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Teleporter Technology -Various-


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Twilight Suzuka
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Join Date: Jul 2004
Location: CS lab
Old 09-21-2004 , 15:23  
Reply With Quote #11

I'll fix it at home tonight. Had stuff to do last night.
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Lasershock
Member
Join Date: Jul 2004
Old 10-29-2004 , 11:28  
Reply With Quote #12

where can i get this stargate mod??
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Johnny got his gun
Veteran Member
Join Date: Jan 2004
Location: Tokyo
Old 10-29-2004 , 13:00  
Reply With Quote #13

Just a quickie: How does the teleport-to-aim work?
Do you always get teleported, or does it say "bad destination", like a couple of the WC3:s that has teleportation use sometimes when you aim at tilted walls and such?
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[SAS]==Colster==
Junior Member
Join Date: Dec 2004
Old 01-26-2005 , 21:16  
Reply With Quote #14

Is there any way the teleport co-ords could be stored in the plugin or read from a separate ini file?

Basically we are trying to lose ADMINMOD from our server but the Admins wont give up two anti camper plugins that we have.

admin_prod <name> - Moves named player to centre point of map, with insulting csay message "<name> was given a shove into the Battle the Big Girly Camper"

and

admin_drop <name> same thing but drops them from the top of the map (fatal in most maps.. especially if u do it twice )

in the adminmod sma there are entries like this:

currentmap(MapName,MAX_NAME_LENGTH);

CheckMap = "dod_anzio";
if (streq(MapName,CheckMap)) {
x = -913;
y = 804;
z = -404;
}

so basically we had to go through the maps and do admin_userorigin at the point we wanted to chuck them to and edit the sma accordingly.

Your plugin has pretty much everything we need but it wont store the teleport position from map to map and teleporting without a stored location just moves them to 0,0,0 (which actually works fine in avalanche!)

One idea I had was that it could read it from the map.cfg then we would just add the teleport location there, it wouldnt matter if we lost the admin_drop one as we could just have prod but move the y up 30 or so from ground level to inflict some damage.

I have added the admin_prod.sma if you wanna have a look at that.


Colster
Attached Files
File Type: sma Get Plugin or Get Source (plugin_prod.sma - 864 views - 4.9 KB)
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v3x
Veteran Member
Join Date: Oct 2004
Location: US
Old 06-12-2005 , 12:44  
Reply With Quote #15

Never saw this before. I like.
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[SAS]==Colster==
Junior Member
Join Date: Dec 2004
Old 06-12-2005 , 13:25  
Reply With Quote #16

Marvellous innit, me posting adminmod plugins on here and ppl go and download them

...still no word on a port over though????
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Searanger
Junior Member
Join Date: Jun 2005
Old 06-29-2005 , 01:27  
Reply With Quote #17

this is nice but the eye teleporter gives no clip


why?
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lolipops
New Member
Join Date: Jul 2006
Old 07-28-2006 , 17:39   Re: Teleporter Technology -Various-
Reply With Quote #18

Ok hi ive been wondering when i download plugins (AMXMODX) where do i extract them to is it just the cstrike folder or the addons\amxmodx\plugins
folder ??????
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Lord_Destros
Veteran Member
Join Date: Jul 2004
Location: With stupid.
Old 07-28-2006 , 17:46   Re: Teleporter Technology -Various-
Reply With Quote #19

put the .amxx in the plugins folder
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lolipops
New Member
Join Date: Jul 2006
Old 07-30-2006 , 07:24   Re: Teleporter Technology -Various-
Reply With Quote #20

What Plugins folder, i have 2 the amxmod one or the one where you extract it to like your dedicated server one
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