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Cheat Control (for cheat commands/cheat impulses/cheat client cvars) v1.5


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Mustang
Junior Member
Join Date: Feb 2009
Old 02-27-2009 , 01:59   Re: Cheat Control (for cheat commands/cheat impulses/cheat client cvars) v1.4
Reply With Quote #111

berni said it won't work in l4d yet
And as there hasn't been an update since he said this
I think we can assume it to still be true
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420sphincter
Member
Join Date: Jan 2009
Old 03-28-2009 , 14:43   Re: Cheat Control (for cheat commands/cheat impulses/cheat client cvars) v1.4
Reply With Quote #112

so maybe till sdk it will then work?
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Just Some Dude
Junior Member
Join Date: Mar 2009
Old 04-03-2009 , 00:23   Re: Cheat Control (for cheat commands/cheat impulses/cheat client cvars) v1.4
Reply With Quote #113

Will this plugin allow clients to use "mat_fullbright 1" if it is in the allowed use ini?

Last edited by Just Some Dude; 04-03-2009 at 00:47.
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okiiko
New Member
Join Date: Apr 2009
Old 04-11-2009 , 20:12   Re: Cheat Control (for cheat commands/cheat impulses/cheat client cvars) v1.4
Reply With Quote #114

yee hey you can still do r_drawothermodels 2 witch is a wallhax
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Dominator
Senior Member
Join Date: Mar 2008
Old 05-26-2009 , 15:55   Re: Cheat Control (for cheat commands/cheat impulses/cheat client cvars) v1.4
Reply With Quote #115

The player extentions crashes the server with the new spy and sniper updates, is anyone working on a new fix for it by chance? Just curious because this plugin was great!
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racer
Member
Join Date: Jul 2008
Location: Bay Area, CA
Old 05-29-2009 , 10:51   Re: Cheat Control (for cheat commands/cheat impulses/cheat client cvars) v1.4
Reply With Quote #116

Also looking for a fix for the new update. Server crashes upon any player joining a team.
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wholegrain
Junior Member
Join Date: Jul 2009
Old 07-23-2009 , 19:23   Re: Cheat Control (for cheat commands/cheat impulses/cheat client cvars) v1.4
Reply With Quote #117

this plugin doesnt work for our linux server we have 1.2.1 sourcemod and 1.7.1 metamodsource
i have 2 playerhook extensions that i know you need for this in the right place. Besides that can i get any extra help from anyone? thank you any help is appreciated
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berni
SourceMod Plugin Approver
Join Date: May 2007
Location: Austria
Old 07-24-2009 , 14:54   Re: Cheat Control (for cheat commands/cheat impulses/cheat client cvars) v1.4
Reply With Quote #118

Plugin updated

Date: 24.07.2009

Version: 1.4.1
  • Removed the requirement to use my custom extension as a PlayerRunCmd hook has been added with sm revision 2711. Changed the code to use the new sourcemod hook instead.

Important notes:

I hope this is gonna solve the problems with this plugin for the most of you
The download link for the older version stays active until this sourcemod branch is stable.
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Last edited by berni; 07-24-2009 at 14:58.
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ImHackinBored!
Member
Join Date: Jun 2009
Location: U.S.
Old 07-28-2009 , 19:12   Re: Cheat Control (for cheat commands/cheat impulses/cheat client cvars) v1.4
Reply With Quote #119

Hello, um just afew questions and a problem. I was wondering if this newest update can/does block point_servercommands yet? or if you can do this. I would like to Safely Turn cheats on and you never defined whether you worked on this bit or not.(to many other issues and posts at the time i suppose). Also I fail to load the plugin.

[SM] Unable to load extension "playerhooks.ext.dll": Th
e specified module could not be found.
[SM] Unable to load plugin "cheat-control.smx": Require
d extension "Bernis player hooks" file("playerhooks.ext") not running

I downloaded the playerhooks.ext 1.1 but not sure on if I put the files in the correct places. I am running a HL2DM server with the newest SM (3.1 dev) and MM. I have no other plugins. Also the offsets confuse me a bit on what to do.

sm ext list
[06] <FAILED> file "playerhooks.ext.dll": The specified module could not be found

sm exts info 06
File: playerhooks.ext.dll
Loaded: No (The specified module could not be found.

If you could Please help me in any way that would be great. Thanks.
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berni
SourceMod Plugin Approver
Join Date: May 2007
Location: Austria
Old 07-29-2009 , 13:39   Re: Cheat Control (for cheat commands/cheat impulses/cheat client cvars) v1.4
Reply With Quote #120

Plugin updated

Date: 29.07.2009

Version: 1.4.2
  • Fixed old dependency on playerhooks
Sorry, there still was an old relict of the extension, but should be ok now

Quote:
Originally Posted by ImHackinBored! View Post
Hello, um just afew questions and a problem. I was wondering if this newest update can/does block point_servercommands yet? or if you can do this. I would like to Safely Turn cheats on and you never defined whether you worked on this bit or not.(to many other issues and posts at the time i suppose). Also I fail to load the plugin.
Why do you want point_servercommand ? That's a map entity and can't be used by the player directly. This plugin's aim is it to prevent players from executing cheat, not fixing the map's behavior.

Quote:
Originally Posted by ImHackinBored! View Post
I downloaded the playerhooks.ext 1.1 but not sure on if I put the files in the correct places. I am running a HL2DM server with the newest SM (3.1 dev) and MM. I have no other plugins. Also the offsets confuse me a bit on what to do.
My fault, you don't need the extension anymore when using cheat-control 1.4.1 or higher.
I attached you my game.hl2mp.txt with the correct offsets for HL2DM, replace it with yours and it should work fine
Attached Files
File Type: txt game.hl2mp.txt (1.7 KB, 176 views)
__________________
Why reinvent the wheel ? Download smlib with over 350 useful functions.

When people ask me "Plz" just because it's shorter than "Please" I feel perfectly justified to answer "No" because it's shorter than "Yes"
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Last edited by berni; 07-29-2009 at 13:47.
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