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Phantom mod 1.2


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Pop
Member
Join Date: Mar 2006
Old 03-25-2006 , 18:16  
Reply With Quote #11

Works good.

amx_phantom comes up as an unkown command, still functions properly though.
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v3x
Veteran Member
Join Date: Oct 2004
Location: US
Old 03-25-2006 , 21:06  
Reply With Quote #12

Please post the .sma seperately. Thanks.
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What am I doing these days? Well, I run my own Rust server. It's heavily modded. If you'd like to join, the ip is 167.114.101.67:28116

I also created a website called Rust Tools. It will calculate and tell you the raw amounts of resources needed to craft items.
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SlimDog
Junior Member
Join Date: Mar 2006
Location: Lithuania
Old 03-26-2006 , 01:11  
Reply With Quote #13

Quote:
Originally Posted by v3x
Please post the .sma seperately. Thanks.
Done.
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SlimDog
Junior Member
Join Date: Mar 2006
Location: Lithuania
Old 03-29-2006 , 10:58  
Reply With Quote #14

!!!UPDATED!!!

============================================= =
Change log
============================================= =
[x] Version 1.2
  • (+) Added Multilingual system.
============================================= =

Now working with Phantom's ultimate power.
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Soulseker
Senior Member
Join Date: Sep 2005
Old 05-19-2006 , 18:30  
Reply With Quote #15

not bad , not bad


-----------------------------------------------------------------------
das einzige was ich nicht mag is dieser starke glow mach es
doch lieber nen bissel dezenter und durchsichtiger
----------------------------------------------------------------------
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deniro
New Member
Join Date: May 2006
Old 05-30-2006 , 19:54  
Reply With Quote #16

is that plugin work correclty under linux?
there is no error message in log but i saw only one time on map that player become phantom almost at the end of round? and again 10 minutes after. plugin was loaded from begining.

amx_phantom command works but no changes.
/infofant works too.
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*<3*
Senior Member
Join Date: May 2006
Location: Denmark..
Old 06-04-2006 , 11:28  
Reply With Quote #17

Quote:
This plugin would add a lot of fun to your servers, by adding a superhero phantom to them. Phantom is mystical creature which has better powers then simple players... Phantom is randomly chosen in new raund. Only one phantom is chosen in new round. He helps his team to win the round. I created this mod because I was bored by all big mods like warcraft, matrix and wanted some little fun, which won't cardinally change the game...
is this somekind of superhero ? ^^
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hostage_rescue
Junior Member
Join Date: Oct 2006
Old 10-23-2006 , 18:41   Re: Phantom mod 1.2
Reply With Quote #18

This Mod is kinda cool. Goo job
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Rencky
Member
Join Date: Sep 2007
Old 10-18-2007 , 13:22   Re: Phantom mod 1.2
Reply With Quote #19

HI... installed it correctly...
put it in right place...added amx_phantom to amxx.cfg

when i type /infofant it shows the message...
when i type amx_phantom in console it turns on or off as you said...but when active nothing happens
even with 5 players, nothing happens...no-one gets the special abilities...
what am i doing wrong??
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jonnytracker
Junior Member
Join Date: Jun 2010
Old 07-12-2010 , 20:17   Re: Phantom mod 1.2
Reply With Quote #20

how can i remove the glow ?
and how can i make 5 phantom instead of one ?
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