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Nukem!


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jasonfrog
Senior Member
Join Date: Mar 2008
Old 04-15-2008 , 07:10   Re: Nukem!
Reply With Quote #21

Installed this on a TF2 server.
Looks great, but can't get the sounds to work (except 5 of course)

Code:
Failed to load sound "vox\alert.wav", file probably missing from disk/repository
Failed to load sound "vox\atomic.wav", file probably missing from disk/repository
Failed to load sound "vox\weapon.wav", file probably missing from disk/repository
Failed to load sound "vox\detected.wav", file probably missing from disk/repository
Any ideas why on this might be happening?

Last edited by jasonfrog; 04-15-2008 at 09:27. Reason: spelling
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V0gelz
Senior Member
Join Date: Jun 2004
Old 04-15-2008 , 07:59   Re: Nukem!
Reply With Quote #22

You prob don't have the sound on your server. The plugin auto downloads the sound to the client. Or (but i don't think so) there is a bug :p

Anyway i'm thinking of adding more effects to it.
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jasonfrog
Senior Member
Join Date: Mar 2008
Old 04-15-2008 , 09:05   Re: Nukem!
Reply With Quote #23

Quote:
Originally Posted by V0gelz View Post
You prob don't have the sound on your server. The plugin auto downloads the sound to the client. Or (but i don't think so) there is a bug :p

Anyway i'm thinking of adding more effects to it.
Thanks for the fast reply. I've checked (and double checked) that all the sounds are on the server.

Yes, they are there...


Any other ideas? Possible a bug? Some log file I should check? Or perhaps a config file?
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steambob
Member
Join Date: Sep 2007
Old 04-15-2008 , 09:30   Re: Nukem!
Reply With Quote #24

@jasonfrog: Can i be that you have a download server (by setting sv_downloadurl)? If yes, then the sounds should be also there.
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jasonfrog
Senior Member
Join Date: Mar 2008
Old 04-15-2008 , 10:22   Re: Nukem!
Reply With Quote #25

doh! My mistake.. I'd forgotten that I'd set cl_downloadfilter "nosounds" on the client.

Works fine.. sorry
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V0gelz
Senior Member
Join Date: Jun 2004
Old 04-15-2008 , 10:39   Re: Nukem!
Reply With Quote #26

No problem, glad it worked out. have fun
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J@y-R
Senior Member
Join Date: Jan 2007
Location: Hamburg (Germany)
Old 04-16-2008 , 10:05   Re: Nukem!
Reply With Quote #27

Hey

Nice Idea is funny !!!!!!

Can you add a Funcktion with the same effects for the c4-Bomb Explosion

Example:
sm_nukem_c4 0/1

Is nice for Counter-Strike:Source

Greetz
JaY
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bonbon
Junior Member
Join Date: Jan 2008
Old 04-17-2008 , 00:57   Re: Nukem!
Reply With Quote #28

That video is by far on eof the coolest things I've seen in CS:S Good Job!
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PStar
Veteran Member
Join Date: Mar 2008
Old 04-22-2008 , 16:33   Re: Nukem!
Reply With Quote #29

Using SM 1.1.0.2089 and compilled it ad it says:
vog_nukem.sp(10 : warning 213: tag mismatch
vog_nukem.sp(119) : warning 213: tag mismatch
vog_nukem.sp(140) : warning 213: tag mismatch
vog_nukem.sp(246) : warning 213: tag mismatch
vog_nukem.sp(246) : warning 213: tag mismatch
vog_nukem.sp(246) : warning 213: tag mismatch
vog_nukem.sp(266) : warning 213: tag mismatch
vog_nukem.sp(272) : warning 213: tag mismatch
vog_nukem.sp(281) : warning 213: tag mismatch
vog_nukem.sp(316) : warning 213: tag mismatch
vog_nukem.sp(316) : warning 213: tag mismatch
vog_nukem.sp(321) : warning 213: tag mismatch
vog_nukem.sp(32 : warning 213: tag mismatch
vog_nukem.sp(336) : warning 215: expression has no effect
vog_nukem.sp(337) : warning 215: expression has no effect

Would you fix it?
Thx
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blissend
Member
Join Date: Mar 2008
Old 04-22-2008 , 18:48   Re: Nukem!
Reply With Quote #30

I have this on my server and it works great but sometimes the players screen don't stop shaking for an entire 2 minutes. Its rare but it does happen as it did to me once. I will try experimenting with this more. I use this the release build not snapshot by the way
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