Author
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Good Little Panda
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Plugin ID:
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3734
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Plugin Version:
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1.0.2
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Plugin Category:
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General Purpose
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Plugin Game:
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Any
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Plugin Dependencies:
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Servers with this Plugin:
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Plugin Description:
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Provides functionality for preventing multiple grenades, freeze grenades, and grenade customization.
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07-07-2013
, 14:49
[ZR] ZeeGrenade
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#1
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Description:- Designed for Bor3d Gaming to initially restrict players to a single grenade type, as grenades were assigned different effects.
Features:- Limit players to ammo_*_max of a single grenade type, be it HE/SG/FB.
- Allows users with MultiZeeGrenades override to hold all of the grenade types.
- The Smoke Grenade has a hard-coded freeze effect that can be configured to a degree.
- Immunity for newly infected and mother zombies to prevent being frozen too soon.
- Support for changing the bounce and the fuse length for all grenade types.
Cvars:- zeegrenades_multi_access_override - Individuals with this override will be able to hold more than one grenade type.
- zeegrenades_multi_access_flag - Individuals with this flag (if they do not possess the override) will be able to hold more than one grenade type.
- zeegrenades_zombie_spawn_immunity - The duration, in seconds, a newly spawning zombie is protected from grenade effects. (0 = Disabled)
- zeegrenades_zombie_infect_immunity - The duration, in seconds, a newly infected zombie is protected from grenade effects. (0 = Disabled)
- zeegrenades_freeze_radius - The radius around an exploding smoke grenade to check for zombies to freeze.
- zeegrenades_freeze_duration - The minimum number of seconds to freeze zombies.
- zeegrenades_freeze_recovery - The number of seconds after a zombie's freeze that their speed slowly recovers to the original amount.
- zeegrenades_freeze_reset - If enabled, an additional freeze grenade will reset the zombie's counter, re-freezing them.
- zeegrenades_freeze_color - If enabled, zombies will receive a blue color while frozen.
- zeegrenades_freeze_sound - The sound to play to frozen zombies.
- zeegrenades_freeze_explode_sound - The sound to play at the location of the explosion.
- zeegrenades_flash_bounce - The amount of \"bounce\" Flashbangs have. (0.0 = No Bounce, 0.5 = Default, 1.0 = Excessive Bounce)
- zeegrenades_smoke_bounce - The amount of \"bounce\" Smoke Grenades have. (0.0 = No Bounce, 0.5 = Default, 1.0 = Excessive Bounce)
- zeegrenades_grenade_bounce - The amount of \"bounce\" HE Grenades have. (0.0 = No Bounce, 0.5 = Default, 1.0 = Excessive Bounce)
- zeegrenades_flash_length - The number of seconds it takes before a Flashbang will explode. (0.0 = Default)
- zeegrenades_grenade_length - "The number of seconds it takes before a HE Grenade will explode. (0.0 = Default)
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Last edited by thetwistedpanda; 07-07-2013 at 14:52.
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