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[TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)


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Old 09-20-2015 , 22:33   Re: [TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
Reply With Quote #581

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Originally Posted by MaSerkzn View Post
Oh... what about attribute which will allow medic to heal engineer's buildings with his medigun ? :'D
Neat idea, but what self-respecting Medic would stand around healing a Sentry Gun
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Dr. Jekyll
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Old 09-20-2015 , 23:49   Re: [TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
Reply With Quote #582

Anyone tried to download and use weapons from the workshop weapons pack lately? The viewmodels for the weapons are not showing up for me. Anyone else having this issue?
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MaSerkzn
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Old 09-21-2015 , 03:38   Re: [TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
Reply With Quote #583

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Originally Posted by abrandnewday View Post
Neat idea, but what self-respecting Medic would stand around healing a Sentry Gun
Personal medigun for engi ? :'D
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Chdata
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Old 09-21-2015 , 09:32   Re: [TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
Reply With Quote #584

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Originally Posted by abrandnewday View Post
Backwards compat.? Huh? Renaming the weapon TXT files won't affect anything. The system will still read them just fine. Unless I'm missing something.
I just said that so someone wouldn't try to grab the class and weapon slot from the filename instead of keyvalues.
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crafting
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Old 09-21-2015 , 10:58   Re: [TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
Reply With Quote #585

Quote:
Originally Posted by Dr. Jekyll View Post
Anyone tried to download and use weapons from the workshop weapons pack lately? The viewmodels for the weapons are not showing up for me. Anyone else having this issue?
Valve blocked viewmodel attachments on April 14, 2011. There is a way around it, but you won't get it here. It was been mentioned on this forum, 459-464 (Pages 46-47)

You can set it up so first-person has a custom weapon (in your hands), but in third-person and what weapons other players have would be stock weapons.

Last edited by crafting; 09-21-2015 at 11:00.
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Chdata
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Old 09-21-2015 , 22:50   Re: [TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
Reply With Quote #586

http://steamcommunity.com/sharedfile.../?id=522398822

http://steamcommunity.com/sharedfile.../?id=522398884

http://steamcommunity.com/sharedfile.../?id=522398995
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Old 09-21-2015 , 22:52   Re: [TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
Reply With Quote #587

Why does it say "Get" instead of "Got" in the equipped weapon message? That sounds weird when you say it.

Better yet, I'd just change it to "Equipped <weapon>" or "You've equipped <weapon name>"/"You've equipped the <weapon name>".
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Chdata
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Old 09-21-2015 , 22:59   Re: [TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
Reply With Quote #588

It's from megaman, and I intend to add translation phrases and put the default as something else as I only intend that to be on my server and anyone else who happens to copy it.

prs will come later
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Last edited by Chdata; 09-21-2015 at 23:00.
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Old 09-21-2015 , 23:12   Re: [TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
Reply With Quote #589

Quote:
Originally Posted by Chdata View Post
It's from megaman, and I intend to add translation phrases and put the default as something else as I only intend that to be on my server and anyone else who happens to copy it.

prs will come later
Ahh, I've never played a Megaman game, so I missed the reference.
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Viktor_smg
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Join Date: Aug 2014
Old 09-22-2015 , 10:03   Re: [TF2] Custom Weapons 2 (Beta 2, Mar 12 2014)
Reply With Quote #590

Hey,can you guys help?I installed this and when I select a custom weapon,the server flat out crashes.Bots with the custom weapon/s crash it as well.

Spoiler


Edit: Downloaded the Beta 5 version,crashes still occur.I boiled them down to crashing when I pull out the custom weapon.Why isn't the beta 5,or at least a link to the github,on the main post?

Last edited by Viktor_smg; 09-22-2015 at 10:32.
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