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L4D 2 Server crash files (Windows)


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Visual77
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Join Date: Jan 2009
Old 02-24-2010 , 10:20   L4D 2 Server crash files (Windows)
Reply With Quote #1

Hi, can anyone take a look at these 2 crash files and tell me where the crash is coming from?
Server was working fine for 4-5 hours before this happend, and I assume it crashed on mapchange/roundstart

Metamod 1.8.0
Stripper 1.2.1
Sourcemod: 1.4.0
Sdkhooks: 1.3

Last edited by Visual77; 05-02-2010 at 15:36.
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Mrcolin
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Join Date: Aug 2009
Old 02-24-2010 , 10:30   Re: L4D 2 Server crash files (Windows)
Reply With Quote #2

Code:
**VPK: FastFindFile Attempting to use full path with VPK file!
	File: f:\tcadmin\userfiles\davidj\gameservers\tc82717741530345454066857\left4dead2\left4dead2\addonlist.txt
6(3.528941):  maxplayers set to 18
5(3.528594):  Game supporting (2) split screen players
4(2.151517):  ***VPK: FastFindFile Attempting to use full path with VPK file!
	File: f:\tcadmin\userfiles\davidj\gameservers\tc82717741530345454066857\left4dead2\left4dead2\addonlist.txt
3(1.643772):  Parent cvar in server.dll not allowed (spit_scaling_min_scale)
2(1.639533):  ConVarRef test_progression_loop doesn't point to an existing ConVar
1(1.639428):  Server is hibernating


-> 1(1.639428): Server is hibernating
-> 3(1.643772): Parent cvar in server.dll not allowed (spit_scaling_min_scale)

Your Second File shows other crash stuff
Code:
**VPK: FastFindFile Attempting to use full path with VPK file!
	File: f:\tcadmin\userfiles\davidj\gameservers\tc82717741530345454066857\left4dead2\left4dead2\addonlist.txt
6(3.528941):  maxplayers set to 18
5(3.528594):  Game supporting (2) split screen players
4(2.151517):  ***VPK: FastFindFile Attempting to use full path with VPK file!
	File: f:\tcadmin\userfiles\davidj\gameservers\tc82717741530345454066857\left4dead2\left4dead2\addonlist.txt
3(1.643772):  Parent cvar in server.dll not allowed (spit_scaling_min_scale)
2(1.639533):  ConVarRef test_progression_loop doesn't point to an existing ConVar
1(1.639428):  Server is hibernating
-> 3(1.643772): Parent cvar in server.dll not allowed (spit_scaling_min_scale)

Last edited by Mrcolin; 02-24-2010 at 10:37.
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Visual77
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Old 02-24-2010 , 10:39   Re: L4D 2 Server crash files (Windows)
Reply With Quote #3

I have no plugin touching that cvar. I have no idea why the server would hibernate on mapchange/roundstart though. Looking at the cvar, I don't even know what it does

spit_scaling_min_scale" = "0.35" min. 0.100000 max. 1.000000
minimum scale to apply to spit damage when common dps is near max
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Mrcolin
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Join Date: Aug 2009
Old 02-24-2010 , 11:00   Re: L4D 2 Server crash files (Windows)
Reply With Quote #4

.mdmp to .txt
(alot of crap still in there but thats also with Visual Studio so just a conversion )
Attached Files
File Type: txt srcds_806292_crash_2010_2_24T15_13_24C0.txt (31.6 KB, 437 views)
File Type: txt srcds_806292_crash_2010_2_24T16_11_17C0.txt (30.1 KB, 393 views)

Last edited by Mrcolin; 02-24-2010 at 11:34. Reason: Added Better names :P
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Visual77
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Old 02-24-2010 , 12:08   Re: L4D 2 Server crash files (Windows)
Reply With Quote #5

So there's nothing else in those mdmp files that would cause a crash?
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BAILOPAN
Join Date: Jan 2004
Old 02-25-2010 , 01:57   Re: L4D 2 Server crash files (Windows)
Reply With Quote #6

I took a look at your three mdmps. The latter two are the same crash, it looks deep in the game DLL. I can't see anything directly related to SourceMod, but if you have plugins or extensions which could interact with L4D2 in complex (or even simple ways), you might want to try disabling them to see if it helps. (If the crash is often enough or reproducible.)

I can't seem to get anything interesting out of the first dump but I didn't try for too long.

Might have better luck sending to Valve.
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Visual77
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Old 02-25-2010 , 10:24   Re: L4D 2 Server crash files (Windows)
Reply With Quote #7

I'll see if I can get a few other .mdms. The windows server keeps crashing a lot now. The only extension/metamod plugin touching the server.dll is Left4Downtown and l4dtoolz. (and they are needed for slot-patching)
But I don't see why that would be a problem since other people on this forum are running windows servers with downtown and l4dtoolz installed without crashes. The problems must be elsewhere.

Last edited by Visual77; 02-25-2010 at 10:28.
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Visual77
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Old 02-26-2010 , 01:07   Re: L4D 2 Server crash files (Windows)
Reply With Quote #8

2 files from last night when it crashed. Is it the same crash as the others?

I will try my linux server a bit too, after valve's update fixing a crash on l4d 2 linux.

Last edited by Visual77; 05-02-2010 at 15:36.
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BAILOPAN
Join Date: Jan 2004
Old 02-26-2010 , 03:07   Re: L4D 2 Server crash files (Windows)
Reply With Quote #9

same crash.

Quote:
The problems must be elsewhere.
"must" is a weird word here. a guess is not a proof, and your guess is based on non-evidence. this is testable; process of elimination.

it sucks but it's usually the best way if you have a reasonable estimate that N crashes will occur every X units of time.
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Visual77
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Old 02-26-2010 , 06:31   Re: L4D 2 Server crash files (Windows)
Reply With Quote #10

Elimination is probably the only solution, but believe me when I say I've tried. The linux server and the windows server is at the moment running the same plugins, only differense between them is that linux got sourcemod 1.3.1 and windows 1.4.0. Maybe I could try 1.3.1 and see if it will be better.

After valve's update on the 24th claming to have fixed a linux crash on l4d 2 servers, my linux server is running more stable. It's been up for 9 hours so far, and before the update my linux server would crash every 3-4 hours. Even every 1-3 hours, it was always random. I'll report back if I get any crahses on linux.
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