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Custom Model Menu, and admin model changing


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tron73
Senior Member
Join Date: Apr 2004
Location: Schulzendorf / germany
Old 08-03-2004 , 16:52  
Reply With Quote #11

First: If you don't die, you will keep yor model!

Second: IT WORKS!!!!

Third: It would be great, if you could integrate something, I wrote in requests, but there seems to be a problem, I really like custom models (like girls!!, Homer Simpson, Darth Vader and so on) but I dont find very much of them. Back to my idea: It would be great, if you could easily change the "theme" (agents for the Ts, Neo, Trinity, etc. for the CTs( I know about matrix-mod by burnzy (great!!)) and for simpsons vs. smurfs etc.

Fourth: IT IS GREAT!! You keep your original model - for playing on official ladder servers and so on, but are still able to 'wear" everything you want!!!!

GO ON WITH IT! VERY NICE PLUGIN!
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devicenull
Veteran Member
Join Date: Mar 2004
Location: CT
Old 08-03-2004 , 19:25  
Reply With Quote #12

Well, my next big priority is to allow more then 8 models.. Its a matter of generating dynamic menu's. Themes are pretty easy to do.
Install the models, make sure the clients download them.. create config file, either on the server or client with this:
amx_setmodel @ct <ctmodel>
amx_setmodel @t <tmodel>
And just execute the config file when you want it, I will go add models that stay from round to round (if you die)
Edit: 0.25.1 released, should be the last update today. I've got more stuff to add.. but 0.20 -> 0.25.1 is enough for one day. Maybe.
Nope, I went to 0.25.2 to fix a small bug.. it didnt effect anything, but I'm bored.
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SoopaFlyYT
Member
Join Date: Jul 2004
Location: Vancouver, WA
Old 08-04-2004 , 03:30  
Reply With Quote #13

I tried to DL the plugin and got this message:

Sorry, this plugin failed to compile!
You should try notifying the author so they can fix this.
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SoopaFlyYT
www.punkassfraggers.com
-----------------------------------------
66.150.165.154:27015 !PAF #1 CS (HostiTron - NO AUTOSNIPER/AWP)
PAF Hosti-Tron metamod hostage model switcher
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devicenull
Veteran Member
Join Date: Mar 2004
Location: CT
Old 08-04-2004 , 20:40  
Reply With Quote #14

Fixed the webcompiler bug.. new version added some cool cvars

Wonder who voted this "Useless".. maybe the same person who has 4 plugins that do the same thing with different models? Hm.. just maybe.

Added weapon setting, problem is you don't get any extra ammo atm, I have to change that still
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tron73
Senior Member
Join Date: Apr 2004
Location: Schulzendorf / germany
Old 08-23-2004 , 06:54  
Reply With Quote #15

Hello,

I tried to change the model with amx_modelmenu and it happens :-)

But, when you enter "amx_setmodel" <modelname>, the console prints: Model not found, I think you used the wrong path in the sma ......
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tron73
Senior Member
Join Date: Apr 2004
Location: Schulzendorf / germany
Old 08-23-2004 , 07:50  
Reply With Quote #16

Okay, tried something with the model:

I gave all amx_savetypes in the amxx.cfg, but sometihing weired happens. The model is changed, but you cant play, it seems, like you are death. When you use amx_savetype 3, you cant begin a round, because all playermodels are changed, but the screen tilts.

I tried amx_savetype 1, 2, 3, all the same.

if you dont use amx_savetype, the plugin doesnt work, so no model is changed.
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tron73
Senior Member
Join Date: Apr 2004
Location: Schulzendorf / germany
Old 08-23-2004 , 08:10  
Reply With Quote #17

Okay, after working around with the plugin, it becomes really ill ....

After a mapchange the server hangs and there is a segmentation fault with the plugin., I dont know, what to do!
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devicenull
Veteran Member
Join Date: Mar 2004
Location: CT
Old 08-25-2004 , 21:32  
Reply With Quote #18

Quote:
Originally Posted by tron73
Okay, tried something with the model:

I gave all amx_savetypes in the amxx.cfg, but sometihing weired happens. The model is changed, but you cant play, it seems, like you are death. When you use amx_savetype 3, you cant begin a round, because all playermodels are changed, but the screen tilts.

I tried amx_savetype 1, 2, 3, all the same.

if you dont use amx_savetype, the plugin doesnt work, so no model is changed.

...Hrm, It seems like its interfering with another plugin there, but I can recheck it. Also, not setting savetype will result in per round models, that have to be reset each round
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jusltoco
Member
Join Date: Jul 2004
Old 11-22-2004 , 04:13  
Reply With Quote #19

Is this pluging working correctly and is there a way for each admin to have a different model than every other admin ??
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Izze
Junior Member
Join Date: Aug 2004
Location: Germany, NRW
Old 12-08-2004 , 06:08  
Reply With Quote #20

you can tell me in a short way how do edit this plugin for the TFC mod ?

trying to use a model as admin at TFC doesnt work.
no menu opens and no model is set.

and does it work with amxx 1.0 ?
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