Junior Member
Join Date: Aug 2021
Location: Sao Paulo, Brazil
|
11-06-2021
, 19:38
Re: Explosive Grenade Chat
|
#2
|
Quote:
Originally Posted by SHIFT0
Hi guys this script from @Supremache
I want when 20seconds finish
all CT Listen a music called " Taktucal nuke ready, turn a key " cstrike/sound/ReadyHE.mp3
and in chat too
!g[Zombie Unique] !y*** Now you can use High Explosive Grenade ***
PHP Code:
#include <amxmodx> #include <fun>
new g_Time;
public plugin_init() { register_plugin("Give grenade after 20 secound", "1.0", "Supremache"); register_logevent( "LogEventRoundStart", 2, "1=Round_Start" ) g_Time = register_cvar("amx_give_he_time", "20"); }
public LogEventRoundStart() { set_task(get_pcvar_float(g_Time),"GiveHeGrenades",789123) }
public GiveHeGrenades() { new iPlayers[32], iHnum get_players(iPlayers, iHnum, "ae", "CT") for( new iPlayer, i = 0; i < iHnum; i++ ) { iPlayer = iPlayers[i] give_item(iPlayer,"weapon_hegrenade") set_hudmessage( 255, 0, 0, 0.09, 0.00, 1, 0.5, 1.0, 0.5, 15.0, -1) show_hudmessage( 0, "*** Now you can use High Explosive Grenade ***") } }
|
Alright, so, you need add the
PHP Code:
client_print_color(iPlayer, print_team_default, "^4[Zombie Unique]^1 *** Now you can use High Explosive Grenade ***"
under the show_hudmessage I'm sure about that.
About the sound, I think it's:
PHP Code:
#include <amxmodx> #include <fun>
new g_Time; new String:g_szReadyHE[96] = "cstrike/sound/ReadyHE.mp3"; // Constant of the sound
public plugin_init() { register_plugin("Give grenade after 20 secound", "1.1", "Supremache"); register_logevent( "LogEventRoundStart", 2, "1=Round_Start" ) g_Time = register_cvar("amx_give_he_time", "20"); }
public plugin_precache() // Precaching the sound { precache_sound(g_szReadyHE) }
public LogEventRoundStart() { set_task(get_pcvar_float(g_Time),"GiveHeGrenades",789123) }
public GiveHeGrenades() { new iPlayers[32], iHnum get_players(iPlayers, iHnum, "ae", "CT") for( new iPlayer, i = 0; i < iHnum; i++ ) { iPlayer = iPlayers[i] give_item(iPlayer,"weapon_hegrenade") set_hudmessage( 255, 0, 0, 0.09, 0.00, 1, 0.5, 1.0, 0.5, 15.0, -1) show_hudmessage( 0, "*** Now you can use High Explosive Grenade ***") client_print_color(iPlayer, print_team_default, "^4[Zombie Unique]^1 *** Now you can use High Explosive Grenade ***", g_szReadyHE) // Here's the code of the chat. } }
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE *{\\ rtf1\\ ansi\\ ansicpg1252\\ deff0\\ deflang1036{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ f0\\ fs16 \n\\ par } */
If the sound didn't work, contact another experienced programmer, because I'm starting out as a programmer, so I don't know many things. Or, use only the chat with this code:
PHP Code:
#include <amxmodx> #include <fun>
new g_Time;
public plugin_init() { register_plugin("Give grenade after 20 secound", "1.1", "Supremache"); register_logevent( "LogEventRoundStart", 2, "1=Round_Start" ) g_Time = register_cvar("amx_give_he_time", "20"); }
public LogEventRoundStart() { set_task(get_pcvar_float(g_Time),"GiveHeGrenades",789123) }
public GiveHeGrenades() { new iPlayers[32], iHnum get_players(iPlayers, iHnum, "ae", "CT") for( new iPlayer, i = 0; i < iHnum; i++ ) { iPlayer = iPlayers[i] give_item(iPlayer,"weapon_hegrenade") set_hudmessage( 255, 0, 0, 0.09, 0.00, 1, 0.5, 1.0, 0.5, 15.0, -1) show_hudmessage( 0, "*** Now you can use High Explosive Grenade ***") client_print_color(iPlayer, print_team_default, "^4[Zombie Unique]^1 *** Now you can use High Explosive Grenade ***") // Here's the code of the chat. } }
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE *{\\ rtf1\\ ansi\\ ansicpg1252\\ deff0\\ deflang1036{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ f0\\ fs16 \n\\ par } */
Make SURE you're using the include's when compile it.
Last edited by yRemootz; 11-06-2021 at 19:39.
Reason: Fixing errors of my grammar
|
|