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Colored Spawn v1.2.2


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Plugin Info:     Modification:   ALL        Category:   General Purpose        Approver:   Brad (55)
fezh
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Join Date: Dec 2008
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Old 05-09-2009 , 21:16   Colored Spawn v1.2.2
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.: Description :.
This plugin allows to add glow to the players when they are spawning. It only take a few seconds, and yeah, CSDM like.

.: CVARs :.
amx_colored_spawn "1" - Enable/disable the plugin.
amx_spawn_color "255 180 0" - Set the glow color. Default Yellow.
amx_spawn_admin_color "255 255 255" - Same as previus, but it's only for admins.
amx_random_colors "0" - Allows to the plugin to set random colors. By default this option is disabled.
amx_color_amount "25" - Set the glow amount. The value should be between 0 and 255.
amx_color_time "4.0" - Set the time before the glow dissapears. It must be decimal, don't forget that.

.: Spawn Colors :.
Since the plugin is using RGB sistem, you'll need a little-know about RGB Colors if you want change something.

Examples:
amx_spawn_color "255 255 255" - White
amx_spawn_color "255 0 0" - Red
amx_spawn_color "0 255 0" - Green
amx_spawn_color "0 0 255" - Blue

NOTE: Since the version v1.1b the plugin includes random colors feature, so if you have it enabled, the custom colors would be useless.

.: Changelog :.
Code:
v1.0 - First Release.
v1.1 - Now plugin uses Fun rendering instead of Fakemeta, since it's more efficient.
v1.1b - Added a cvar to set random colors. Thanks xPaw!
v1.2 - Code optimized. Added admin spawn color.
v1.2.1 - Changed kRenderFxGlowShell with kRenderFxNone to remove the glow.
.: Screenshots :.
[IMG]http://img87.**************/img87/7059/coloredspawn.th.png[/IMG] [IMG]http://img2.**************/img2/3601/coloredspawnrandom.th.png[/IMG]
Attached Files
File Type: sma Get Plugin or Get Source (colored_spawn.sma - 3563 views - 2.2 KB)
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Last edited by fezh; 06-11-2009 at 13:52.
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AlejandroSk
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Old 05-09-2009 , 21:21   Re: Colored Spawn v1.0
Reply With Quote #2

Code:
fm_set_rendering
->
Code:
set_rendering
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fezh
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Old 05-09-2009 , 21:24   Re: Colored Spawn v1.0
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Yeah, I know fun rendering is more efficient than fakemeta, but it still not work for me.
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AlejandroSk
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Old 05-09-2009 , 22:57   Re: Colored Spawn v1.0
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What you mean whit not work?
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Exolent[jNr]
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Old 05-09-2009 , 23:22   Re: Colored Spawn v1.0
Reply With Quote #5

set_user_rendering() from the fun module should be used.
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Quote:
Originally Posted by xPaw View Post
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Starsailor
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Old 05-10-2009 , 01:10   Re: Colored Spawn v1.0
Reply With Quote #6

jeje i think i need credits
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Xellath
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Old 05-10-2009 , 04:48   Re: Colored Spawn v1.0
Reply With Quote #7

set_user_rendering() from the fun module works flawlessly, what are you talking about?

Remove the fm_* prefix and remove the stock, include fun, compile.
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Nextra
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Old 05-10-2009 , 05:19   Re: Colored Spawn v1.0
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I'd suggest to add glowing colors based on the team the player is on.
And you should probably clamp the color values.
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KadiR
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Old 05-10-2009 , 07:37   Re: Colored Spawn v1.0
Reply With Quote #9

nice plugin ;)

what about amx_spawn_admin_color ?
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fezh
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Old 05-10-2009 , 13:46   Re: Colored Spawn v1.0
Reply With Quote #10

Quote:
Originally Posted by Exolent[jNr] View Post
set_user_rendering() from the fun module should be used.
Quote:
Originally Posted by Xellath View Post
set_user_rendering() from the fun module works flawlessly, what are you talking about?

Remove the fm_* prefix and remove the stock, include fun, compile.
Code:
L 05/11/2009 - 20:40:29: [FUN] Invalid player 1
L 05/11/2009 - 20:40:29: [AMXX] Displaying debug trace (plugin "colored_spawn.amxx")
L 05/11/2009 - 20:40:29: [AMXX] Run time error 10: native error (native "set_user_rendering")
L 05/11/2009 - 20:40:29: [AMXX]    [0] colored_spawn.sma::event_player_spawn (line 32)
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