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Rcon locker / exploit fix


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devicenull
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Join Date: Mar 2004
Location: CT
Old 06-15-2009 , 13:32   Re: Rcon locker / exploit fix
Reply With Quote #21

This should be fixed now.
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PStar
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Join Date: Mar 2008
Old 06-16-2009 , 09:00   Re: Rcon locker / exploit fix
Reply With Quote #22

Getting this, by using hte latest:

Quote:
L 06/16/2009 - 14:57:56: [SM] [0] Line 106, /home/groups/alliedmodders/forums/files/7/2/43224.attach::CheckPlayer()
L 06/16/2009 - 14:57:58: [SM] Plugin encountered error 15: Array index is out of bounds
L 06/16/2009 - 14:57:58: [SM] Displaying call stack trace for plugin "rcon_lock.smx":
I got a 3 Mb-s error log right now

No it's not CSS RPG.

Last edited by PStar; 06-16-2009 at 15:51.
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egbakaet
Junior Member
Join Date: Jul 2008
Old 06-16-2009 , 14:51   Re: Rcon locker / exploit fix
Reply With Quote #23

If you're having problems with CSS RPG (notably frost pistol), remove these two lines and recompile:

Code:
RegConsoleCmd("ent_create",Cmd_EntCreate);
RegConsoleCmd("ent_fire",Cmd_EntFire);
They prevent some abilities from working in CSS RPG.

Otherwise flawless product. Tested out the commands myself and all is well, thanks for this plugin!
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devicenull
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Join Date: Mar 2004
Location: CT
Old 06-19-2009 , 16:13   Re: Rcon locker / exploit fix
Reply With Quote #24

Quote:
Originally Posted by PStar View Post
Getting this, by using hte latest:

I got a 3 Mb-s error log right now

No it's not CSS RPG.
What kind of server? How many players?
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eric0279
AlliedModders Donor
Join Date: May 2007
Old 06-20-2009 , 12:55   Re: Rcon locker / exploit fix
Reply With Quote #25

rcon_lock.sp(1): error 010: invalid function or declaration

1 error
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devicenull
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Join Date: Mar 2004
Location: CT
Old 06-22-2009 , 01:21   Re: Rcon locker / exploit fix
Reply With Quote #26

Quote:
Originally Posted by eric0279 View Post
rcon_lock.sp(1): error 010: invalid function or declaration

1 error
How exactly are you attempting to compile the plugin? Just use the "Get Plugin" button.
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eric0279
AlliedModders Donor
Join Date: May 2007
Old 06-22-2009 , 04:00   Re: Rcon locker / exploit fix
Reply With Quote #27

I tried the website and to compile the utility compile.exe in the folder cstrike\addons\sourcemod\scripting.

Problem is solved ;)

Last edited by eric0279; 06-22-2009 at 04:07.
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rautamiekka
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Join Date: Jan 2009
Location: Finland
Old 06-22-2009 , 17:23   Re: Rcon locker / exploit fix
Reply With Quote #28

Devicenull, have you looked in RCON LOCK for EventScripts, that by what this outperforms it ?
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devicenull
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Join Date: Mar 2004
Location: CT
Old 06-22-2009 , 19:45   Re: Rcon locker / exploit fix
Reply With Quote #29

Quote:
Originally Posted by rautamiekka View Post
Devicenull, have you looked in RCON LOCK for EventScripts, that by what this outperforms it ?
The ES one will work mostly the same as far as locking rcon goes.. though it requires you to edit it's source to change the rcon password. It also requires FCVAR_NOTIFY to be set on the password, though that seems to be a limitation of ES, rather then the plugin.

My plugin though has a few other features that can come in handy.
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rautamiekka
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Join Date: Jan 2009
Location: Finland
Old 06-22-2009 , 20:11   Re: Rcon locker / exploit fix
Reply With Quote #30

Quote:
Originally Posted by devicenull View Post
The ES one will work mostly the same as far as locking rcon goes.. though it requires you to edit it's source to change the rcon password. It also requires FCVAR_NOTIFY to be set on the password, though that seems to be a limitation of ES, rather then the plugin.

My plugin though has a few other features that can come in handy.
Impressive non-stinking boasting Gotta give your Plugin a try.

EDIT: Now that I think, Kigen AntiCheat prevents spamcrashing the Server with timeleft etc. Its detection would be good to add, disabling need for your Plugin to break some Mani functions.
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Last edited by rautamiekka; 06-22-2009 at 20:32.
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