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[TF2] Reject Spy-cicle


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t-mutant
Junior Member
Join Date: Aug 2010
Location: Russia, Novosibirsk
Old 04-16-2012 , 13:22   [TF2] Reject Spy-cicle
Reply With Quote #1

Since spy-cicle was released I found it pretty dangerous weapon on turbomod servers. Spyes became invulnerable to pyros and ballance was changed. It needs to be fixed. Could you please someone help me? It should be just one cvar to turn it on/off.
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ReFlexPoison
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Join Date: Jul 2011
Location: ☠☠☠
Old 04-16-2012 , 14:20   Re: [TF2] Reject Spy-cicle
Reply With Quote #2

Jut change the weapon to a regular knife or whatever with TF2ITems.

Last edited by ReFlexPoison; 04-16-2012 at 14:21.
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FudgePoly
Senior Member
Join Date: Jul 2011
Old 04-16-2012 , 14:27   Re: [TF2] Reject Spy-cicle
Reply With Quote #3

Just use the tNoUnlocksPls plugin in the "all weapons allowed by default" mode and block any weapon you feel is unbalanced.
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t-mutant
Junior Member
Join Date: Aug 2010
Location: Russia, Novosibirsk
Old 04-17-2012 , 10:16   Re: [TF2] Reject Spy-cicle
Reply With Quote #4

Thanks. But I can't find anything related to spy-cicle here. http://tracker.limetech.org/projects...items_game.txt
what should I write in tf2items.weapons.txt to reject spy-cicle?
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Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 04-17-2012 , 13:05   Re: [TF2] Reject Spy-cicle
Reply With Quote #5

Quote:
Originally Posted by t-mutant View Post
Thanks. But I can't find anything related to spy-cicle here. http://tracker.limetech.org/projects...items_game.txt
what should I write in tf2items.weapons.txt to reject spy-cicle?
Spy-cicle is item 649. Not sure how you can use tNoUnlocksPls to block that, though.
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Last edited by Powerlord; 04-17-2012 at 13:05.
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Mitchell
~lick~
Join Date: Mar 2010
Old 04-17-2012 , 13:07   Re: [TF2] Reject Spy-cicle
Reply With Quote #6

There has been over like 5 updates since that one was updated..
Heres a recent one:
Code:
        "649"
        {
            "name"    "The Spy-cicle"
            "first_sale_date"    "2011/12/19"
            "item_class"    "tf_weapon_knife"
            "craft_class"    "weapon"
            "craft_material_type"    "weapon"
            "capabilities"
            {
                "nameable"        "1"
                "can_gift_wrap"     "1"
                "can_craft_count"    "1"
            }
            "tags"
            {
                "can_deal_damage"            "1"
            }
            "show_in_armory"    "1"
            "item_type_name"    "#TF_Weapon_Knife"
            "item_name"    "#TF_SpyCicle"
            "item_description"    "#TF_SpyCicle_Desc"
            "item_slot"    "melee"
            "item_quality"    "unique"
            "propername"    "1"
            "min_ilevel"    "1"
            "max_ilevel"    "1"
            "item_logname"    "spy_cicle"
            "item_iconname"    "spy_cicle"
            "image_inventory"    "backpack/weapons/c_models/c_xms_cold_shoulder/c_xms_cold_shoulder"
            "image_inventory_size_w"        "128"
            "image_inventory_size_h"        "82"
            "attach_to_hands" "1"
            "model_player"    "models/weapons/c_models/c_xms_cold_shoulder/c_xms_cold_shoulder.mdl"
            "used_by_classes"
            {
                "spy"    "1"
            }
            "attributes"
            {
                "freeze backstab victim"
                {
                    "attribute_class"    "freeze_backstab_victim"
                    "value" "1"
                }                
                "silent killer"
                {
                    "attribute_class"    "set_silent_killer"
                    "value" "1"
                }
                "melts in fire"
                {
                    "attribute_class"    "melts_in_fire"
                    "value" "15"
                }
                "become fireproof on hit by fire"
                {
                    "attribute_class"    "become_fireproof_on_hit_by_fire"
                    "value" "2"
                }
                "set icicle knife mode"
                {
                    "attribute_class"    "set_weapon_mode"
                    "value" "3"
                }
            }
            "visuals"
            {
                "animation"
                {
                    "activity"        "ACT_VM_HITCENTER"
                    "replacement"        "ACT_MELEE_VM_HITCENTER"
                }

                "animation"
                {
                    "activity"        "ACT_VM_SWINGHARD"
                    "replacement"        "ACT_MELEE_VM_SWINGHARD"
                }

                "attached_particlesystem"
                {
                    "system"    "xms_icicle_idle"
                    "attachment" "bip_middle_0_R"
                }

                "sound_melee_miss"        ""
                "sound_melee_hit"        ""
                "sound_melee_hit_world"    "Icicle.HitWorld"
            }
            "mouse_pressed_sound"    "ui/item_knife_small_pickup.wav"
            "drop_sound"        "ui/item_light_gun_drop.wav"
        }
Mitchell is offline
Dr. McKay
Sir Dr. SourceMod Plugin Approver Esq. Ltd. M.D. PhD
Join Date: Aug 2011
Location: Atlantis
Old 04-17-2012 , 17:16   Re: [TF2] Reject Spy-cicle
Reply With Quote #7

Adapted from CowBlock.

It simply removes the spy-cicle on inventory application and prints a notice to chat. I'm sure someone can incorporate TF2Items to give the client a default knife instead.
Attached Files
File Type: sp Get Plugin or Get Source (iceblock.sp - 315 views - 968 Bytes)
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t-mutant
Junior Member
Join Date: Aug 2010
Location: Russia, Novosibirsk
Old 04-20-2012 , 02:32   Re: [TF2] Reject Spy-cicle
Reply With Quote #8

thanks guys! works great.
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