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[L4D] Score/Team Manager 1.1.1


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Skorpion1976
Veteran Member
Join Date: Jun 2009
Location: Austria
Old 06-09-2010 , 15:11   Re: [L4D] Score/Team Manager 1.1.1
Reply With Quote #281

Quote:
Originally Posted by AtomicStryker View Post
Plugin should probably be unapproved, as it wont be supported anymore (and is in fact mostly broken since Crash Course).
I disagree! It works perfectly on windows machines, no one gets swapped, score is fine too. Only 1 thing, I just found a rare error message popping up in sm log:

Code:
L 06/09/2010 - 14:23:40: [SM] Native "GetClientTeam" reported: Client 15 is not in game
L 06/09/2010 - 14:23:40: [SM] Displaying call stack trace for plugin "l4dscores.smx":
L 06/09/2010 - 14:23:40: [SM]   [0]  Line 1364, l4dscores.sp::ChangePlayerTeam()
L 06/09/2010 - 14:23:40: [SM]   [1]  Line 1359, l4dscores.sp::Timer_ChangePlayerTeam()
This is the srcds log from same timestamp:
Code:
L 06/09/2010 - 14:23:36: [I.L4D.G]-Salo materialized from spawn mode as a SMOKER
L 06/09/2010 - 14:23:36: "[I.L4D.G]-Salo<565><STEAM_1:1:26057891><Infected><GAS><ALIVE><320+0><setpos_exact -9318.50 -15274.96 820.32; setang 34.84 34.31 0.00><Area 66149>" spawned
L 06/09/2010 - 14:23:36: (DEATH)"sinephase [TSC]<480><STEAM_1:0:23221386><Survivor><TeenGirl><ALIVE><170+0><setpos_exact -9409.58 -14708.80 649.26; setang 1.72 157.88 0.00><Area 66108>" killed "infected<362><><Infected><infected><DEAD><-24><setpos_exact -9633.12 -14630.86 613.48; setang -0.00 196.74 0.00><Area 66264>" with "smg" (headshot)
L 06/09/2010 - 14:23:37: [STFU].L4 F4uCh3u$3 { FR } materialized from spawn mode as a BOOMER
L 06/09/2010 - 14:23:37: "[STFU].L4 F4uCh3u$3 { FR }<535><STEAM_1:0:21535973><Infected><EXPLODING><ALIVE><333+0><setpos_exact -10463.86 -13753.21 651.20; setang 12.09 -99.37 0.00><Area 67352>" spawned
L 06/09/2010 - 14:23:38: (TONGUE) Tongue targeting new victim.  Smoker:"[I.L4D.G]-Salo<565><STEAM_1:1:26057891><Infected><GAS><ALIVE><320+0><setpos_exact -9394.47 -15301.33 858.79; setang 19.18 93.44 0.00><Area 66149>". Victim:"Turosis<533><STEAM_1:1:29370286><Survivor><Biker><ALIVE><170+0><setpos_exact -9439.23 -14711.47 652.27; setang 0.61 178.73 0.00><Area 66108>".
L 06/09/2010 - 14:23:39: (TONGUE) Tongue launching towards victim.  Smoker:"[I.L4D.G]-Salo<565><STEAM_1:1:26057891><Infected><GAS><ALIVE><320+0><setpos_exact -9401.33 -15273.36 850.39; setang 19.18 93.12 0.00><Area 66149>". Victim:"Turosis<533><STEAM_1:1:29370286><Survivor><Biker><ALIVE><170+0><setpos_exact -9480.39 -14680.95 660.29; setang 1.99 178.11 0.00><Area 66108>".
L 06/09/2010 - 14:23:39: (TONGUE) Tongue grab starting.  Smoker:"[I.L4D.G]-Salo<565><STEAM_1:1:26057891><Infected><GAS><ALIVE><320+0><setpos_exact -9401.34 -15273.33 850.38; setang 18.86 92.48 0.00><Area 66149>". Victim:"Turosis<533><STEAM_1:1:29370286><Survivor><Biker><ALIVE><170+0><setpos_exact -9500.74 -14672.65 661.55; setang 6.12 175.20 0.00><Area 66108>".
L 06/09/2010 - 14:23:39: "benja<559><STEAM_1:1:15471756><Infected><EXPLODING><GHOST><333+0><setpos_exact -8709.06 -14603.71 404.72; setang 19.90 178.94 0.00><Area 66120>" landed
L 06/09/2010 - 14:23:40: "JocKe<530><STEAM_1:0:29029224><Survivor>" disconnected (reason "")
L 06/09/2010 - 14:23:40: "Bill<586><BOT><>" connected, address "none"
L 06/09/2010 - 14:23:40: FinishClientPutInServer (586): looking for bots to take over
L 06/09/2010 - 14:23:40: "Bill<586><BOT><>" entered the game
L 06/09/2010 - 14:23:40: "Bill<586><BOT><Unassigned>" joined team "Survivor"
L 06/09/2010 - 14:23:40: (SKIN) Survivor Bill changed model from  to models/survivors/survivor_namvet.mdl via SetModelFromClass
L 06/09/2010 - 14:23:40: (SKIN) SetCharacter: Survivor Bill chose character NamVet(0) from model models/survivors/survivor_namvet.mdl
L 06/09/2010 - 14:23:40: Bill spawned as a NamVet
L 06/09/2010 - 14:23:40: "Bill<586><BOT><Survivor><NamVet><ALIVE><100+0><setpos_exact -7988.12 -15145.90 331.62; setang 0.00 -195.00 0.00><Area 69818>" spawned
L 06/09/2010 - 14:23:40: (SKIN) Survivor Bill changed model from models/survivors/survivor_namvet.mdl to models/survivors/survivor_namvet.mdl via HandleCommand_JoinTeam
L 06/09/2010 - 14:23:40: (SKIN) SetCharacter: Survivor Bill chose character NamVet(0) from model models/survivors/survivor_namvet.mdl
L 06/09/2010 - 14:23:40: (SKIN) SetCharacter: Survivor Bill chose character NamVet(0) from model models/survivors/survivor_namvet.mdl
L 06/09/2010 - 14:23:40: Bill spawned as a NamVet
L 06/09/2010 - 14:23:40: "Bill<586><BOT><Survivor><NamVet><ALIVE><100+0><setpos_exact -7977.53 -15102.90 335.13; setang 0.00 -184.00 0.00><Area 67167>" spawned
L 06/09/2010 - 14:23:40: (TONGUE) Tongue took 23.062582 damage (was 300.000000/300.000000).  Smoker:"[I.L4D.G]-Salo<565><STEAM_1:1:26057891><Infected><GAS><ALIVE><320+0><setpos_exact -9398.22 -15284.78 853.70; setang 35.16 126.04 0.00><Area 66149>". Victim:"Turosis<533><STEAM_1:1:29370286><Survivor><Biker><ALIVE><167+0><setpos_exact -9471.72 -14774.99 654.44; setang 7.96 141.36 0.00><Area 67074>".
L 06/09/2010 - 14:23:40: (TONGUE) Tongue letting go for a melee.  Smoker:"[I.L4D.G]-Salo<565><STEAM_1:1:26057891><Infected><GAS><ALIVE><320+0><setpos_exact -9397.64 -15285.66 853.83; setang 35.16 126.04 0.00><Area 66149>". Victim:"Turosis<533><STEAM_1:1:29370286><Survivor><Biker><ALIVE><167+0><setpos_exact -9470.74 -14777.44 654.67; setang 7.96 141.36 0.00><Area 67074>".
L 06/09/2010 - 14:23:40: "Pedro<271><STEAM_1:0:26408512><Spectator>" disconnected (reason "")
Maybe someone ever finds out the source of the error, in case this gets ever read . The error itself happens extremely seldom.
Skorpion1976 is offline
The Nemesis
Member
Join Date: May 2009
Old 07-07-2010 , 21:21   Re: [L4D] Score/Team Manager 1.1.1
Reply With Quote #282

For everyone that keeps worrying about, the points not applying and being ignored on the first start of the map.

when ever you start a game, just simply type in console
"sm_restartmap" or via rcon

this is why downtown made sure map restart.
The Nemesis is offline
Алекс
New Member
Join Date: Jul 2010
Old 07-09-2010 , 10:18   Re: [L4D] Score/Team Manager 1.1.1
Reply With Quote #283

Хороший плагин,но у него есть один недостаток,который я не мог исправить.Проблема вот в чём,после загрузки второй карты,очки команды которыми первыми начинали первую карту,сбрасываются на 0.Насколько я понимаю,для корректной работы плагина,нужен плагин Ready Up,которой после того как собирается вся команда,перезагружает карту,что и обеспечивает правильную работу плагина [l4d] Score/Team Manager 1.1.1.Но дело в том,что мне не нужен Ready Up,может кто нибудь помочь решить эту проблему.Использую настройку l4d_team_order 0.
Алекс is offline
Marcus101RR
Veteran Member
Join Date: Aug 2009
Location: Tampa, FL
Old 07-11-2010 , 17:12   Re: [L4D] Score/Team Manager 1.1.1
Reply With Quote #284

Bug/Glitch Detected (Coop - Campaign Games)
- Randomly the game will switch you to infected using the "Super Versus" plugin, which rarely makes the game fun to play. People end up quitting due to not being able to switch back.
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Skorpion1976
Veteran Member
Join Date: Jun 2009
Location: Austria
Old 10-06-2010 , 12:49   Re: [L4D] Score/Team Manager 1.1.1
Reply With Quote #285

Sacrifice Update:
If I load this plugin as the only one, the server starts and runs fine.
If I load this plugin amongst 50 others, like smokeIT, smoker cloud, and so on, the server instantly crashes on start up. I removed every single plugin and put them step by step in to the plugins folder again. Only this one caused the server to crash. Anyone has the same problem ?
Skorpion1976 is offline
Horex
Member
Join Date: Sep 2009
Old 10-08-2010 , 11:08   Re: [L4D] Score/Team Manager 1.1.1
Reply With Quote #286

Quote:
Originally Posted by Skorpion1976 View Post
Sacrifice Update:
If I load this plugin as the only one, the server starts and runs fine.
If I load this plugin amongst 50 others, like smokeIT, smoker cloud, and so on, the server instantly crashes on start up. I removed every single plugin and put them step by step in to the plugins folder again. Only this one caused the server to crash. Anyone has the same problem ?
Well, for example: ME ;-)

My server crashes whatever i do. Please fix plugin as fast as possible. Thank you. Its a shame for rotoblin config.
Horex is offline
sof2er
Member
Join Date: Apr 2010
Old 10-08-2010 , 12:55   Re: [L4D] Score/Team Manager 1.1.1
Reply With Quote #287

Having the same issue, can't figure out what's wrong in the source code.

I did notice that GetTeamScore doesn't work anymore, but that's not what's causing the crash as I changed those and recompiled and it still crashed.

(It doesn't crash if you load the plugin manually after you join the server, but it won't display the scores and will crash server as you load to the next map)
sof2er is offline
Horex
Member
Join Date: Sep 2009
Old 10-08-2010 , 15:58   Re: [L4D] Score/Team Manager 1.1.1
Reply With Quote #288

Quote:
Originally Posted by sof2er View Post
Having the same issue, can't figure out what's wrong in the source code.

I did notice that GetTeamScore doesn't work anymore, but that's not what's causing the crash as I changed those and recompiled and it still crashed.

(It doesn't crash if you load the plugin manually after you join the server, but it won't display the scores and will crash server as you load to the next map)
I'm guessing right now, but meaby its because of Left 4 Downtown Extension being outdated?
Look: http://forums.alliedmods.net/showpos...&postcount=970

Last edited by Horex; 10-08-2010 at 16:00.
Horex is offline
sof2er
Member
Join Date: Apr 2010
Old 10-09-2010 , 19:57   Re: [L4D] Score/Team Manager 1.1.1
Reply With Quote #289

Here's the fix after a few days of bashing our heads!

Remove the following line in l4dscores.sp and re-compile it.
Code:
CreateTimer(0.1, Timer_GetCampaignScores, _);
Update the left4downtown.txt linux signature of "GetTeamScore" to the following and then restart the server.
Code:
"\x8B\x54**\x8B\x44**\x80****\x75*\x8B\x84*****\xC3"
I'm not sure about the Windows machines, you'd need to find the correlating signature for that...
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bunnykins
New Member
Join Date: Oct 2010
Old 10-09-2010 , 23:11   Re: [L4D] Score/Team Manager 1.1.1
Reply With Quote #290

how were you able to compile it? I tried compiling it through the web compile and it gave me this error:

Your plugin failed to compile! Read the errors below:
SourcePawn Compiler 1.3.4
Copyright (c) 1997-2006, ITB CompuPhase, (C)2004-2008 AlliedModders, LLC

/home/groups/sourcemod/upload_tmp/phpKH08g2.sp(3) : fatal error 120: cannot read from file: "left4downtown.inc"

Compilation aborted.
1 Error.

is there another complier i can use or am i just doing something wrong?
bunnykins is offline
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