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Door-Spawner


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Author
HyperKiLLeR
Junior Member
Join Date: Jan 2010
Plugin ID:
1383
Plugin Version:
1.4.1
Plugin Category:
Fun Stuff
Plugin Game:
Any
Plugin Dependencies:
    Servers with this Plugin:
    18 
    Plugin Description:
    Spawns a Door where you are looking at
    Old 01-05-2010 , 00:11   Door-Spawner
    Reply With Quote #1

    Door-Spawner v1.4.1 by HyperKiLLeR

    The Door-Spawner spawns a fully usable Door where you are looking at. You can lock it with AcceptEntityInput or ent_fire, like any other doors.
    I only tested it on Left 4 Dead, Left 4 Dead 2, Counter-Strike: Source, Team Fortress 2 and Half-Life 2 Deathmatch but maybe it works in some other games, too. I am working on a version for all Source-Games.

    Games
    I selected "Any", because I can't select more than one game.

    Its working with:
    Half-Life 2 Deathmatch
    Counter-Strike: Source
    Team Fortress 2
    Left 4 Dead
    Left 4 Dead 2

    If it works with any other game, please tell me in this thread. I will insert it to the list.

    Commands
    sm_spawndoor (console) or /door (chat) - Spawn a door
    sm_lock (console) or /lock (chat) - Lock a door
    sm_unlock (console) or /unlock (chat) -Unlock a door
    sm_removedoor (console) or /removedoor (chat) - Remove a door

    Changelog
    Quote:
    05.01.2010 - Release
    05.01.2010 - Added Left 4 Dead and Left 4 Dead 2
    05.01.2010 - Bug fixed (No Model in CS:S, Hl2 DM and TF2)
    05.01.2010 - Added Menu for Left 4 Dead/Left 4 Dead 2
    05.01.2010 - Added lock/unlock command
    15.01.2010 - Changed sm_door to sm_spawndoor, added sm_removedoor
    24.01.2010 - Fixed the sm_removedoor command
    I hope you like it

    Best regards, HyperKiLLeR
    Attached Files
    File Type: sp Get Plugin or Get Source (sm_door.sp - 4367 views - 9.4 KB)

    Last edited by HyperKiLLeR; 01-24-2010 at 08:03.
    HyperKiLLeR is offline
    Acecombat2
    Senior Member
    Join Date: Nov 2009
    Old 01-05-2010 , 03:54   Re: Door-Spawner
    Reply With Quote #2

    possible to make menu for all kinds of doors that available in game?

    such as l4d2 has iron,wooden,shopping mall and others.If this plugin does ahve only one type of door(safety room door) then this plugin useless because have other plugin can spawn iron doors, ammo pile, mg and models.(LeftFortDead)
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    Last edited by Acecombat2; 01-05-2010 at 04:00.
    Acecombat2 is offline
    Shadowhunter12
    New Member
    Join Date: May 2010
    Location: Florida, U.S.A.
    Old 05-01-2010 , 11:19   Re: Door-Spawner
    Reply With Quote #3

    Quote:
    Originally Posted by Acecombat2 View Post
    possible to make menu for all kinds of doors that available in game?

    such as l4d2 has iron,wooden,shopping mall and others.If this plugin does ahve only one type of door(safety room door) then this plugin useless because have other plugin can spawn iron doors, ammo pile, mg and models.(LeftFortDead)
    there is a way to change the model of most entities
    it requires the ent_fire command and a few others.
    Here is an example with a 50cal. {ent_setname 50cal}
    {ent_fire 50cal addoutput "modelindex 765"}

    also the three didgit number after modelindex is what the model will come up as in the modelprecache menu for the current map. the command to bring up this command in console is {cl_precacheinfo modelprecache} take the modelindex from the model you want and paste it in plase of the number i have placed. Also, you can use the ent setname to name multiple objects the same name, therefore the ent_fire command will affect all of the entities with that name and give it the model that you specified with the model index.


    hope this helps
    Shadowhunter12 is offline
    HyperKiLLeR
    Junior Member
    Join Date: Jan 2010
    Old 01-05-2010 , 04:15   Re: Door-Spawner
    Reply With Quote #4

    I could change it, no problem
    I think i work on it in some hours
    HyperKiLLeR is offline
    HyperKiLLeR
    Junior Member
    Join Date: Jan 2010
    Old 01-05-2010 , 05:40   Re: Door-Spawner
    Reply With Quote #5

    Ok, I added the Menu now. You just type /door or sm_door and then you can select the Door you want to spawn with 1, 2, 3 or 4 (Wooden Door, Saferoom Door, Metal Door and Metal Door with Window)
    I added Menu-Support only for L4D/L4D2, because in Half-Life 2 Based Games you dont have much doors to spawn. Maybe i add it later.
    HyperKiLLeR is offline
    kai_87
    Junior Member
    Join Date: Dec 2009
    Old 01-05-2010 , 06:56   Re: Door-Spawner
    Reply With Quote #6

    may I know how to I add the codes to lock the doors in l4d2?

    Thanks.
    kai_87 is offline
    HyperKiLLeR
    Junior Member
    Join Date: Jan 2010
    Old 01-05-2010 , 07:24   Re: Door-Spawner
    Reply With Quote #7

    #Added lock/unlock command
    HyperKiLLeR is offline
    scopesp
    Senior Member
    Join Date: Jan 2009
    Location: Munich
    Old 01-05-2010 , 10:54   Re: Door-Spawner
    Reply With Quote #8

    cool one

    can u just add a command for removedoor

    thanks
    scopesp is offline
    enortev
    Junior Member
    Join Date: Dec 2009
    Old 01-05-2010 , 16:55   Re: Door-Spawner
    Reply With Quote #9

    this plugin would be extremely useful, but would conficlt with a plugin im currently using. Im wonderinf if maybe you can change /door to /makedoor or /spawndoor or something, im currently using a /door plugin that lists the owner of a door.
    enortev is offline
    TheSpyHunter
    Senior Member
    Join Date: Jul 2009
    Old 01-05-2010 , 20:14   Re: Door-Spawner
    Reply With Quote #10

    Can you actualy go through the door?

    If not what is the point of this plugin?
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