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[L4D2] Player Switch Menu and Team Panel v1.2.1


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Cthulhu
Member
Join Date: Apr 2010
Old 06-10-2011 , 22:13   Re: [L4D2] Player Switch Menu and Team Panel v1.2.1
Reply With Quote #51

The plugin is already loaded, it is loaded on confogl_plugins.cfg. As I said, I can use !switchmenu command
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Chaosxk
Veteran Member
Join Date: Aug 2010
Location: Westeros
Old 06-12-2011 , 19:40   Re: [L4D2] Player Switch Menu and Team Panel v1.2.1
Reply With Quote #52

Is it possible to add a function to disable someone from switching if the other team has 1 player more? Because people uses the switchmenu and stack the teams with 1 side more players than the other.
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rallfo
Junior Member
Join Date: May 2010
Old 06-20-2011 , 05:26   Re: [L4D2] Player Switch Menu and Team Panel v1.2.1
Reply With Quote #53

Hi there,

I run a server with extra slots (enabled by left4downtown) and often the swap/switch players function seems unstable, it can crash the server!

Not sure if any of these logs show the actual error that crashes the server but would be great if it whatever it is could be fixed as otherwise it's an awesome plugin:

Code:
L 06/20/2011 - 11:08:47: [SM] Native "GetClientTeam" reported: Client 2 is not in game
L 06/20/2011 - 11:08:47: [SM] Displaying call stack trace for plugin "l4d2_bwa_teamspanel.smx":
L 06/20/2011 - 11:08:47: [SM]   [0]  Line 416, /home/groups/alliedmodders/forums/files/9/9/8/5/2/83665.attach::Admin_ChooseSwapPlayerMenu()
L 06/20/2011 - 11:08:47: [SM]   [1]  Line 386, /home/groups/alliedmodders/forums/files/9/9/8/5/2/83665.attach::Admin_MnuHdlr_ChoosePlayer()
Code:
L 06/19/2011 - 12:42:25: [SM] Native "IsClientConnected" reported: Client index 19 is invalid
L 06/19/2011 - 12:42:25: [SM] Displaying call stack trace for plugin "l4d2_bwa_teamspanel.smx":
L 06/19/2011 - 12:42:25: [SM]   [0]  Line 1730, /home/groups/alliedmodders/forums/files/9/9/8/5/2/83665.attach::PerformSwitch()
L 06/19/2011 - 12:42:25: [SM]   [1]  Line 1564, /home/groups/alliedmodders/forums/files/9/9/8/5/2/83665.attach::JoinRandomTeam()
Code:
L 05/28/2011 - 12:40:22: [SM] Native "IsPlayerAlive" reported: Client 5 is not in game
L 05/28/2011 - 12:40:22: [SM] Displaying call stack trace for plugin "l4d2_bwa_teamspanel.smx":
L 05/28/2011 - 12:40:22: [SM]   [0]  Line 1385, /home/groups/alliedmodders/forums/files/9/9/8/5/2/83665.attach::BuildPlayerPanel()
L 05/28/2011 - 12:40:22: [SM]   [1]  Line 1270, /home/groups/alliedmodders/forums/files/9/9/8/5/2/83665.attach::ShowLastRoundTeamPanel()
L 05/28/2011 - 12:40:22: [SM]   [2]  Line 316, /home/groups/alliedmodders/forums/files/9/9/8/5/2/83665.attach::Admin_SwitchPlayer()

Last edited by rallfo; 06-20-2011 at 05:31.
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rava
Senior Member
Join Date: Aug 2009
Old 07-07-2011 , 12:06   Re: [L4D2] Player Switch Menu and Team Panel v1.2.1
Reply With Quote #54

Hello,

I have a small question, can we turn off !joinsurvivor and !Joininfected abuse as players, it will always be on the winning team after each stage
But keep the admin commands to switch.
Otherwise the plugin and great ^ ^

Thank you for your help

Sorry for my bad english
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rava
Senior Member
Join Date: Aug 2009
Old 07-15-2011 , 10:37   Re: [L4D2] Player Switch Menu and Team Panel v1.2.1
Reply With Quote #55

I rest my question I want the players can not use joinsurvivor, joininfected in the console, just how I do.
thank you

Sorry for my bad english
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disawar1
AlliedModders Donor
Join Date: Aug 2011
Location: Russian
Old 09-10-2011 , 22:26   Re: [L4D2] Player Switch Menu and Team Panel v1.2.1
Reply With Quote #56

supports l4d 1 enjoy guys
Attached Files
File Type: sp Get Plugin or Get Source (l4d_bwa_teamspanel.sp - 454 views - 53.4 KB)
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seattle_ice
Member
Join Date: Dec 2010
Old 11-18-2011 , 15:01   Re: [L4D2] Player Switch Menu and Team Panel v1.2.1
Reply With Quote #57

I added the ability for the plugin to support L4D1 as well as 2, so you do not need disawar1's version above.

Rava: There are a couple of cVars that enabled or disable pub access to functions. They are listed on the first page.

Last edited by seattle_ice; 12-31-2011 at 15:49.
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Galaxy9000
Senior Member
Join Date: Dec 2009
Location: Munich
Old 01-16-2012 , 17:59   Re: [L4D2] Player Switch Menu and Team Panel v1.2.1
Reply With Quote #58

Hi,

ist there a cvar possible, to show always the teampanel on both sides, when players joins. In the earlier Team Panel only versions was it possible, i dont found such a cvar.

Can you implemted it please? A cvar that always show the panel for each side or not, that will be a nice feature.

Thank you

B/R
Christian
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L4D2: 32 Player Versus (Stable) w/ Inf. Bots, L4Toolz, SuperVersus, MultiTanks, HP Reg, SpitterSupergirl, ZombieSelectMenu, Teampanel.

CSS: 64 Player w/ Bots, ES XA, many Plugins (Splahdmg, ExplosiveDeath etc.), Spawnpointgen.

http://www.gametracker.com/server_info/ NO PUB SERVERS ATM
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nick980324
Junior Member
Join Date: Jan 2012
Old 01-22-2012 , 10:15   Re: [L4D2] Player Switch Menu and Team Panel v1.2.1
Reply With Quote #59

its not work for mutation19!its a versus mutation but it don't let me switch a player to infected team!
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Janes
New Member
Join Date: Mar 2012
Old 03-02-2012 , 11:57   Re: [L4D2] Player Switch Menu and Team Panel v1.2.1
Reply With Quote #60

Plugin works when I start server with a standart config. I use "sm_admin" to get access to the admin menu and all is fine, I can use all functions of your plugin. But when fresh config is loaded, plugin just dissapears from admin menu. What's wrong?
P.S. I tried to load plugin with other fresh plugins with confogl_plugins.cfg file, but not successfully. Doesen't work anyway.

Last edited by Janes; 03-02-2012 at 12:13.
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