I am trying to remove punch angles but the screen animation is jumping up abruptly and forces no-recoil.
Code:
#include<amxmodx>
#include<engine>
public plugin_init(){
register_event("CurWeapon","hook_curweapon","be","1=1","3>0")
register_plugin("No Punch","0.1beta","Chillblaze")
register_cvar("no_punch", "1")
}
public hook_curweapon(id){
if(get_cvar_num("no_punch"))
{
entity_set_vector (id,EV_VEC_punchangle,Float:{0.0,0.0,0.0})
}
}
Can anybody fix it or offer similar plugin which won`t affect recoil or the animations?