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[L4D(2)] AFK Manager


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Visual77
Veteran Member
Join Date: Jan 2009
Old 01-11-2010 , 08:44   Re: [L4D(2)] AFK Manager
Reply With Quote #11

I thought Matthias made those calls
The countdown message is needed, becuase if you are a hunter/smoker and you pounce/drag a survivor for 20 seconds, without touching mouse or keyboard, you get switched to spectate without knowing it. Same if you charge someone most likely.

Last edited by Visual77; 01-11-2010 at 08:49.
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Matthias Vance
Senior Member
Join Date: Jan 2009
Old 01-11-2010 , 09:04   Re: [L4D(2)] AFK Manager
Reply With Quote #12

Yes, I make those calls.

It doesn't only check your position, but also where you're aiming.

I didn't add that in this version because the default times are rather short.

Last edited by Matthias Vance; 01-11-2010 at 09:17.
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SaintK
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Join Date: Mar 2004
Old 01-11-2010 , 09:11   Re: [L4D(2)] AFK Manager
Reply With Quote #13

-edit- argh, browser stuck. Forget this reply.
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Visual77
Veteran Member
Join Date: Jan 2009
Old 01-12-2010 , 10:14   Re: [L4D(2)] AFK Manager
Reply With Quote #14

Well, despite of what the plugin does, it still kicks smoker/hunter/charger if they don't move their aim while they drag, pounce or charge.

You don't need to add it, but I think it's better if you let people know if they need to move, before they get switched. This is just a request
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InFaility Ward
Member
Join Date: Jan 2010
Old 01-12-2010 , 11:56   Re: [L4D(2)] AFK Manager
Reply With Quote #15

does this also work by kicking the person immediately without switching him/her to spec?
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Matthias Vance
Senior Member
Join Date: Jan 2009
Old 01-12-2010 , 11:59   Re: [L4D(2)] AFK Manager
Reply With Quote #16

Quote:
Originally Posted by InFaility Ward View Post
does this also work by kicking the person immediately without switching him/her to spec?
That's currently not possible, but I will add a CVAR to incorporate this feature later.
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InFaility Ward
Member
Join Date: Jan 2010
Old 01-12-2010 , 12:21   Re: [L4D(2)] AFK Manager
Reply With Quote #17

What about if I just put the time to be allowed in spec 1 sec?
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Matthias Vance
Senior Member
Join Date: Jan 2009
Old 01-12-2010 , 12:41   Re: [L4D(2)] AFK Manager
Reply With Quote #18

Quote:
Originally Posted by InFaility Ward View Post
What about if I just put the time to be allowed in spec 1 sec?
Haha you're very creative. The check time is set to 2 seconds, so they'll be in spectator for a maximum of 2 seconds. (that is, if you set it to <= 2)
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Visual77
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Join Date: Jan 2009
Old 01-15-2010 , 09:09   Re: [L4D(2)] AFK Manager
Reply With Quote #19

How about adding an option for admin immunity against being switched to spectate?
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Matthias Vance
Senior Member
Join Date: Jan 2009
Old 01-16-2010 , 09:13   Re: [L4D(2)] AFK Manager
Reply With Quote #20

I'll add that, and a few more features, but after that I'm dropping support for my L4D(2) plugins.
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