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[L4D/L4D2] Weapon/Zombie Spawner v1.0a (Update 18.10.10)


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Ja-Forces
Senior Member
Join Date: Jul 2009
Location: Leningrad
Old 01-24-2020 , 05:45   Re: [L4D/L4D2] Weapon/Zombie Spawner v1.0a (Update 18.10.10)
Reply With Quote #481

* Updated to new-syntax rules
Attached Files
File Type: sp Get Plugin or Get Source (l4d_weaponspawner.sp - 109 views - 35.6 KB)
File Type: sp Get Plugin or Get Source (l4d2_weaponspawner.sp - 125 views - 78.1 KB)
File Type: txt weaponspawner.phrases.txt (8.0 KB, 130 views)
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Last edited by Ja-Forces; 07-17-2022 at 19:30.
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kmah
Junior Member
Join Date: Oct 2019
Old 04-03-2020 , 14:58   Re: [L4D/L4D2] Weapon/Zombie Spawner v1.0a (Update 18.10.10)
Reply With Quote #482

Quote:
Originally Posted by Ja-Forces View Post
* Updated to new-syntax rules
your plugin doesn't work look screenshot below
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 04-03-2020 , 15:31   Re: [L4D/L4D2] Weapon/Zombie Spawner v1.0a (Update 18.10.10)
Reply With Quote #483

Quote:
Originally Posted by kmah View Post
your plugin doesn't work look screenshot below
Clicking "Get Plugin" uploaded from a reply will use use the latest forum compiler version which is 1.10. Your server is < 1.10 so you need to compile it manually for your version. Or better still just upgrade your server.
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Last edited by Silvers; 04-03-2020 at 15:31.
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kmah
Junior Member
Join Date: Oct 2019
Old 04-03-2020 , 16:42   Re: [L4D/L4D2] Weapon/Zombie Spawner v1.0a (Update 18.10.10)
Reply With Quote #484

Quote:
Originally Posted by Silvers View Post
Clicking "Get Plugin" uploaded from a reply will use use the latest forum compiler version which is 1.10. Your server is < 1.10 so you need to compile it manually for your version. Or better still just upgrade your server.
Thank you for your reply, you were right, my version is 1.9, I recompiled it for this version and it worked good, otheriwse I have another question, do you know why it doesn't show properly in the admin menu as you can see in the screenshots also when I click on Give Weapons, nothing happens.
Attached Images
File Type: jpg 1.jpg (32.8 KB, 256 views)
File Type: jpg 2.jpg (42.3 KB, 211 views)
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Shao
Senior Member
Join Date: Jan 2015
Old 05-10-2020 , 23:22   Re: [L4D/L4D2] Weapon/Zombie Spawner v1.0a (Update 18.10.10)
Reply With Quote #485

* v1.2a
- Added actual GolfClub support, fixed typo in translation for GolfClub. Tweaked melee weapons to be available on all maps in the spawner. Unquote related M60 lines for ammo reserve support to be restored or see;

https://forums.alliedmods.net/showthread.php?p=2694504 (M60/Grenade Launcher Patch)

https://forums.alliedmods.net/showthread.php?t=112156 (Old Gun Control)

https://forums.alliedmods.net/showthread.php?p=2467960 (Newer Gun Control)

https://forums.alliedmods.net/showthread.php?p=2614626 (Info Editor)

For better M60 modifications/features.

Important edit: I haven't experienced any but, make sure to use something that loads all melee weapons to avoid late pre-cache or potential instant crashes related to it, this plugin doesn't have anything that takes care of it! (Info Editor does it extremely well, but it can also be do with Melee Unlocker Extension to a lesser degree of control.)

Edit 2: Fixed a typo that broke the entire "spawn" section for guns. Cleaned any other mistakes.

Edit 3: Added Pitchfork and Shovel support.
Attached Files
File Type: sp Get Plugin or Get Source (l4d2_weaponspawner.sp - 703 views - 56.6 KB)
File Type: txt weaponspawner.phrases.txt (8.1 KB, 334 views)

Last edited by Shao; 09-27-2020 at 03:04. Reason: See post.
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Shao
Senior Member
Join Date: Jan 2015
Old 07-04-2020 , 19:07   Re: [L4D/L4D2] Weapon/Zombie Spawner v1.0a (Update 18.10.10)
Reply With Quote #486

Small bump for those who have downloaded the last plugin I had uploaded, there was a mistake that caused the spawning of guns to not work properly.
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Shao
Senior Member
Join Date: Jan 2015
Old 09-27-2020 , 03:05   Re: [L4D/L4D2] Weapon/Zombie Spawner v1.0a (Update 18.10.10)
Reply With Quote #487

Another bump for the Last Stand update, Pitchfork and Shovel were added.
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FrozenHaxor
Senior Member
Join Date: Jun 2009
Location: Poland
Old 11-29-2020 , 20:06   Re: [L4D/L4D2] Weapon/Zombie Spawner v1.0a (Update 18.10.10)
Reply With Quote #488

Quote:
Originally Posted by Shao View Post
* v1.2a
- Added actual GolfClub support, fixed typo in translation for GolfClub. Tweaked melee weapons to be available on all maps in the spawner. Unquote related M60 lines for ammo reserve support to be restored or see;

https://forums.alliedmods.net/showthread.php?p=2694504 (M60/Grenade Launcher Patch)

https://forums.alliedmods.net/showthread.php?t=112156 (Old Gun Control)

https://forums.alliedmods.net/showthread.php?p=2467960 (Newer Gun Control)

https://forums.alliedmods.net/showthread.php?p=2614626 (Info Editor)

For better M60 modifications/features.

Important edit: I haven't experienced any but, make sure to use something that loads all melee weapons to avoid late pre-cache or potential instant crashes related to it, this plugin doesn't have anything that takes care of it! (Info Editor does it extremely well, but it can also be do with Melee Unlocker Extension to a lesser degree of control.)

Edit 2: Fixed a typo that broke the entire "spawn" section for guns. Cleaned any other mistakes.

Edit 3: Added Pitchfork and Shovel support.
When spawning an explosive barrel, it does spawn, but menu disappears and the following error is getting logged:

Code:
L 11/30/2020 - 01:47:54: [SM] Exception reported: NULL not allowed
L 11/30/2020 - 01:47:54: [SM] Blaming: l4d2_weaponspawner.smx
L 11/30/2020 - 01:47:54: [SM] Call stack trace:
L 11/30/2020 - 01:47:54: [SM]   [0] TeleportEntity
L 11/30/2020 - 01:47:54: [SM]   [1] Line 948, l4d2_weaponspawner.sp::MenuHandler_SpawnWeapon
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Tonblader
Senior Member
Join Date: Jul 2011
Location: Peru
Old 11-30-2020 , 07:44   Re: [L4D/L4D2] Weapon/Zombie Spawner v1.0a (Update 18.10.10)
Reply With Quote #489

Quote:
Originally Posted by FrozenHaxor View Post
When spawning an explosive barrel, it does spawn, but menu disappears and the following error is getting logged:

Code:
L 11/30/2020 - 01:47:54: [SM] Exception reported: NULL not allowed
L 11/30/2020 - 01:47:54: [SM] Blaming: l4d2_weaponspawner.smx
L 11/30/2020 - 01:47:54: [SM] Call stack trace:
L 11/30/2020 - 01:47:54: [SM]   [0] TeleportEntity
L 11/30/2020 - 01:47:54: [SM]   [1] Line 948, l4d2_weaponspawner.sp::MenuHandler_SpawnWeapon
Use this:
[L4D & L4D2] Explosive Barrel

Last edited by Tonblader; 11-30-2020 at 07:44.
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Tonblader
Senior Member
Join Date: Jul 2011
Location: Peru
Old 01-11-2021 , 22:35   Re: [L4D/L4D2] Weapon/Zombie Spawner v1.0a (Update 18.10.10)
Reply With Quote #490

Quote:
Originally Posted by Shao View Post
[L4D/L4D2] Weapon/Zombie Spawner v1.2a
Can add a new command sm_zspawn, but with can set a specific position?

Example: (X Y Z)

sm_zspawnpos tank 1000 -1000 200

I need this to use in conjuntion of Tank On Spawn plugin.
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