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[TF2] 34+ Players Without Client Crash


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Mitchell
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Join Date: Mar 2010
Old 05-11-2014 , 02:27   Re: [TF2] 34+ Players Without Client Crash
Reply With Quote #21

As powerlord has mentioned before, the crashing is because the engine (netprops) for the scoreboard, players, and anything else that has a player array, is set at 33.
Quote:
Originally Posted by Sreaper View Post
I think it's only fair that TF2 should be allowed to host more slots considering Counter Strike: Source can host 64 slots. I haven't lagged on those servers either.
CS:S also doesn't have a shit ton of precached materials, sounds, particles, models. (js, don't take this as a serious debate)

Last edited by Mitchell; 05-11-2014 at 02:29.
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hkkelvin1995
Senior Member
Join Date: Jun 2009
Location: Hong Kong
Old 05-17-2014 , 07:15   Re: [TF2] 34+ Players Without Client Crash
Reply With Quote #22

im interested in this
but im not sure about plr
Could anyone teach about the installation of Player Limit Remove
I have placed it into my addons folder
created a plr.vdf
Code:
"file" "addons/plr"
DHOOKS and the plugins are installed correctly
i set sm_max to 34 but it doesnt change anything
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MasterXykon
BANNED
Join Date: Apr 2012
Old 05-17-2014 , 17:15   Re: [TF2] 34+ Players Without Client Crash
Reply With Quote #23

Quote:
Originally Posted by hkkelvin1995 View Post
im interested in this
but im not sure about plr
Could anyone teach about the installation of Player Limit Remove
I have placed it into my addons folder
created a plr.vdf
Code:
"file" "addons/plr"
DHOOKS and the plugins are installed correctly
i set sm_max to 34 but it doesnt change anything
After installing PLR, just change the maxplayers like normal. (like "-maxplayers 64" in your launch options)

Then use sm_max 33 so clients won't crash. (clients think server has 33 slots, while it actually has more)
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kossolax
AlliedModders Donor
Join Date: Jan 2008
Location: Belgium
Old 05-18-2014 , 03:59   Re: [TF2] 34+ Players Without Client Crash
Reply With Quote #24

You were talking about CSGO. Is there anyway to fake the match-making?
PHP Code:
CBaseServer::GetMasterServerPlayerCounts 
I mean, the matchmaking doesn't allow you to join a server having more then 45 players. So if you tell it you have 32 players, you can bypass it right?
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Oshizu
Veteran Member
Join Date: Nov 2012
Location: Warsaw
Old 05-18-2014 , 05:20   Re: [TF2] 34+ Players Without Client Crash
Reply With Quote #25

Quote:
Originally Posted by kossolax View Post
You were talking about CSGO. Is there anyway to fake the match-making?
PHP Code:
CBaseServer::GetMasterServerPlayerCounts 
I mean, the matchmaking doesn't allow you to join a server having more then 45 players. So if you tell it you have 32 players, you can bypass it right?
It's possible
Afterall it's server sending to valve-database / clients those informations
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hkkelvin1995
Senior Member
Join Date: Jun 2009
Location: Hong Kong
Old 05-18-2014 , 12:36   Re: [TF2] 34+ Players Without Client Crash
Reply With Quote #26

Hey it works very fine now on my server
i really interested in.....Duke Nukem Mode MVM lolololol
i wonder if there is any method to add more bots into blue teams as there is still 22 bots (10 slot MvM)
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lingzhidiyu
Senior Member
Join Date: Mar 2014
Old 05-19-2014 , 08:03   Re: [TF2] 34+ Players Without Client Crash
Reply With Quote #27

can we remove it like l4d?for csgo

Last edited by lingzhidiyu; 05-19-2014 at 08:04.
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MasterXykon
BANNED
Join Date: Apr 2012
Old 05-28-2014 , 03:26   Re: [TF2] 34+ Players Without Client Crash
Reply With Quote #28

New progress, I've gotten 42 players on a server at once.
Looks like I was right, spawning bots was causing the server to crash.
Zephyrus helped me test it with real players, he connected a bunch of alt accounts

Now, when there are 35+ players, sometimes clients crash, but sometimes they're just fine, and if they don't crash after 35+ players, they should be fine for the rest of the time they're on the server.

status cmd output with 40 players:

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Happy DODs player
AlliedModders Donor
Join Date: Sep 2009
Old 05-28-2014 , 03:41   Re: [TF2] 34+ Players Without Client Crash
Reply With Quote #29

Pretty cool Master Tf2 ( 40 Players )
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lyric
Veteran Member
Join Date: Sep 2012
Old 08-16-2014 , 19:56   Re: [TF2] 34+ Players Without Client Crash
Reply With Quote #30

Quote:
Originally Posted by MasterXykon View Post
New progress, I've gotten 42 players on a server at once.
Looks like I was right, spawning bots was causing the server to crash.
Zephyrus helped me test it with real players, he connected a bunch of alt accounts

Now, when there are 35+ players, sometimes clients crash, but sometimes they're just fine, and if they don't crash after 35+ players, they should be fine for the rest of the time they're on the server.

status cmd output with 40 players:

So can you now have 40 players with no crashing? I know you wanted to stop at 40 over on your facepaunch thread. how can we too get 40 slots without crashing?
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