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[ANY] SteamWorks


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techlover1
Junior Member
Join Date: Sep 2015
Old 07-31-2016 , 20:56   Re: [ANY] SteamWorks
Reply With Quote #441

Quote:
Originally Posted by KyleS View Post
You already have Steam installed...
Quote:
Originally Posted by Potato Uno View Post
He means update your steam client (the one with your game library and your steam account logged in).

Steam > Check for Steam Client Updates...
It's up to date
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techlover1
Junior Member
Join Date: Sep 2015
Old 07-31-2016 , 22:10   Re: [ANY] SteamWorks
Reply With Quote #442

I also just tested it on a linux server with the same results
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KyleS
SourceMod Plugin Approver
Join Date: Jul 2009
Location: Segmentation Fault.
Old 08-01-2016 , 15:17   Re: [ANY] SteamWorks
Reply With Quote #443

Quote:
Originally Posted by techlover1 View Post
I also just tested it on a linux server with the same results
Do you get a Handle returned from CreateRequest? What does your code look like?
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techlover1
Junior Member
Join Date: Sep 2015
Old 08-01-2016 , 16:24   Re: [ANY] SteamWorks
Reply With Quote #444

Quote:
Originally Posted by KyleS View Post
Do you get a Handle returned from CreateRequest? What does your code look like?
https://github.com/splewis/get5
This is the plugin I'm trying to use (I didn't write it)
The command in question is get5_loadmatch_url
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KyleS
SourceMod Plugin Approver
Join Date: Jul 2009
Location: Segmentation Fault.
Old 08-01-2016 , 16:34   Re: [ANY] SteamWorks
Reply With Quote #445

Quote:
Originally Posted by techlover1 View Post
https://github.com/splewis/get5
This is the plugin I'm trying to use (I didn't write it)
The command in question is get5_loadmatch_url
Are you able to write a simple test case for this? There would be far more people saying something then yourself if this was truly broken for CS:GO.
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techlover1
Junior Member
Join Date: Sep 2015
Old 08-01-2016 , 17:12   Re: [ANY] SteamWorks
Reply With Quote #446

Quote:
Originally Posted by KyleS View Post
Are you able to write a simple test case for this? There would be far more people saying something then yourself if this was truly broken for CS:GO.
I don't have any experience with sourcepawn or C++ so it would take me a while to figure it out. Would you mind writing it? If not I can figure it out, its just a matter of learning how.

Thanks for being patient with me.
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 08-02-2016 , 11:00   Re: [ANY] SteamWorks
Reply With Quote #447

Quote:
Originally Posted by techlover1 View Post
Good afternoon.
A plugin I'm using is having trouble using SteamWorks GET requests (Steamworks GET request failed, HTTP status code = 0)
I'm using the latest builds of both SteamWorks and the plugin, and I've tried multiple webservers.
The game server is CS:GO running on Windows 2008R2

Any help would be appreciated.
Thanks
This is generally DNS resolution failure.
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techlover1
Junior Member
Join Date: Sep 2015
Old 08-02-2016 , 11:52   Re: [ANY] SteamWorks
Reply With Quote #448

Quote:
Originally Posted by asherkin View Post
This is generally DNS resolution failure.
DNS is working properly (tested with both nslookup and ping)

There is now another error showing up
Code:
httpclient.cpp (2374) : Assertion Failed: pHost && *pHost
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Qes
AlliedModders Donor
Join Date: Jul 2014
Old 08-09-2016 , 09:39   Re: [ANY] SteamWorks
Reply With Quote #449

Hello,
Can someone explain what means:
"void" and "int"
for example
Quote:
public void OnPluginStart()
int GetUserFromAuthID(int authid)
public int SteamWorks_OnClientGroupStatus(int authid, int groupid, bool isMember, bool isOfficer)

Last edited by Qes; 08-09-2016 at 09:39.
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 08-09-2016 , 09:42   Re: [ANY] SteamWorks
Reply With Quote #450

Quote:
Originally Posted by Qes View Post
Hello,
Can someone explain what means:
"void" and "int"
for example
https://wiki.alliedmods.net/Introduc...SourcePawn_1.7

https://forums.alliedmods.net/showthread.php?t=244092
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Last edited by asherkin; 08-09-2016 at 09:42.
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