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Request: Testers (New Zombie Mod)


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chinchanpu
Junior Member
Join Date: Feb 2008
Old 02-18-2008 , 13:24   Re: Request: Testers (New Zombie Mod)
#101

i have a big error when i create example de_dust 2 when im going to be a zombie the servers crash i duno why
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neogeo
Senior Member
Join Date: Jul 2005
Old 02-18-2008 , 13:34   Re: Request: Testers (New Zombie Mod)
#102

i've just tested the 0.92 during 30 minutes ( server full 20 slots ) and nobody has been kicked so for me 0.92 is the better version for the moment. ( i will test 0.93)
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mrpanda
Senior Member
Join Date: Jan 2007
Location: Cali
Old 02-19-2008 , 01:29   Re: Request: Testers (New Zombie Mod)
#103

yay another cool zombie project. I might use this. cheapsuit <3
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s70rm1
Junior Member
Join Date: Mar 2007
Old 02-19-2008 , 07:19   Re: Request: Testers (New Zombie Mod)
#104

Hey, nice version! But the drops are still pretty annoing

If this can help i've copied what causes most of the drops on my server (its from the client, not the server) :
Quote:
Error: server failed to transmit file 'AY&SYf'
Last 32 messages parsed.
57876 0011 ScoreAttrib
57876 0014 TeamInfo
57876 0020 ScoreInfo
57876 0030 svc_updateuserinfo
57876 0154 svc_print
57876 0178 ScoreAttrib
57876 0181 TextMsg
57876 0217 ScoreInfo
57876 0227 TeamInfo
57876 0241 Location
57876 0245 svc_updateuserinfo
57876 0268 ScoreAttrib
57876 0271 ScoreAttrib
57876 0274 Radar
57876 0282 VoiceMask
57876 0291 TeamInfo
57876 0304 ScoreInfo
57876 0314 svc_updateuserinfo
57876 0477 svc_time
57876 0482 svc_clientdata
57876 0516 svc_deltapacketentities
57876 0582 svc_pings
57876 0627 svc_sound
57876 0640 svc_sound
57876 0652 svc_sound
57876 0664 svc_sound
57889 0008 svc_sound
57889 0020 TextMsg
57889 0087 CurWeapon
57889 0091 CurWeapon
57889 0095 svc_filetxferfailed
BAD: 106:svc_bad
Host_Error: CL_ParseServerMessage:
Is this fixable?
Anyway, thanks for the great plugin! Its really a big fun
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mando127
Veteran Member
Join Date: Dec 2006
Location: virginia
Old 02-19-2008 , 10:23   Re: Request: Testers (New Zombie Mod)
#105

the kicks are not fixable if you use the zombie mdl but
it is if you use a plan T mdl yes.
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neogeo
Senior Member
Join Date: Jul 2005
Old 02-19-2008 , 13:53   Re: Request: Testers (New Zombie Mod)
#106

i tested the 0.93 during 30 minutes and for me it's less stable than the 0.92 because i received 3 times this message :
Code:
Error: server failed to transmit file 'AY&SY,'
Last 32 messages parsed.
39094 0035 ScoreAttrib
39094 0038 ScoreAttrib
39094 0041 ScoreAttrib
39094 0044 ScoreAttrib
39094 0047 ScoreAttrib
39094 0050 ScoreAttrib
39094 0053 Money
39094 0059 Money
39094 0065 Money
39094 0071 Money
39094 0077 svc_setview
39094 0080 NVGToggle
39094 0082 ScoreAttrib
39094 0085 ScreenFade
39094 0096 RoundTime
39094 0099 ScoreAttrib
39094 0102 ScoreAttrib
39094 0105 ScoreAttrib
39094 0108 ScoreAttrib
39094 0111 ScoreAttrib
39094 0114 ScoreAttrib
39094 0117 ScoreAttrib
39094 0120 ScoreAttrib
39094 0123 ScoreAttrib
39094 0126 ScoreAttrib
39094 0129 ScoreAttrib
39094 0132 ScoreAttrib
39094 0135 svc_event_reliable
39094 0138 CurWeapon
39094 0142 CurWeapon
39094 0146 svc_filetxferfailed
BAD:  157:svc_bad
Host_Error: CL_ParseServerMessage:
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chinchanpu
Junior Member
Join Date: Feb 2008
Old 02-19-2008 , 14:03   Re: Request: Testers (New Zombie Mod)
#107

well i need a litle help i was using this mod but when i was going to start it when cs say validatiing resources the server crash why???
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neogeo
Senior Member
Join Date: Jul 2005
Old 02-19-2008 , 14:46   Re: Request: Testers (New Zombie Mod)
#108

v0.93 i've this error :
Code:
L 02/19/2008 - 19:08:00: Start of error session.
L 02/19/2008 - 19:08:00: Info (map "zm_megahard") (file "addons/amxmodx/logs/error_20080219.log")
L 02/19/2008 - 19:08:00: [CSTRIKE] Invalid player 2
L 02/19/2008 - 19:08:00: [AMXX] Displaying debug trace (plugin "zombiestrike.amxx")
L 02/19/2008 - 19:08:00: [AMXX] Run time error 10: native error (native "cs_set_user_model")
L 02/19/2008 - 19:08:00: [AMXX]    [0] zombiestrike.sma::set_zombie_attibutes (line 1160)
L 02/19/2008 - 19:08:00: [AMXX]    [1] zombiestrike.sma::task_setzombie (line 749)
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sdnot
New Member
Join Date: Aug 2007
Old 02-19-2008 , 17:10   Re: Request: Testers (New Zombie Mod)
#109

Why the custom sounds is not working?

Because when the zombies win, the normal sound (terrorist win) is the one that sounds or when a zombie die

Thanks...

Last edited by sdnot; 02-19-2008 at 17:20.
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dekken
Veteran Member
Join Date: Jul 2007
Old 02-19-2008 , 17:14   Re: Request: Testers (New Zombie Mod)
#110

Edit:
Nvm! Works great <3 it!
anyone have names of Small maps? that will suit this zombie mod?

Last edited by dekken; 02-19-2008 at 17:55.
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