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FrostNades


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Mordekay
Squirrel of Fortune
Join Date: Apr 2006
Location: Germany
Old 02-02-2008 , 02:52   Re: FrostNades
Reply With Quote #101

Type "amxx" list into the serverconsole. It should print out why it doesn't loa.
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Proz
AlliedModders Donor
Join Date: Apr 2005
Old 02-04-2008 , 10:52   Re: FrostNades
Reply With Quote #102

How do I do if I dont want the frostnade to take damage to the enemy.
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Mordekay
Squirrel of Fortune
Join Date: Apr 2006
Location: Germany
Old 02-04-2008 , 12:05   Re: FrostNades
Reply With Quote #103

fn_maxdamage (default 20.0) - the damage done at the center of the blast
fn_mindamage (default 1.0) - the damage done at the edge of the blast

Set both to 0 in your amxx.cfg
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sepe
New Member
Join Date: Feb 2008
Old 02-18-2008 , 16:37   Re: FrostNades
Reply With Quote #104

´´

Last edited by sepe; 02-18-2008 at 16:46.
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RoCSana
Junior Member
Join Date: Jan 2008
Location: HD
Old 02-23-2008 , 13:07   Re: FrostNades
Reply With Quote #105

I found a bug.If you give smoke [ FrostNades ON ] in ten seconds of hide , CT entertain SPEED.Why? PLSSS help me . Thank YOU [ sorry for my bad en ]
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Edgar Allen
New Member
Join Date: Jan 2008
Old 03-04-2008 , 01:22   Re: FrostNades
Reply With Quote #106

Some of our regulars were being dropped right after SteamID validation when they tried to connect to our server. The client gets no reported errors just a silent crash to the desktop. It started about a month and a half ago for a few of them. A few stated that it started after a steam update. But I don't know if that has anything to do with it.
We tracked it to this plugin. As soon as we disabled it, the problems ceased. It seemed pretty random for who it dropped. Only 5 or so regulars of the many had issues.

Sadly I don't have any more info, I didn't have the problem myself... No one reported any errors in any logs or anything. One of them totally deleted his counter-strike and reinstalled from scratch and still had the problems, so it doesn't seem to be a missing sound file or anything.
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turnip11
Junior Member
Join Date: Mar 2008
Old 03-12-2008 , 00:20   Re: FrostNades
Reply With Quote #107

I use the mod Hide N Seek on my server and FrostNades are a huge part of this mod in my perspective, but after sometimes you go stay perma slow i guess some people call it or you can go perma fast and the only way to stop this is with a honey block. Is there some kind of script or something that can be done to stop this?
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micke1101
Veteran Member
Join Date: Jan 2008
Location: Banned-town
Old 03-16-2008 , 15:03   Re: FrostNades
Reply With Quote #108

ok i have hide n seek and people get there frost nades and there look like frost nades should (blue-green tale) but no one can frozen is it wrong with my cvars?
Code:
fn_on 1 - toggle this addon on and off
fn_hitself 1 - if a user can hit himself with his own frost grenades
fn_los (default 0) - if line of sight between the grenade and the player hit is required for any of the effects
fn_maxdamage (default 20.0) - the damage done at the center of the blast
fn_mindamage (default 1.0) - the damage done at the edge of the blast
fn_override 1(default 1) - if frost grenades completely override smoke grenades. if 0, you must purchase a frost grenade seperately by typing /fn or /frostnade, and smoke grenades work as usual if purchased through the buy menu.
fn_price 0(default 300) - how much a frost grenade costs if not using override
fn_chill_maxchance (default 100) - percentage of being chilled at the center of the blast
fn_chill_minchance (default 100) - percentage of being chilled at the edge of the blast
fn_chill_duration (default 8) - how long, in seconds, a player is chilled
fn_chill_speed (default 60) - percentage of regular speed when chilled
fn_freeze_maxchance (default 100) - percentage of being frozen at the center of the blast
fn_freeze_minchance (default 40) - percentage of being frozen at the edge of the blast
fn_freeze_duration (default 4) - how long, in seconds, a player is frozen
edit
it was the deafault text that messed up everything

Last edited by micke1101; 03-16-2008 at 15:21.
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fr3akY
Junior Member
Join Date: Aug 2007
Old 03-17-2008 , 05:29   Re: FrostNades
Reply With Quote #109

Quote:
Originally Posted by turnip11 View Post
I use the mod Hide N Seek on my server and FrostNades are a huge part of this mod in my perspective, but after sometimes you go stay perma slow i guess some people call it or you can go perma fast and the only way to stop this is with a honey block. Is there some kind of script or something that can be done to stop this?

100% agree
Good plugin but bugged.

So i cant use it on my servers.
Shit happens
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gummybear
Member
Join Date: Mar 2008
Location: Singapore
Old 03-25-2008 , 13:14   Re: FrostNades
Reply With Quote #110

How do i change the frostnade slot to the flashbang slot instead of SMOKEgrenade slot?
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