Getting a spam of these errors.
Code:
L 02/07/2012 - 00:15:03: SourceMod error session started
L 02/07/2012 - 00:15:03: Info (map "c6m3_port") (file "errors_20120207.log")
L 02/07/2012 - 00:15:03: [SM] Native "GetClientTeam" reported: Client 8 is not in game
L 02/07/2012 - 00:15:03: [SM] Displaying call stack trace for plugin "l4d2healthglow.smx":
L 02/07/2012 - 00:15:03: [SM] [0] Line 214, healthglow.sp::_HG_UpdateGlow_Victim_Event()
L 02/07/2012 - 00:15:03: [SM] Native "GetClientTeam" reported: Client 8 is not in game
L 02/07/2012 - 00:15:03: [SM] Displaying call stack trace for plugin "l4d2healthglow.smx":
L 02/07/2012 - 00:15:03: [SM] [0] Line 214, healthglow.sp::_HG_UpdateGlow_Victim_Event()
L 02/07/2012 - 00:15:03: [SM] Native "GetClientTeam" reported: Client 8 is not in game
L 02/07/2012 - 00:15:03: [SM] Displaying call stack trace for plugin "l4d2healthglow.smx":
L 02/07/2012 - 00:15:03: [SM] [0] Line 214, healthglow.sp::_HG_UpdateGlow_Victim_Event()
L 02/07/2012 - 00:15:03: [SM] Native "GetClientTeam" reported: Client 8 is not in game
L 02/07/2012 - 00:15:03: [SM] Displaying call stack trace for plugin "l4d2healthglow.smx":
L 02/07/2012 - 00:15:03: [SM] [0] Line 214, healthglow.sp::_HG_UpdateGlow_Victim_Event()
L 02/07/2012 - 00:15:03: [SM] Native "GetClientTeam" reported: Client 8 is not in game
L 02/07/2012 - 00:15:03: [SM] Displaying call stack trace for plugin "l4d2healthglow.smx":
L 02/07/2012 - 00:15:03: [SM] [0] Line 214, healthglow.sp::_HG_UpdateGlow_Victim_Event()
L 02/07/2012 - 00:15:03: [SM] Native "GetClientTeam" reported: Client 8 is not in game
L 02/07/2012 - 00:15:03: [SM] Displaying call stack trace for plugin "l4d2healthglow.smx":
L 02/07/2012 - 00:15:03: [SM] [0] Line 214, healthglow.sp::_HG_UpdateGlow_Victim_Event()
L 02/07/2012 - 00:15:03: [SM] Native "GetClientTeam" reported: Client 8 is not in game
L 02/07/2012 - 00:15:03: [SM] Displaying call stack trace for plugin "l4d2healthglow.smx":
L 02/07/2012 - 00:15:03: [SM] [0] Line 214, healthglow.sp::_HG_UpdateGlow_Victim_Event()
L 02/07/2012 - 00:15:03: [SM] Native "GetClientTeam" reported: Client 8 is not in game
L 02/07/2012 - 00:15:03: [SM] Displaying call stack trace for plugin "l4d2healthglow.smx":
L 02/07/2012 - 00:15:03: [SM] [0] Line 214, healthglow.sp::_HG_UpdateGlow_Victim_Event()
L 02/07/2012 - 00:15:16: [SM] Native "GetClientTeam" reported: Client 8 is not in game
L 02/07/2012 - 00:15:16: [SM] Displaying call stack trace for plugin "l4d2healthglow.smx":
L 02/07/2012 - 00:15:16: [SM] [0] Line 214, healthglow.sp::_HG_UpdateGlow_Victim_Event()
L 02/07/2012 - 00:15:16: [SM] Native "GetClientTeam" reported: Client 8 is not in game
L 02/07/2012 - 00:15:16: [SM] Displaying call stack trace for plugin "l4d2healthglow.smx":
L 02/07/2012 - 00:15:16: [SM] [0] Line 214, healthglow.sp::_HG_UpdateGlow_Victim_Event()
L 02/07/2012 - 00:15:17: [SM] Native "GetClientTeam" reported: Client 10 is not in game
L 02/07/2012 - 00:15:17: [SM] Displaying call stack trace for plugin "l4d2healthglow.smx":
L 02/07/2012 - 00:15:17: [SM] [0] Line 214, healthglow.sp::_HG_UpdateGlow_Victim_Event()
L 02/07/2012 - 00:15:17: [SM] Native "GetClientTeam" reported: Client 10 is not in game
L 02/07/2012 - 00:15:17: [SM] Displaying call stack trace for plugin "l4d2healthglow.smx":
L 02/07/2012 - 00:15:17: [SM] [0] Line 214, healthglow.sp::_HG_UpdateGlow_Victim_Event()
L 02/07/2012 - 00:15:18: [SM] Native "GetClientTeam" reported: Client 10 is not in game
L 02/07/2012 - 00:15:18: [SM] Displaying call stack trace for plugin "l4d2healthglow.smx":
L 02/07/2012 - 00:15:18: [SM] [0] Line 214, healthglow.sp::_HG_UpdateGlow_Victim_Event()
L 02/07/2012 - 00:15:18: [SM] Native "GetClientTeam" reported: Client 10 is not in game
L 02/07/2012 - 00:15:18: [SM] Displaying call stack trace for plugin "l4d2healthglow.smx":
L 02/07/2012 - 00:15:18: [SM] [0] Line 214, healthglow.sp::_HG_UpdateGlow_Victim_Event()
L 02/07/2012 - 00:15:18: [SM] Native "GetClientTeam" reported: Client 11 is not in game
L 02/07/2012 - 00:15:18: [SM] Displaying call stack trace for plugin "l4d2healthglow.smx":
L 02/07/2012 - 00:15:18: [SM] [0] Line 214, healthglow.sp::_HG_UpdateGlow_Victim_Event()
L 02/07/2012 - 00:15:18: [SM] Native "GetClientTeam" reported: Client 11 is not in game
L 02/07/2012 - 00:15:18: [SM] Displaying call stack trace for plugin "l4d2healthglow.smx":
L 02/07/2012 - 00:15:18: [SM] [0] Line 214, healthglow.sp::_HG_UpdateGlow_Victim_Event()
L 02/07/2012 - 00:15:26: [SM] Native "GetClientTeam" reported: Client 11 is not in game
L 02/07/2012 - 00:15:26: [SM] Displaying call stack trace for plugin "l4d2healthglow.smx":
L 02/07/2012 - 00:15:26: [SM] [0] Line 214, healthglow.sp::_HG_UpdateGlow_Victim_Event()
L 02/07/2012 - 00:16:11: [SM] Native "GetClientTeam" reported: Client 11 is not in game
L 02/07/2012 - 00:16:11: [SM] Displaying call stack trace for plugin "l4d2healthglow.smx":
L 02/07/2012 - 00:16:11: [SM] [0] Line 214, healthglow.sp::_HG_UpdateGlow_Victim_Event()
L 02/07/2012 - 00:16:51: [SM] Native "KillTimer" reported: Invalid timer handle b6404c7 (error 1)
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