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[CS:S] Auto Skin v2.0.3 (Updated: 4/14/13)


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Lamphanger
Junior Member
Join Date: Dec 2010
Old 01-08-2011 , 10:04   Re: [CS:S] Auto Skin
Reply With Quote #31

Woot thnx for the force feature
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Laplace
SourceMod Donor
Join Date: Aug 2010
Location: Germany
Old 01-08-2011 , 17:48   Re: [CS:S] Auto Skin
Reply With Quote #32

Hi thetwistedpanda,

today I installed successful this plugin - but it creates some errors in the log file:

Code:
L 01/08/2011 - 23:36:30: [SM] Displaying call stack trace for plugin "sm_autoskin.smx":
L 01/08/2011 - 23:36:30: [SM] [0] Line 383, sm_autoskin.sp::Void_LoadCookies()
L 01/08/2011 - 23:36:30: [SM] [1] Line 256, sm_autoskin.sp::OnClientCookiesCached()
L 01/08/2011 - 23:36:31: [SM] Native "IsFakeClient" reported: Client 17 is not connected
L 01/08/2011 - 23:36:31: [SM] Displaying call stack trace for plugin "sm_autoskin.smx":
L 01/08/2011 - 23:36:31: [SM] [0] Line 383, sm_autoskin.sp::Void_LoadCookies()
L 01/08/2011 - 23:36:31: [SM] [1] Line 256, sm_autoskin.sp::OnClientCookiesCached()
L 01/08/2011 - 23:36:31: [SM] Native "IsFakeClient" reported: Client 11 is not connected
L 01/08/2011 - 23:36:31: [SM] Displaying call stack trace for plugin "sm_autoskin.smx":
L 01/08/2011 - 23:36:31: [SM] [0] Line 383, sm_autoskin.sp::Void_LoadCookies()
L 01/08/2011 - 23:36:31: [SM] [1] Line 256, sm_autoskin.sp::OnClientCookiesCached()
L 01/08/2011 - 23:36:31: [SM] Native "IsFakeClient" reported: Client 16 is not connected
L 01/08/2011 - 23:36:31: [SM] Displaying call stack trace for plugin "sm_autoskin.smx":
L 01/08/2011 - 23:36:31: [SM] [0] Line 383, sm_autoskin.sp::Void_LoadCookies()
L 01/08/2011 - 23:36:31: [SM] [1] Line 256, sm_autoskin.sp::OnClientCookiesCached()
L 01/08/2011 - 23:36:31: [SM] Native "IsFakeClient" reported: Client 21 is not connected
L 01/08/2011 - 23:36:31: [SM] Displaying call stack trace for plugin "sm_autoskin.smx":
L 01/08/2011 - 23:36:31: [SM] [0] Line 383, sm_autoskin.sp::Void_LoadCookies()
L 01/08/2011 - 23:36:31: [SM] [1] Line 256, sm_autoskin.sp::OnClientCookiesCached()
L 01/08/2011 - 23:36:31: [SM] Native "IsFakeClient" reported: Client 18 is not connected
L 01/08/2011 - 23:36:31: [SM] Displaying call stack trace for plugin "sm_autoskin.smx":
L 01/08/2011 - 23:36:31: [SM] [0] Line 383, sm_autoskin.sp::Void_LoadCookies()
L 01/08/2011 - 23:36:31: [SM] [1] Line 256, sm_autoskin.sp::OnClientCookiesCached()
L 01/08/2011 - 23:36:31: [SM] Native "IsFakeClient" reported: Client 15 is not connected
L 01/08/2011 - 23:36:31: [SM] Displaying call stack trace for plugin "sm_autoskin.smx":
L 01/08/2011 - 23:36:31: [SM] [0] Line 383, sm_autoskin.sp::Void_LoadCookies()
L 01/08/2011 - 23:36:31: [SM] [1] Line 256, sm_autoskin.sp::OnClientCookiesCached()
L 01/08/2011 - 23:36:31: [SM] Native "IsFakeClient" reported: Client 14 is not connected
L 01/08/2011 - 23:36:31: [SM] Displaying call stack trace for plugin "sm_autoskin.smx":
L 01/08/2011 - 23:36:31: [SM] [0] Line 383, sm_autoskin.sp::Void_LoadCookies()
L 01/08/2011 - 23:36:31: [SM] [1] Line 256, sm_autoskin.sp::OnClientCookiesCached()
L 01/08/2011 - 23:36:31: [SM] Native "IsFakeClient" reported: Client 19 is not connected
L 01/08/2011 - 23:36:31: [SM] Displaying call stack trace for plugin "sm_autoskin.smx":
L 01/08/2011 - 23:36:31: [SM] [0] Line 383, sm_autoskin.sp::Void_LoadCookies()
L 01/08/2011 - 23:36:31: [SM] [1] Line 256, sm_autoskin.sp::OnClientCookiesCached()
L 01/08/2011 - 23:36:37: [SM] Native "IsFakeClient" reported: Client 4 is not connected
L 01/08/2011 - 23:36:37: [SM] Displaying call stack trace for plugin "sm_autoskin.smx":
L 01/08/2011 - 23:36:37: [SM] [0] Line 383, sm_autoskin.sp::Void_LoadCookies()
L 01/08/2011 - 23:36:37: [SM] [1] Line 256, sm_autoskin.sp::OnClientCookiesCached()
L 01/08/2011 - 23:36:37: [SM] Native "IsFakeClient" reported: Client 14 is not connected
L 01/08/2011 - 23:36:37: [SM] Displaying call stack trace for plugin "sm_autoskin.smx":
L 01/08/2011 - 23:36:37: [SM] [0] Line 383, sm_autoskin.sp::Void_LoadCookies()
L 01/08/2011 - 23:36:37: [SM] [1] Line 256, sm_autoskin.sp::OnClientCookiesCached()
L 01/08/2011 - 23:36:37: [SM] Native "IsFakeClient" reported: Client 17 is not connected
L 01/08/2011 - 23:36:37: [SM] Displaying call stack trace for plugin "sm_autoskin.smx":
L 01/08/2011 - 23:36:37: [SM] [0] Line 383, sm_autoskin.sp::Void_LoadCookies()
L 01/08/2011 - 23:36:37: [SM] [1] Line 256, sm_autoskin.sp::OnClientCookiesCached()
.. this happes at mapchange. Maybe you can find find some error - thx.

Best Regards,

Laplace
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thetwistedpanda
Good Little Panda
Join Date: Sep 2008
Old 01-08-2011 , 17:53   Re: [CS:S] Auto Skin
Reply With Quote #33

Didn't see those errors when I was testing, but then again I didn't test with bots.

Version 1.1.0 Released
  • Changes how fake clients are loaded to prevent possible errors
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Laplace
SourceMod Donor
Join Date: Aug 2010
Location: Germany
Old 01-09-2011 , 04:59   Re: [CS:S] Auto Skin
Reply With Quote #34

Our Servers were full (2 x 22 players) when these errors have been logged. But as I already said, it happes at mapchange.
Thx for the update, I just installed it - I'll give you feedback.

Best Regards,
Laplace
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Qzen^Swe
New Member
Join Date: May 2006
Old 01-14-2011 , 04:25   Re: [CS:S] Auto Skin
Reply With Quote #35

I made a few adjustments to make it not change model in the middle of the round. Comes in handy on zombiemod since the zombies can use this to change skin to human

All credits goes to thetwistedpanda for his awesomeness...
Attached Files
File Type: sp Get Plugin or Get Source (sm_autoskin.sp - 477 views - 16.2 KB)
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thetwistedpanda
Good Little Panda
Join Date: Sep 2008
Old 01-14-2011 , 09:47   Re: [CS:S] Auto Skin
Reply With Quote #36

Using sm_autoskin_forced 1, you can already prevent humans from becoming zombies. I'll have to add a third parameter, a value of 2, for preventing admins from accessing the command.
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Qzen^Swe
New Member
Join Date: May 2006
Old 01-14-2011 , 12:56   Re: [CS:S] Auto Skin
Reply With Quote #37

Yeah but i still want to be able to use !skins its just that i dont want it to change untill next respawn.

And i've found yet another bug with the version i changed. When i become zombie i somehow get my model changed. So everybody thinks i am a human. Is there a way to set model only in the beginning of the round and then if i become zombie i will stay zombie? Its like there is a timer thats checking if i have the model that i selected or something.
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thetwistedpanda
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Join Date: Sep 2008
Old 01-14-2011 , 13:02   Re: [CS:S] Auto Skin
Reply With Quote #38

The model gets set when players spawn otherwise it won't catch players who spawn late or the likes. I'm guessing the zombie plugin you're using fires another player_spawn after the zombification event which is causing the model to be reapplied. This plugin isn't exactly meant to be compatible with other plugins that applies skins, but I'll see if I can find a fix for it.
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Qzen^Swe
New Member
Join Date: May 2006
Old 01-18-2011 , 01:03   Re: [CS:S] Auto Skin
Reply With Quote #39

Thanks, i cant figure out how to get this working. I've seen other servers with custom human skins but i dont know how they done it?! So if you can find a way to only set it when round starts that would be great.
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thetwistedpanda
Good Little Panda
Join Date: Sep 2008
Old 01-18-2011 , 01:05   Re: [CS:S] Auto Skin
Reply With Quote #40

They certainly don't use this plugin; they use one of the actual model plugins that allow users to change their skins and have been adapted to be compatible with popular mods like Zombie Mod. I'll add a feature to disable the ability to use !skins, but beyond that unless something weird is going on, Zombie should take priority at applying models/skins.
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