Raised This Month: $32 Target: $400
 8% 

[TF2] Humiliation Glow


Post New Thread Reply   
 
Thread Tools Display Modes
Smarmy
Senior Member
Join Date: Mar 2012
Old 07-04-2012 , 23:22   Re: [TF2] Humiliation Glow
Reply With Quote #11

Figured I'd add it here just so it's officially noted somewhere.

Sometimes we experience the Humiliation Glow persisting past the Humiliation Round and in to the next round where players can be seen through walls.
Smarmy is offline
Horsedick
AlliedModders Donor
Join Date: Sep 2011
Old 07-05-2012 , 00:01   Re: [TF2] Humiliation Glow
Reply With Quote #12

Quote:
Originally Posted by Smarmy View Post
Figured I'd add it here just so it's officially noted somewhere.

Sometimes we experience the Humiliation Glow persisting past the Humiliation Round and in to the next round where players can be seen through walls.
it goes away in a min or so after round starts.
Horsedick is offline
Smarmy
Senior Member
Join Date: Mar 2012
Old 07-05-2012 , 14:10   Re: [TF2] Humiliation Glow
Reply With Quote #13

Quote:
Originally Posted by Horsedick View Post
it goes away in a min or so after round starts.
Woops I didn't word that well.

It's not the glitch, they can actually be seen moving.
Smarmy is offline
RedSword
SourceMod Plugin Approver
Join Date: Mar 2006
Location: Quebec, Canada
Old 10-13-2013 , 03:28   Re: [TF2] Humiliation Glow
Reply With Quote #14

Looks ok. Approved.

On a small personal note, I find those 6 lines :

Code:
new losers;
if(winners == 2) {
                losers = 3;
        } else {
                losers = 2;
        }
not really pleasant to look at :/ .

It could be done via
Code:
new losers = 5 - winners;
or using ternary operator.

Red
__________________
My plugins :
Red Maze
Afk Bomb
RAWR (per player/rounds Awp Restrict.)
Kill Assist
Be Medic

You can also Donate if you appreciate my work
RedSword is offline
eraserhead
Veteran Member
Join Date: Nov 2009
Old 05-18-2014 , 22:45   Re: [TF2] Humiliation Glow
Reply With Quote #15

Hi,

Thanks for the plugin, been using it for ages. Just want to say that i discovered that it conflicts with this plugin:

https://forums.alliedmods.net/showth...models&page=15

It makes my first person models red.
__________________
eraserhead is offline
Send a message via Skype™ to eraserhead
Marverlous
Senior Member
Join Date: May 2013
Old 11-01-2014 , 13:09   Re: [TF2] Humiliation Glow
Reply With Quote #16

Doesnt seem to work after ScreamFortress VI update, can anyone else confirm?
__________________
Marverlous is offline
NinjaOne
Junior Member
Join Date: Aug 2014
Old 11-01-2014 , 13:59   Re: [TF2] Humiliation Glow
Reply With Quote #17

Confirmed. Mckay, any thoughts?
NinjaOne is offline
Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 11-01-2014 , 14:17   Re: [TF2] Humiliation Glow
Reply With Quote #18

Quote:
Originally Posted by Marverlous View Post
Doesnt seem to work after ScreamFortress VI update, can anyone else confirm?
Quote:
Originally Posted by NinjaOne View Post
Confirmed. Mckay, any thoughts?
The netprop it uses is broken now.

Makes me wonder if there's a different netprop for it as you can still see Flag Carrier glows.
__________________
Not currently working on SourceMod plugin development.
Powerlord is offline
Marverlous
Senior Member
Join Date: May 2013
Old 11-01-2014 , 15:08   Re: [TF2] Humiliation Glow
Reply With Quote #19

Found the updated netprop list (at least I think it is). GlowEnabled is not in there though
Attached Files
File Type: txt 20141029_diff_netprops.txt (89.5 KB, 130 views)
__________________
Marverlous is offline
Wliu
Veteran Member
Join Date: Apr 2013
Old 11-01-2014 , 17:43   Re: [TF2] Humiliation Glow
Reply With Quote #20

Quote:
Originally Posted by Marverlous View Post
Found the updated netprop list (at least I think it is). GlowEnabled is not in there though
...that's because it's a diff, which only shows the *changed* lines. m_bGlowEnabled is still in the full netprops list (at least when I checked before the 10/30 patch, it was).
__________________
~Wliu
Wliu is offline
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 04:53.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode