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[L4D2] Charge Boost Idea


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Elite Biker
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Join Date: Nov 2020
Location: The 13 Blessings
Old 06-09-2023 , 06:29   [L4D2] Charge Boost Idea
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I haven't seen a plugin, That lets you charge boost as Special Infected to do (Longer Duration/High Harmful Damage)
While finishing the full charge to force to do the Special Infected attack or Secondary Melee Charge attack for better results of damage or knockback. Sort of HUD thing i mean.

- Charger: Longer Charges/Harmful First Charge
- Spitter: Harmful Spit Acid/Spitting Farther
- Hunter: Bigger Leap/Harmful First Jump
- Boomer: Longer Vomit Duration/Explode
- Jockey: Harmful First Jump/Bigger Leap
- Smoker: Harmful First Catch/Faster Speed Tongue

Idk if it's a good idea but uh I'm just letting out my ideas
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Last edited by Elite Biker; 06-16-2023 at 19:28.
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Marttt
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Join Date: Jan 2019
Location: Brazil
Old 06-09-2023 , 11:04   Re: [L4D2] Charge Boost Idea
Reply With Quote #2

Some stuff can be achieved just by changing some cvars (no need for a plugin)

some examples:

z_spit_range : 900 : , "cheat", "rep", "cl" :
tongue_fly_speed : 1000 : , "sv", "cheat" : How fast a tongue flies through the air.
z_vomit_duration : 1.5 : , "cheat", "rep", "cl" : How long a puker continuously pukes for.
z_charge_duration : 2.5 : , "cheat", "rep", "cl" :

You can find more stuff searching on:

https://developer.valvesoftware.com/..._of_L4D2_Cvars

Of course, it will apply to all SI instead being per-client
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Elite Biker
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Join Date: Nov 2020
Location: The 13 Blessings
Old 06-09-2023 , 18:53   Re: [L4D2] Charge Boost Idea
Reply With Quote #3

Quote:
Originally Posted by Marttt View Post
Some stuff can be achieved just by changing some cvars (no need for a plugin)

some examples:

z_spit_range : 900 : , "cheat", "rep", "cl" :
tongue_fly_speed : 1000 : , "sv", "cheat" : How fast a tongue flies through the air.
z_vomit_duration : 1.5 : , "cheat", "rep", "cl" : How long a puker continuously pukes for.
z_charge_duration : 2.5 : , "cheat", "rep", "cl" :

You can find more stuff searching on:

https://developer.valvesoftware.com/..._of_L4D2_Cvars

Of course, it will apply to all SI instead being per-client
It's known through commands. In the context i mean is. A % point that adds more points to the "duration/speed" effects by the % of charge.
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