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Admin Smite 2.1 (updated Feb. 13, 2010)


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Author
Hipster
SourceMod Donor
Join Date: Jun 2009
Location: Florida
Plugin ID:
1466
Plugin Version:
2.1
Plugin Category:
Admin Commands
Plugin Game:
Any
Plugin Dependencies:
    Servers with this Plugin:
    559 
    Plugin Description:
    Slay players with a lightning bolt effect
    Old 02-12-2010 , 00:14   Admin Smite 2.1 (updated Feb. 13, 2010)
    Reply With Quote #1

    Admin Smite (v2.1)

    This is a new, improved and maintained version of anakin_cstrike's Admin Thunder plugin. I think "Admin Smite" is a more fitting name. It's great for those times when you need to show your players who's really in charge.

    Example Video: http://www.youtube.com/watch?v=BlsVF_W4jGM

    Commands
    sm_smite <#userid|name> - Slay with a lightning bolt effect.
    Installation
    1. Throw adminsmite.smx into your addons/sourcemod/plugins folder.
    2. Throw adminsmite.phrases.txt into your addons/sourcemod/translations folder.
    3. Restart the server or execute "sm plugins load adminsmite" via rcon.
    4. Smite thou who dost evil!
    Changelog

    Quote:
    February 13, 2010 - v2.1
    • Randomized the lightning strike direction.
    February 11, 2010 - v2.0
    • Fixed previously reported bugs.
    • Added automatic admin menu integration.
    • Added support for translations.
    • Refined the lightning and thunder effects.
    August 31, 2009 - v1.2
    • Added targeting support (e.g. @all, @bots, @ct, etc). (Wazz)
    • Added ShowActivity support. (Wazz)
    July 12, 2009 - v1.1
    • Added thunder sound. (R3M*)
    July 08, 2009 - v1.0
    • Original plugin released. (anakin_cstrike)
    Credit & Thanks

    Credit goes to anakin_cstrike for creating the original plugin; R3M* and Wazz for making some improvements; psychonic for the bugfix suggestion; and the SourceMod developers for showing me how to properly integrate commands into the admin menu.
    Attached Files
    File Type: txt adminsmite.phrases.txt (169 Bytes, 5259 views)
    File Type: sp Get Plugin or Get Source (adminsmite.sp - 9104 views - 5.6 KB)

    Last edited by Hipster; 02-18-2010 at 18:41. Reason: Added example video.
    Hipster is offline
    noodleboy347
    AlliedModders Donor
    Join Date: Mar 2009
    Old 02-12-2010 , 01:14   Re: Admin Smite v2.0
    Reply With Quote #2

    This is beautiful. Thank you.
    noodleboy347 is offline
    Hipster
    SourceMod Donor
    Join Date: Jun 2009
    Location: Florida
    Old 02-13-2010 , 08:56   Re: Admin Smite v2.0
    Reply With Quote #3

    You're very welcome.

    Also, the plugin has been updated to version 2.1 because I didn't like how the lightning struck from the same direction every time (particularly when smiting with @all). Enjoy!
    Hipster is offline
    Jak235312
    Junior Member
    Join Date: Nov 2009
    Old 02-17-2010 , 18:38   Re: Admin Smite 2.1 (updated Feb. 13, 2010)
    Reply With Quote #4

    Downloaded and tested on my ZPS server.
    Works fine with no crashes/lag, even when smiting @all.

    Overall, a very well-made plugin from what I can tell.
    Jak235312 is offline
    bouncer
    Veteran Member
    Join Date: Apr 2009
    Old 02-17-2010 , 19:15   Re: Admin Smite 2.1 (updated Feb. 13, 2010)
    Reply With Quote #5

    Does it work on Insurgency, do you have any videos or screenshots please? I know you have taken over the previous one, but has the view of it changed in any sort of way? if so, screenshots or vid please, thanks
    __________________


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    Hipster
    SourceMod Donor
    Join Date: Jun 2009
    Location: Florida
    Old 02-18-2010 , 18:45   Re: Admin Smite 2.1 (updated Feb. 13, 2010)
    Reply With Quote #6

    Quote:
    Originally Posted by Jak235312 View Post
    Downloaded and tested on my ZPS server.
    Works fine with no crashes/lag, even when smiting @all.

    Overall, a very well-made plugin from what I can tell.
    Thanks.

    Quote:
    Originally Posted by bouncer View Post
    Does it work on Insurgency, do you have any videos or screenshots please? I know you have taken over the previous one, but has the view of it changed in any sort of way?
    It should work fine in Insurgency. And yes, I refined the lightning and thunder effects when I rewrote this plugin. An example video has been added to the first post.
    Hipster is offline
    bouncer
    Veteran Member
    Join Date: Apr 2009
    Old 02-18-2010 , 18:50   Re: Admin Smite 2.1 (updated Feb. 13, 2010)
    Reply With Quote #7

    K thanks, Ill give it a test later, my server currently keeps crashing since 1.3.1 even though I downgraded it to 1.3.0.

    Hate when that happens..
    __________________


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    nightrider
    SourceMod Donor
    Join Date: Dec 2008
    Old 02-18-2010 , 18:55   Re: Admin Smite 2.1 (updated Feb. 13, 2010)
    Reply With Quote #8

    do you have the sound file at the path
    ambient/explosions/explode_9.wav

    is this the defined sound file name in the compiled .smx?
    Code:
    #define SOUND_THUNDER "ambient/explosions/explode_9.wav"
    Fantastic ... glad to see you pick up the flag for this Hipster


    your sound path is
    /cstrike/sound/ambient/explosions/
    __________________
    [SIGPIC][/SIGPIC] the pantless
    I am the Night Rider!, I'm a fuel-injected suicide machine.
    I am a rocker! I am a roller!, I am an out-of-controller!



    Last edited by nightrider; 02-18-2010 at 21:49.
    nightrider is offline
    Hipster
    SourceMod Donor
    Join Date: Jun 2009
    Location: Florida
    Old 02-18-2010 , 22:36   Re: Admin Smite 2.1 (updated Feb. 13, 2010)
    Reply With Quote #9

    @nightrider, are these questions directed at me?

    Quote:
    Originally Posted by nightrider View Post
    do you have the sound file at the path
    ambient/explosions/explode_9.wav
    "ambient/explosions/explode_9.wav" is located in the source sounds GCF file, which means it should be available to all source games. So yes, I have that file. I'm sure you have it too.

    Quote:
    Originally Posted by nightrider View Post
    is this the defined sound file name in the compiled .smx?
    Code:
    #define SOUND_THUNDER "ambient/explosions/explode_9.wav"
    Yep. If it's in the source, it's in the .smx. The compiled plugin is created automatically from the attached .sp file.
    Hipster is offline
    nightrider
    SourceMod Donor
    Join Date: Dec 2008
    Old 02-19-2010 , 13:52   Re: Admin Smite 2.1 (updated Feb. 13, 2010)
    Reply With Quote #10

    Quote:
    Originally Posted by Hipster View Post
    @nightrider, are these questions directed at me?
    yes ...

    Quote:
    Originally Posted by Hipster View Post
    "ambient/explosions/explode_9.wav" is located in the source sounds GCF file, which means it should be available to all source games. So yes, I have that file. I'm sure you have it too.
    ok thanks

    Quote:
    Originally Posted by Hipster View Post
    Yep. If it's in the source, it's in the .smx. The compiled plugin is created automatically from the attached .sp file.
    So if I modify the .sp and change
    Code:
    #define SOUND_THUNDER "ambient/explosions/explode_9.wav"
    and recompile I can have any sound I want.
    Cool.
    __________________
    [SIGPIC][/SIGPIC] the pantless
    I am the Night Rider!, I'm a fuel-injected suicide machine.
    I am a rocker! I am a roller!, I am an out-of-controller!


    nightrider is offline
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