size, it stays normal no matter what.

Can you maybe look into this ? I tried changing the voice pitch manually via another plugin but that didn't work either.
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