hi, i have problem after starting the function with public Release Zombies(), a problem pops up I don't know what's going on I tried in different ways it's hard for me to do
Errors from console:
L 07/28/2023 - 21
1:46: [AMXX] Displaying debug trace (plugin "SexEngine.amxx", version "1.0")
L 07/28/2023 - 21
1:46: [AMXX] Run time error 10: native error (native "otworzmenubroni")
Code:
Source Plugin:
public plugin_natives() {
register_native("otworzmenubroni", "otworzmenubroni_native");
}
public gunmenu(id) is just public which opens the gun menu eg under /guns
public otworzmenubroni_native(id){
gunmenu(id);
}
Include:
#if defined _moneySystem_included
#endinput
#endif
#define _basebuilderxd_included
native otworzmenubroni();
Target Plugin:
public Release_Zombies()
{
g_boolCanBuild = false
remove_task(TASK_BUILD);
g_boolPrepTime = false
remove_task(TASK_PREPTIME);
new players[32], num, player, szWeapon[32]
get_players(players, num, "a")
set_pev(g_iEntBarrier,pev_solid,SOLID_NOT)
set_pev(g_iEntBarrier,pev_renderamt,Float:{ 0.0 })
//se_hudmessage(255, 255, 255, -1.0, 0.45, 0, 1.0, 10.0, 0.1, 0.2, 1)
//show_hudmessage(0, "%L", LANG_SERVER, "RELEASE_ANNOUNCE");
client_cmd(0, "spk %s", g_szRoundStart[ random( sizeof g_szRoundStart ) ] )
otworzmenubroni(); << THIS THIS NATIVE
ExecuteForward(g_fwRoundStart, g_fwDummyResult);
for(new i = 1; i < 33; i ++){
if( !is_user_connected(i) || is_user_hltv(i) || is_user_bot(i) || get_user_team(i) != 2) continue;
}
}
Attention - << THIS THIS NATIVE
I tried similarly with other natives for something else and it also doesn't work for me, I'm sorry that everything is so shitty here but I don't understand this forum, I translate everything xd