Raised This Month: $51 Target: $400
 12% 

CSGO - team kill manager


Post New Thread Reply   
 
Thread Tools Display Modes
Author Message
nguyenbaodanh
AlliedModders Donor
Join Date: Jun 2007
Location: HCMC, Vietnam
Old 12-18-2013 , 01:52   CSGO - team kill manager
Reply With Quote #1

Hi alliedmods coders!

I recently back to Counter Strike: GO and running some servers for free. But, the problems is, I want to put my servers in competitive style (Friendly Fire On) that's mean some dude can team kill or team attack. That's not good !

So.... I have an idea about the plugin for csgo where we can:
+ warn people when they team attack by playing a "ding" sound
+ punish team killers by explode them in the current round and turn them to chicken (model) or strip off their weapons for x rounds

Some may says I would like to turn off FF, but that no fun and would not happen...
Thanks all!
__________________
nguyenbaodanh is offline
GsiX
gee, six eggs
Join Date: Aug 2012
Location: Land Below The Wind
Old 12-18-2013 , 02:11   Re: CSGO - team kill manager
Reply With Quote #2

This sound interesting.
__________________
If i happen to insulted you unintentionally,
it was me and Google Translate who did it.
GsiX is offline
Arkarr
Veteran Member
Join Date: Sep 2012
Location: Just behind my PC screen
Old 12-18-2013 , 06:50   Re: CSGO - team kill manager
Reply With Quote #3

Gonna try to do this! Let me some times...
__________________
Want to check my plugins ?
Arkarr is offline
TnTSCS
AlliedModders Donor
Join Date: Oct 2010
Location: Undisclosed...
Old 12-18-2013 , 08:24   Re: CSGO - team kill manager
Reply With Quote #4

You would need to be a bit more specific.

Do you want the ding sound to happen with every single team attack or only if the damage is N or more? Or only play the sound every time they deal N team damage?

The punishment (explode them) should happen when? Right when they deal team damage or only after X times they deal team damage or after they deal N amount of team damage?

The turn them into chicken (or whatever) or strip their weapons for N rounds is pretty straight forward. Except, you want to leave them with a knife or no weapon at all?

Do you want to keep them from circumventing this by rejoining the server? Do you want to remember their settings only for one map, then the next map they start fresh? Or do you want to have a time that if they don't deal any team damage, their "team damage" stats resets?

You see how a simple idea can unravel like a bundle of insulation? Without specifics, you may not get what you want, but what the coder "thinks" you want.
__________________
View my Plugins | Donate

Last edited by TnTSCS; 12-18-2013 at 08:26.
TnTSCS is offline
Arkarr
Veteran Member
Join Date: Sep 2012
Location: Just behind my PC screen
Old 12-18-2013 , 12:04   Re: CSGO - team kill manager
Reply With Quote #5

TnTSCS is right. I was thinking about doing this plugin like this :

- Play the sounds imediatly after a player do team dammage.
- Set player model when a X ammount of dammage is done.
- Explode player after a Y ammount of dammage is done.
- Remove weapons after a Z ammount of dammage is done.
- Reset stat after player leave.
__________________
Want to check my plugins ?

Last edited by Arkarr; 12-18-2013 at 12:05.
Arkarr is offline
AlfredSpain
Senior Member
Join Date: Oct 2010
Old 12-18-2013 , 14:29   Re: CSGO - team kill manager
Reply With Quote #6

nice
__________________
AlfredSpain is offline
Arkarr
Veteran Member
Join Date: Sep 2012
Location: Just behind my PC screen
Old 12-18-2013 , 14:41   Re: CSGO - team kill manager
Reply With Quote #7

Still waiting for author of thread to confirm...
__________________
Want to check my plugins ?
Arkarr is offline
nguyenbaodanh
AlliedModders Donor
Join Date: Jun 2007
Location: HCMC, Vietnam
Old 12-18-2013 , 21:51   Re: CSGO - team kill manager
Reply With Quote #8

Quote:
Originally Posted by TnTSCS View Post
You would need to be a bit more specific.

Do you want the ding sound to happen with every single team attack or only if the damage is N or more? Or only play the sound every time they deal N team damage?

The punishment (explode them) should happen when? Right when they deal team damage or only after X times they deal team damage or after they deal N amount of team damage?

The turn them into chicken (or whatever) or strip their weapons for N rounds is pretty straight forward. Except, you want to leave them with a knife or no weapon at all?

Do you want to keep them from circumventing this by rejoining the server? Do you want to remember their settings only for one map, then the next map they start fresh? Or do you want to have a time that if they don't deal any team damage, their "team damage" stats resets?

You see how a simple idea can unravel like a bundle of insulation? Without specifics, you may not get what you want, but what the coder "thinks" you want.
Yeah!
- the ding sound should be played on every single team attack
- The punishment (explode) should happen right after team kill (or maybe over 80 dmg dealed)
- The turn TK to chicken (or whatever) or strip their weapons (no weapon at all, no knife too) for N rounds should be set in the server plugin config
- And the TK stats should be reset after punishment done. In the case if they TK again punishment will be put on them again.

Of course if some one else have a better ideas, that would be awesome !
Thanks all for interesting and support on this.
__________________

Last edited by nguyenbaodanh; 12-18-2013 at 21:58.
nguyenbaodanh is offline
nguyenbaodanh
AlliedModders Donor
Join Date: Jun 2007
Location: HCMC, Vietnam
Old 12-18-2013 , 22:10   Re: CSGO - team kill manager
Reply With Quote #9

Quote:
Originally Posted by Arkarr View Post
TnTSCS is right. I was thinking about doing this plugin like this :

- Play the sounds imediatly after a player do team dammage.
- Set player model when a X ammount of dammage is done.
- Explode player after a Y ammount of dammage is done.
- Remove weapons after a Z ammount of dammage is done.
- Reset stat after player leave.
Nice! and the X,Y,Z amount can be set in the plugin config would be perfect
but the set player model and strip weapon should be choosed just one of them, server owner must set which punishment to be publish. But with your ideas, I'm thinking about let the team killer victim to choose the punishment they want ? this will be fun )
__________________
nguyenbaodanh is offline
Arkarr
Veteran Member
Join Date: Sep 2012
Location: Just behind my PC screen
Old 12-19-2013 , 11:07   Re: CSGO - team kill manager
Reply With Quote #10

Okay. Gonna do this.
__________________
Want to check my plugins ?
Arkarr is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 15:08.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode