Raised This Month: $51 Target: $400
 12% 

[L4D & L4D2] Use Priority Patch (2.5) [22-Nov-2022]


Post New Thread Reply   
 
Thread Tools Display Modes
TBK Duy
Member
Join Date: Jun 2017
Location: Vietnam
Old 01-01-2022 , 08:55   Re: [L4D & L4D2] Use Priority Patch (2.3) [12-Sep-2021]
Reply With Quote #21

Sorry, it just me using your Flashlight plugin and the flashlight model attached to player, when you press E onto your teammate the use animation will play, this plugin fixed it. However, when I look down on my own feet and press E the animation still play, that's my only question about why my character not get patched +USE ability too.
TBK Duy is offline
swiftswing1
Member
Join Date: Oct 2020
Old 01-27-2022 , 08:40   Re: [L4D & L4D2] Use Priority Patch (2.3) [12-Sep-2021]
Reply With Quote #22

hi Silvers. congrats on becoming a plugin approver! ahaha

anyways, i wasn't sure where to post this, but i think here makes sense. i think (not 100% sure) your hats plugin conflicts with this plugin version by HarryPotter.
basically, when wearing certain hats, the ping function in HarryPotter's plugin is less likely to work unless you jump or move in a specific way. my guess is the issue is similar to the one that this priority patch plugin fixes? just that HarryPotter's plugin uses the vocalize menu's look function instead.
Marttt has a similar plugin
which uses [SHIFT] + [E] instead of 'Look', which i've had no problems with using together with the hats plugin. HarryPotter's version has more features though, so i'm inclined to using it.

just wondering if there's anything you can do to fix this? it's not a big deal though. can just remove some hats/adjust their positions lol.
swiftswing1 is offline
Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 01-27-2022 , 09:10   Re: [L4D & L4D2] Use Priority Patch (2.3) [12-Sep-2021]
Reply With Quote #23

Quote:
Originally Posted by swiftswing1 View Post
hi Silvers. congrats on becoming a plugin approver! ahaha

anyways, i wasn't sure where to post this, but i think here makes sense. i think (not 100% sure) your hats plugin conflicts with this plugin version by HarryPotter.
basically, when wearing certain hats, the ping function in HarryPotter's plugin is less likely to work unless you jump or move in a specific way. my guess is the issue is similar to the one that this priority patch plugin fixes? just that HarryPotter's plugin uses the vocalize menu's look function instead.
Marttt has a similar plugin
which uses [SHIFT] + [E] instead of 'Look', which i've had no problems with using together with the hats plugin. HarryPotter's version has more features though, so i'm inclined to using it.

just wondering if there's anything you can do to fix this? it's not a big deal though. can just remove some hats/adjust their positions lol.
I think the fix would have to come from the ping plugin, ignoring entities that are attached to players when its firing its trace ray, which I assume it does without looking at the code.
__________________
Silvers is offline
swiftswing1
Member
Join Date: Oct 2020
Old 01-27-2022 , 19:53   Re: [L4D & L4D2] Use Priority Patch (2.3) [12-Sep-2021]
Reply With Quote #24

Quote:
Originally Posted by Silvers View Post
I think the fix would have to come from the ping plugin, ignoring entities that are attached to players when its firing its trace ray, which I assume it does without looking at the code.
ahh i guess i was wrong in my assumption then. ok cool, i'll try posting in the other thread. thanks!
swiftswing1 is offline
KRUTIK
Senior Member
Join Date: Feb 2019
Location: Мос
Old 07-06-2022 , 00:10   Re: [L4D & L4D2] Use Priority Patch (2.4) [01-Aug-2022]
Reply With Quote #25

Does not compile to version 1.9
//SourceMod Batch Compiler
// by the SourceMod Dev Team


//// l4d_use_priority.sp
//
// E:\Action!\addons\sourcemod\scripting\l4d_use _priority.sp(70) : fatal error 183: cannot read from file: "dhooks"
//
// Compilation aborted.
// 1 Error.
//
// Compilation Time: 0,11 sec
// ----------------------------------------

Press enter to exit ...

Last edited by KRUTIK; 07-06-2022 at 00:12.
KRUTIK is offline
Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 07-06-2022 , 09:15   Re: [L4D & L4D2] Use Priority Patch (2.4) [01-Aug-2022]
Reply With Quote #26

Quote:
Originally Posted by KRUTIK View Post
// E:\Action!\addons\sourcemod\scripting\l4d_use _priority.sp(70) : fatal error 183: cannot read from file: "dhooks"
You're missing the DHooks include file to compile with.



@Note: Although 2.4 allows the plugin to work on Windows on L4D1, it's still producing a crash. I've not been able to pinpoint why, again I believe it's something with the last update. Maybe one day I'll get this fixed or hopefully Valve update to fix.
__________________
Silvers is offline
ZBzibing
Senior Member
Join Date: Dec 2012
Old 11-15-2022 , 04:01   Re: [L4D & L4D2] Use Priority Patch (2.4) [01-Aug-2022]
Reply With Quote #27

Quote:
Originally Posted by Silvers View Post
You're missing the DHooks include file to compile with.
@Note: Although 2.4 allows the plugin to work on Windows on L4D1, it's still producing a crash. I've not been able to pinpoint why, again I believe it's something with the last update. Maybe one day I'll get this fixed or hopefully Valve update to fix.
Correct, this plug-in cannot be used on L4D1, and it always crashes
__________________
Please forgive, If I'm not describing it accurately. I use google translate
Functional tests are all from L4D1, and are only keen to solve and fix various bugs of L4D1:
ZBzibing is offline
Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 11-22-2022 , 09:12   Re: [L4D & L4D2] Use Priority Patch (2.5) [22-Nov-2022]
Reply With Quote #28

Code:
2.5 (22-Nov-2022)
    - Fixed crash on L4D1 on Windows. Thanks to "ZBzibing" for testing.
__________________
Silvers is offline
pel1944
Junior Member
Join Date: Jan 2012
Old 01-27-2024 , 08:54   Re: [L4D & L4D2] Use Priority Patch (2.5) [22-Nov-2022]
Reply With Quote #29

L 01/27/2024 - 14:45:56: [SM] Exception reported: Failed to find "CBaseEntity::GetUsePriority" signature.
L 01/27/2024 - 14:45:56: [SM] Blaming: l4d_use_priority.smx
L 01/27/2024 - 14:45:56: [SM] Call stack trace:
L 01/27/2024 - 14:45:56: [SM] [0] SetFailState
L 01/27/2024 - 14:45:56: [SM] [1] Line 117, /home/forums/content/files/8/5/7/7/8/188692.attach::OnPluginStart
L 01/27/2024 - 14:45:56: [SM] Unable to load plugin "l4d_use_priority.smx": Error detected in plugin startup (see error logs)
pel1944 is offline
Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 01-27-2024 , 09:34   Re: [L4D & L4D2] Use Priority Patch (2.5) [22-Nov-2022]
Reply With Quote #30

Quote:
Originally Posted by pel1944 View Post
L 01/27/2024 - 14:45:56: [SM] Exception reported: Failed to find "CBaseEntity::GetUsePriority" signature.
L 01/27/2024 - 14:45:56: [SM] Blaming: l4d_use_priority.smx
L 01/27/2024 - 14:45:56: [SM] Call stack trace:
L 01/27/2024 - 14:45:56: [SM] [0] SetFailState
L 01/27/2024 - 14:45:56: [SM] [1] Line 117, /home/forums/content/files/8/5/7/7/8/188692.attach::OnPluginStart
L 01/27/2024 - 14:45:56: [SM] Unable to load plugin "l4d_use_priority.smx": Error detected in plugin startup (see error logs)
Which game, which OS? Shouldn't be happening. You have a duplicate of the plugin running or another plugin detouring this function?
__________________
Silvers is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:31.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode