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ProKreedz 2.31


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w2rning
Member
Join Date: Jun 2011
Old 04-26-2012 , 14:10   Re: ProKreedz 2.29
Reply With Quote #721

there are many bugs. expecting to see them fixed in next version

1. u can use autobuy command, u need to remove buy zones

2. u can save a time with scout, after continuing it u dont have scout.

3. u can use /weapons command before continuing a saved run, and pass the map with any weapon

4. pause can only be used on ground :/ , its really annoying

5. add cvar on controlling whether or not to get that extra TP when continuing

6. /scout cant be used when timer is not on
-- i will also suggest here for more commands to access all weapons (/weapons, /weapon, /guns, /gun)

7. there is a problem in the message with improving time, it doesn't show correctly

8. put more decimals on time, lets say 6 ( hh:mm:ss.000000 ), there won't be a problem where 2 players have the same time on scoreboard and there wont be the misleading message "improved/failed your time by 0.00 seconds"

9. not all messages are in the lang file

10. make NVG be useable by spectators too, but dont show the sound because it can be annoying to the climber

11. NVG sounds for ON/OFF and the same...


___
more coming soon, when i find any
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NucL3ra
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Join Date: Sep 2008
Location: Bucuresti , Romania
Old 04-26-2012 , 15:32   Re: ProKreedz 2.29
Reply With Quote #722

1. Fixed in next version, didn't I say that already
2. Fixed as well
3. Fixed due to the fix I've done at 2.
4. Meh... will look into saving acceleration
5. That's the way it is, if you want to edit it, go do it yourself (just remove the +1), but there might be bugs.
6. Already added
7. Gonna check, I heard this twice, yet I forgot about it
8. Two decimals it will remain
9. Checking it once again (would be nice to actually tell me which)
10. I'm not sure it's possible (NVG it's actually a lantern, and if you're dead I'm not sure you can use it)
11. Is that a bug or a glitch?
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Exolent[jNr]
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Join Date: Feb 2007
Location: Tennessee
Old 04-26-2012 , 15:49   Re: ProKreedz 2.29
Reply With Quote #723

Quote:
Originally Posted by NucL3ra View Post
4. Meh... will look into saving acceleration
If you pause the player using flags | FL_FROZEN, and unpause with flags & ~FL_FROZEN, the player's velocity will be restored when the flag is taken off.
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I love you exolent!
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NucL3ra
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Join Date: Sep 2008
Location: Bucuresti , Romania
Old 04-26-2012 , 15:58   Re: ProKreedz 2.29
Reply With Quote #724

Quote:
Originally Posted by Exolent[jNr] View Post
If you pause the player using flags | FL_FROZEN, and unpause with flags & ~FL_FROZEN, the player's velocity will be restored when the flag is taken off.
Oh, snap.
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w2rning
Member
Join Date: Jun 2011
Old 04-26-2012 , 15:58   Re: ProKreedz 2.29
Reply With Quote #725

Quote:
Originally Posted by NucL3ra View Post
1. Fixed in next version, didn't I say that already
2. Fixed as well
3. Fixed due to the fix I've done at 2.
4. Meh... will look into saving acceleration
5. That's the way it is, if you want to edit it, go do it yourself (just remove the +1), but there might be bugs.
6. Already added
7. Gonna check, I heard this twice, yet I forgot about it
8. Two decimals it will remain
9. Checking it once again (would be nice to actually tell me which)
10. I'm not sure it's possible (NVG it's actually a lantern, and if you're dead I'm not sure you can use it)
11. Is that a bug or a glitch?
i dont know whats fixed what isn't, i haven't searched the other pages..

4. well i try it like this: Run, press pause, release all the keys, unpause, u still go forward(or whatever the direction was), so just removing the protection will be good, but i can't seem to find it.

5. where is that..:/, btw whats so bad about adding a cvar for it?, u can have it default 1 , : |

6. /weapons, /weapon, /guns, /gun , too ?


8. well then, how do i put more decimals to scoreboards and all messages ?

9. what i meant was, there are messages which are only in the sma, so if i want to translate those as well i have to find each one and change it..
oh and "Timpul a pornit" this isn't english... (KZ_START_CLIMB)


11. NVG sounds for ON/OFF are the same, turning it off gives the same sound when turning it off


new
12. when shooting it shows the weapon speed : (
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Xunfop
Member
Join Date: Mar 2012
Location: 97Club
Old 04-26-2012 , 23:20   Re: ProKreedz 2.29
Reply With Quote #726

cvar kz_showtime_start not exist
plz remove it from kreedz.cfg
it make me spend a lot of time to found how to change timer to round time
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Old 04-27-2012, 03:59
NoobProgammer
This message has been deleted by NoobProgammer. Reason: mistake
NoobProgammer
Junior Member
Join Date: Apr 2012
Old 04-27-2012 , 04:12   Re: ProKreedz 2.29
Reply With Quote #727

Quote:
Originally Posted by Xunfop View Post
cvar kz_showtime_start not exist
plz remove it from kreedz.cfg
it make me spend a lot of time to found how to change timer to round time

kz_show_timer
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NucL3ra
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Join Date: Sep 2008
Location: Bucuresti , Romania
Old 04-27-2012 , 10:37   Re: ProKreedz 2.29
Reply With Quote #728

Updated to 2.30
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bazhenov93
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Join Date: Oct 2010
Old 04-27-2012 , 11:44   Re: ProKreedz 2.30
Reply With Quote #729

Point System ?
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NucL3ra
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Join Date: Sep 2008
Location: Bucuresti , Romania
Old 04-27-2012 , 13:25   Re: ProKreedz 2.30
Reply With Quote #730

There were some bugs, so I had to release it.


Quote:
Originally Posted by bazhenov93 View Post
Point System ?
Quote:
Originally Posted by NucL3ra View Post
Soon™
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