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[CS:GO] WarMod [BFG] <22.09.26.1915, 26-Sept-2022>


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lugaa
Senior Member
Join Date: Dec 2018
Old 11-07-2019 , 02:34   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1651

Few suggestions that you could add to this amazing plugin

- Anti-TK, when someone do much damage to a teammate, he'll be automatically banned for 30 mins (like MM system)
- Ban disconnected players, this should be like MM settings, if you leave the match and you don't rejoin after 3 mins, you'll be automatically banned for X ammount of time.

This would be perfect since many people just enter to the automix to troll people and then leave, if you do this, if you find the way to do this, you'll be loved for everyone, no homo.

Thanks and keep up teh good work!
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ItsCEED
Member
Join Date: Jun 2016
Old 11-07-2019 , 06:35   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1652

Quote:
Originally Posted by lugaa View Post
Few suggestions that you could add to this amazing plugin

- Anti-TK, when someone do much damage to a teammate, he'll be automatically banned for 30 mins (like MM system)
- Ban disconnected players, this should be like MM settings, if you leave the match and you don't rejoin after 3 mins, you'll be automatically banned for X ammount of time.

This would be perfect since many people just enter to the automix to troll people and then leave, if you do this, if you find the way to do this, you'll be loved for everyone, no homo.

Thanks and keep up teh good work!
For the TK issue, just disable FF.

For the BAN thingy, check this out.
https://forums.alliedmods.net/showpo...1&postcount=34

Next time just search for what you need.
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Sincronic
Senior Member
Join Date: Dec 2018
Old 11-07-2019 , 16:25   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1653

Quote:
Originally Posted by versatile_bfg View Post
no scramble plugin with this mod. You can create one for it though. This is used for matches not PUGs
Thanks ! I will use PUG sistem.
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7Mau.By
Junior Member
Join Date: Jul 2017
Old 11-12-2019 , 05:15   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1654

Quote:
Originally Posted by ItsCEED View Post
For the TK issue, just disable FF.

For the BAN thingy, check this out.
https://forums.alliedmods.net/showpo...1&postcount=34

Next time just search for what you need.

It support sourcebans old, sourcebans new not working
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bercerobry
Junior Member
Join Date: Nov 2019
Old 11-14-2019 , 12:42   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1655

Hello Guys,

I have installed everything and Warmod is properly working. GoTV is working as well.

Only problem is:
How do I properly enable Overtime when matches tied up?
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versatile_bfg
Veteran Member
Join Date: Feb 2012
Old 11-19-2019 , 17:22   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1656

Quote:
Originally Posted by bercerobry View Post
Hello Guys,

I have installed everything and Warmod is properly working. GoTV is working as well.

The only problem is:
How do I properly enable Overtime when matches tied up?
You need to enable the OT before you start the match. There should be an OT config in there you just need to change to that one.
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bercerobry
Junior Member
Join Date: Nov 2019
Old 11-19-2019 , 23:09   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1657

Quote:
Originally Posted by versatile_bfg View Post
You need to enable the OT before you start the match. There should be an OT config in there you just need to change to that one.
Hmm, I didn't quite get it. What do you mean "you just need to change to that one"?

Can you eloborate or rephrase it a bit? thank you!
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versatile_bfg
Veteran Member
Join Date: Feb 2012
Old 11-21-2019 , 06:21   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1658

Quote:
Originally Posted by bercerobry View Post
Hmm, I didn't quite get it. What do you mean "you just need to change to that one"?

Can you eloborate or rephrase it a bit? thank you!
You need to change cfg/warmod/on_map_load.cfg
Should be a line saying ruleset_default.cfg
Change that to ruleset_overtime.cfg

So:
Wm_match_config "warmod/ruleset_overtime.cfg"
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bercerobry
Junior Member
Join Date: Nov 2019
Old 11-21-2019 , 08:49   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1659

Quote:
Originally Posted by versatile_bfg View Post
You need to change cfg/warmod/on_map_load.cfg
Should be a line saying ruleset_default.cfg
Change that to ruleset_overtime.cfg

So:
Wm_match_config "warmod/ruleset_overtime.cfg"
1) Overtime is not enabled by default in BFG WarMOD?
2) In cfg/warmod/ruleset_overtime.cfg I found mp_overtime_enable to be "0" should I change the value to "1" ?



Aint there an rcon command to turn on overtime while there is a match going?
something like this below,

rcon wm_overtime_enable 1

Last edited by bercerobry; 11-21-2019 at 09:25.
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Join Date: Oct 2015
Old 11-21-2019 , 11:36   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1660

Quote:
Originally Posted by bercerobry View Post
1) Overtime is not enabled by default in BFG WarMOD?
2) In cfg/warmod/ruleset_overtime.cfg I found mp_overtime_enable to be "0" should I change the value to "1" ?



Aint there an rcon command to turn on overtime while there is a match going?
something like this below,

rcon wm_overtime_enable 1
Inside the cfg, change that overtime enable 0 to 1 and it enabled OT.
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