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Wallhack Module


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kolya2142
Member
Join Date: Jun 2012
Old 06-01-2012 , 16:52   Re: Wallhack Module
Reply With Quote #211

Hello, I have lost players in some places, tf2.Do not see the players in some places.
sm exts list
Spoiler

sm plugins list
Spoiler

Last edited by kolya2142; 06-01-2012 at 16:53.
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GoD-Tony
Veteran Member
Join Date: Jul 2005
Old 06-03-2012 , 08:59   Re: Wallhack Module
Reply With Quote #212

Quote:
Originally Posted by kolya2142 View Post
Hello, I have lost players in some places, tf2.Do not see the players in some places.
Can you take a screenshot of a place that hides players with the anti-wallhack active?
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kolya2142
Member
Join Date: Jun 2012
Old 06-03-2012 , 10:03   Re: Wallhack Module
Reply With Quote #213

By some miracle the problem was resolved, but had this problem for about 3 months.
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checkster
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Join Date: Apr 2007
Location: Norway
Old 06-12-2012 , 12:52   Re: Wallhack Module
Reply With Quote #214

Will this module block materiahacks ? I wonder cause I've heard that sv_pure does not work on l4d2.
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TheAvengers2
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Join Date: Jul 2011
Old 06-12-2012 , 19:28   Re: Wallhack Module
Reply With Quote #215

The players data isn't transmitted when they are behind walls. So yes, this will block material hacks.
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blue zebra
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Join Date: Jun 2010
Old 06-12-2012 , 20:30   Re: Wallhack Module
Reply With Quote #216

Can someone show me a picture or a video from the wallhack module how works? I don't have any wallhack to try it, but on my servers seems, the wallhack module not works for me.
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TheAvengers2
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Join Date: Jul 2011
Old 06-12-2012 , 21:57   Re: Wallhack Module
Reply With Quote #217

The wall hack module doesn't process teammates. You can, however, test it against enemy bots. Simply enable sv_cheats and set r_drawothermodels to 2. Walk around corners back and forth and you'll see what it looks like. Alternatively, sit in spectator recording a real player. After you're done, play back the demo with r_drawothermodels 2 and you'll see what a wall hacker would see. This works because the visibility of the player is being sync'd to spectators in first person.

If you're too lazy or unable to do your own testing, then don't worry. GoD-Tony has plans to make videos demonstrating the features and effectiveness of various SMAC modules.

Last edited by TheAvengers2; 06-12-2012 at 22:06.
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GoD-Tony
Veteran Member
Join Date: Jul 2005
Old 06-13-2012 , 01:23   Re: Wallhack Module
Reply With Quote #218

Quote:
Originally Posted by checkster View Post
Will this module block materiahacks ? I wonder cause I've heard that sv_pure does not work on l4d2.
Yes it will (against special infected). sv_pure has issues with .vpk files and it's why I usually recommend running the anti-wallhack for that game, even on public servers.

Quote:
Originally Posted by blue zebra View Post
Can someone show me a picture or a video from the wallhack module how works? I don't have any wallhack to try it, but on my servers seems, the wallhack module not works for me.
One video that was posted a while back: https://forums.alliedmods.net/showpo...44&postcount=1
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Baron Rojo
Senior Member
Join Date: Dec 2011
Old 06-13-2012 , 20:24   Re: Wallhack Module
Reply With Quote #219

hello thx for this nice module, i must to report a problem on my server, when the bomb is dropped and one ct walks over it , the bombs dissapear. =/ how to fix it?
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TheAvengers2
BANNED
Join Date: Jul 2011
Old 06-13-2012 , 20:41   Re: Wallhack Module
Reply With Quote #220

This sounds like corrupt/outdated SDKHooks gamedata. Simply restarting the server should resolve the problem. If not, you may need to update the gamedata manually.

Last edited by TheAvengers2; 06-13-2012 at 20:42.
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