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Restrict Kills 1.1


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grimvh2
Veteran Member
Join Date: Nov 2007
Location: Fishdot Nation
Old 11-16-2009 , 14:32   Re: Restrict kills v1.0
Reply With Quote #11

so what if you throw a nade somewhere in a room(great damage) when there are 31 players on a server, ill bet you can kill more then 5 with one nade if ur lucky
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Nextra
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Join Date: Apr 2008
Location: Germany
Old 11-16-2009 , 16:41   Re: Restrict kills v1.0
Reply With Quote #12

Killing 5 people in 3 seconds is highly possible for non cheaters in the right situations.
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 11-16-2009 , 17:00   Re: Restrict kills v1.0
Reply With Quote #13

Indee, and it can happen easily with others plugins. ( new weapons etc.. )
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ConnorMcLeod
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Join Date: Jul 2006
Location: France (95)
Old 11-16-2009 , 17:01   Re: Restrict kills v1.0
Reply With Quote #14

Does this plugin support multikill plugins ?
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Anonymous
Member
Join Date: Nov 2009
Location: Anonuser.org
Old 11-16-2009 , 18:13   Re: Restrict kills v1.0
Reply With Quote #15

I LoL'd.
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Alucard^
AMXX Moderator: Others
Join Date: Sep 2007
Location: Street
Old 11-17-2009 , 01:59   Re: Restrict kills v1.0
Reply With Quote #16

Quote:
Originally Posted by Nextra View Post
Killing 5 people in 3 seconds is highly possible for non cheaters in the right situations.
Yes, but you can change the time and the number of kills ><

But yeah, the plugin need some other supports.
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4554
Senior Member
Join Date: Aug 2009
Old 11-17-2009 , 05:49   Re: Restrict kills v1.0
Reply With Quote #17

Quote:
Originally Posted by Alucard^ View Post
Good, is a good idea i think. But, instead of using a task all the time, you can active the task only when someone kill to other player(DeathMsg)... so you don't have to check all the time.
How to fix it ?
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DarkGod
SourceMod DarkCrab
Join Date: Jul 2007
Location: Sweden
Old 11-17-2009 , 06:29   Re: Restrict kills v1.0
Reply With Quote #18

Quote:
Originally Posted by 4554 View Post
How to fix it ?
Remove the task and just call it in event_deathmsg :
Code:
task_check_kills(killer)

You could instead change it to id so you don't have to change it all around.
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Last edited by DarkGod; 11-17-2009 at 06:32.
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Strikerr
Member
Join Date: Feb 2008
Location: CZK
Old 11-17-2009 , 07:07   Re: Restrict kills v1.0
Reply With Quote #19

this plugin for Chuck Norris mod?
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4554
Senior Member
Join Date: Aug 2009
Old 11-17-2009 , 07:14   Re: Restrict kills v1.0
Reply With Quote #20

Quote:
Originally Posted by DarkGod View Post
Remove the task and just call it in event_deathmsg : Code:
task_check_kills(killer)



You could instead change it to id so you don't have to change it all around.
to be it?
Code:
public event_deathmsg()
{
 if(get_pcvar_num(cvar_enabled))
 {
  new killer = read_data(1)

 set_task(1.0, "task_check_kills",128,_,_,"b")
 
  g_detections[killer]++
 }
}
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