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[L4D] Special Ammotypes awarded


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Whosat
Senior Member
Join Date: Nov 2007
Location: Singapore
Old 08-15-2009 , 22:48   Re: [L4D] Special Ammotypes awarded
Reply With Quote #61

Quote:
Originally Posted by Number Six View Post
A idea this night in my crazy brain , I looking Rambo 4 french Tv , and a idea for l4d .

Possibly upgrade max ammos on a survivor ?
Example , for autoshotgun 125 max , double number 250 if killed 50 or 100 infected .
+ possibly Enlarge Clips (same survivors upgrades) if xxx numbers infecteds killed .
There are cvars for that actually
Code:
sm_cvar ammo_assaultrifle_max
sm_cvar ammo_buckshot_max
sm_cvar ammo_firstaid_max
sm_cvar ammo_huntingrifle_max
sm_cvar ammo_minigun_max
sm_cvar ammo_molotov_max
sm_cvar ammo_painpills_max
sm_cvar ammo_pipebomb_max
sm_cvar ammo_pistol_max
sm_cvar ammo_smg_max
Values of -2 gives the gun unlimited reloads (which is what the pistol has)
Quote:
Originally Posted by Number Six View Post
And finaly add the Bullet Time !

**Joke request for this last
lol.
Code:
sv_cheats 1; host_timescale 0.5
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Number Six
Senior Member
Join Date: Dec 2008
Old 08-15-2009 , 23:24   Re: [L4D] Special Ammotypes awarded
Reply With Quote #62

Possibly adaptative http://forums.alliedmods.net/showthr...ht=bullet+time vogelz plugin for l4d ?
Imagine a crazy hunter attack with slowmo
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Whosat
Senior Member
Join Date: Nov 2007
Location: Singapore
Old 08-16-2009 , 00:37   Re: [L4D] Special Ammotypes awarded
Reply With Quote #63

Quote:
Originally Posted by Number Six View Post
Possibly adaptative http://forums.alliedmods.net/showthr...ht=bullet+time vogelz plugin for l4d ?
Imagine a crazy hunter attack with slowmo
No, that'll give the survivors more time to melee him before he pounces!
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illkid69
Junior Member
Join Date: Aug 2009
Old 08-16-2009 , 00:55   Re: [L4D] Special Ammotypes awarded
Reply With Quote #64

Quote:
Originally Posted by AtomicStryker View Post
If you want incendiary ammo for coop i strongly suggest using the various Survivor Upgrades Plugins, they deal with it quite nicely. This Plugin is for Versus, only.

Why the Expires show for you ... i have no idea. Linux Server?
i'm running Windows server but im not sure why this happened...
i think i'll stick with Whosat's Survivor Upgrades plugin...

sigh i really like the DumDums ammo and those shinny FX effects, this is a nice plugin though...
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Whosat
Senior Member
Join Date: Nov 2007
Location: Singapore
Old 08-16-2009 , 02:23   Re: [L4D] Special Ammotypes awarded
Reply With Quote #65

Try running them together, illkid69.
My plugin will capture all the expired messages and cut them out (Except for knife, raincoat, second wind and the like)
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AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 08-16-2009 , 04:57   Re: [L4D] Special Ammotypes awarded
Reply With Quote #66

Shot-off Limbs disappear before many phys-events could affect them. I've used env_explosion in testing for another plugin ... its funny but pointless.

Neurotoxin Ammo: I don't know how i could 'control' Mob Zombies (which already starts at identifying them individually) or how that would be plausible either.

The concept of special ammo is being temporary. Altering max ammo rates is something i dont want to do in this plugin.
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Number Six
Senior Member
Join Date: Dec 2008
Old 08-16-2009 , 14:55   Re: [L4D] Special Ammotypes awarded
Reply With Quote #67

] sm_givespecialammo 2
#L4D_Upgrade_hollow_ammo_alert #L4D_Upgrade_hollow_ammo_description
#L4D_Upgrade_combat_sling_alert #L4D_Upgrade_combat_sling_description
Number Six cheated himself some Hollowpoint ammo

removed "just laser sight" and expired messages appear , strange
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alicia
Member
Join Date: Jul 2009
Old 08-16-2009 , 15:42   Re: [L4D] Special Ammotypes awarded
Reply With Quote #68

Quote:
Originally Posted by Whosat View Post
Try running them together, illkid69.
My plugin will capture all the expired messages and cut them out (Except for knife, raincoat, second wind and the like)
They don't run together properly. Your upgrades on spawn are all messed up it gives you more than what you allowed and things you don't allow.
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AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 08-16-2009 , 17:30   Re: [L4D] Special Ammotypes awarded
Reply With Quote #69

*ahem* on an entirely unrelated note, version 1.06 is added, which features actually working expire message suppression. There was a code line missing, and the compiler didnt complain.
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Jbob98theoriginal
New Member
Join Date: Aug 2009
Old 08-16-2009 , 20:42   Re: [L4D] Special Ammotypes awarded
Reply With Quote #70

um... i'm brand new at this... i wan't to get this plugin but i have NO idea how to download it or anything!! please help
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