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*Survivor Model* ---> [Zombie Mod]


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crazyeffect
Veteran Member
Join Date: Jul 2008
Location: Belgium
Old 12-05-2008 , 10:51   Re: *Survivor Model* ---> [Zombie Mod]
Reply With Quote #11

- You use cs_set_user_model() which known to generate deconnections, errors, etc. ( See tuto ou use connor's plugin )

Can you help me with this?


About the cvar, well... Just created it... Maybe someone need it...


ResetHUD is changed
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 12-05-2008 , 10:53   Re: *Survivor Model* ---> [Zombie Mod]
Reply With Quote #12

See tutos or try to use the natives provided in the connor's plugin.

If you post here, it supposes you know how to code...
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Exolent[jNr]
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Join Date: Feb 2007
Location: Tennessee
Old 12-05-2008 , 11:12   Re: *Survivor Model* ---> [Zombie Mod]
Reply With Quote #13

1. Do not post plugins that have already been made before (player model change).
2. Do not post plugins that change a model to another hard-coded model.
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crazyeffect
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Join Date: Jul 2008
Location: Belgium
Old 12-05-2008 , 11:29   Re: *Survivor Model* ---> [Zombie Mod]
Reply With Quote #14

I suppose it means that this plugin will be unapproved?
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Exolent[jNr]
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Join Date: Feb 2007
Location: Tennessee
Old 12-05-2008 , 11:31   Re: *Survivor Model* ---> [Zombie Mod]
Reply With Quote #15

Well, it broke 2 of the plugin submission rules. So, yes.
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crazyeffect
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Join Date: Jul 2008
Location: Belgium
Old 12-29-2008 , 10:12   Re: *Survivor Model* ---> [Zombie Mod]
Reply With Quote #16

Quote:
EDIT: i have a strange qwest'

If this plugin has been set to 1 on zm plague server, zombies models is not changed no?

i mean the humans will be survivors and the zombies bouth.... i think.. anyway zombies remain in default model?
Everyone starts with a zombie model, then, when you are infected, the Survivor Model will be overwritten (Or however you call) to a Zombie Model, so a Zombie Would never have a Survivorodel
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