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Smoke Effects


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Plugin Info:     Modification:   ALL        Category:          Approver:   EKS (166)
mayhem
New Member
Join Date: Sep 2005
Old 09-12-2005 , 15:50   Smoke Effects
Reply With Quote #1

Adds Extra Puffs to Smoke Grenades

Code:
sv_smoke 1   Adds up to 3 extra smoke puffs to smoke grenades
sv_smoke 2   Adds smoke puffs to spread the smoke
sv_smoke 3   Combination of both smoke 1 & 2

Delay only affects sv_smoke 1 & 3 only
sv_smoke_delay1 Delay of first smoke puff
sv_smoke_delay2 Delay of second smoke puff
sv_smoke_delay3 Delay of third smoke puff
Created for fun - But should also assist people who were looking to detect the smoke puff event. This was tested on Condition Zero. CS 1.6 May work as well.
Attached Files
File Type: sma Get Plugin or Get Source (smoke_effects.sma - 4951 views - 3.9 KB)
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Bento
SourceMod Donor
Join Date: May 2005
Location: The Netherlands
Old 09-12-2005 , 16:31  
Reply With Quote #2

Great plugin, but You can just post the sma
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v3x
Veteran Member
Join Date: Oct 2004
Location: US
Old 09-12-2005 , 19:20  
Reply With Quote #3

Encouraging more smoke nades! Woot for lag
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What am I doing these days? Well, I run my own Rust server. It's heavily modded. If you'd like to join, the ip is 167.114.101.67:28116

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mayhem
New Member
Join Date: Sep 2005
Old 09-12-2005 , 19:20  
Reply With Quote #4

Yea its in the top link
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Zenith77
Veteran Member
Join Date: Aug 2005
Old 09-12-2005 , 21:08  
Reply With Quote #5

Take off the .amxx or it wont get apporved...when somebody presses it "GEt Plugin" It auto-compiles!
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your retatred
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Lord_Destros
Veteran Member
Join Date: Jul 2004
Location: With stupid.
Old 09-18-2005 , 00:52  
Reply With Quote #6

hmmm, not bad, it may actually prevent lag, prevents peeps from spawning millions of them making only 1-2 sufficient
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zippel
Member
Join Date: Mar 2011
Location: RF
Old 04-22-2011 , 18:21   Re: Smoke Effects
Reply With Quote #7

L 04/23/2011 - 01:14:11: [ENGINE] Invalid entity 259
L 04/23/2011 - 01:14:11: [AMXX] Displaying debug trace (plugin "smoke_effects.amxx")
L 04/23/2011 - 01:14:11: [AMXX] Run time error 10: native error (native "entity_get_vector")
L 04/23/2011 - 01:14:11: [AMXX] [0] smoke_effects.sma::playSmokeEvent (line 87)

p.s: get error after installed engine_ammxx which was included with wall vlocker 8.

Last edited by zippel; 04-22-2011 at 18:38.
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xPaw
Retired AMX Mod X Moderator
Join Date: Jul 2008
Old 04-24-2011 , 07:16   Re: Smoke Effects
Reply With Quote #8

Quote:
Originally Posted by zippel View Post
L 04/23/2011 - 01:14:11: [ENGINE] Invalid entity 259
L 04/23/2011 - 01:14:11: [AMXX] Displaying debug trace (plugin "smoke_effects.amxx")
L 04/23/2011 - 01:14:11: [AMXX] Run time error 10: native error (native "entity_get_vector")
L 04/23/2011 - 01:14:11: [AMXX] [0] smoke_effects.sma::playSmokeEvent (line 87)

p.s: get error after installed engine_ammxx which was included with wall vlocker 8.
Try this.
Attached Files
File Type: sma Get Plugin or Get Source (smoke_effects.sma - 1850 views - 3.9 KB)
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zippel
Member
Join Date: Mar 2011
Location: RF
Old 04-25-2011 , 07:45   Re: Smoke Effects
Reply With Quote #9

ok. thx.
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GANGSTA_
Senior Member
Join Date: Nov 2010
Location: IR/ Romania
Old 04-26-2011 , 05:04   Re: Smoke Effects
Reply With Quote #10

have cvars?
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