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Bomb Countdown HUD Timer


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SAMURAI16
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Join Date: Sep 2006
Old 02-17-2007 , 05:50   Re: Bomb CoutHUD Timer
Reply With Quote #11

- updated
I re-added CSX module because with events i got some problems
Xanimos, with your code doesen't works anyway, now i fixed, works 100 % perfect i tested on a server with 10 players and i played 4-5 rounds to be sure if don't have problems

@connorr miscsstats from amx 2006.3 it's buggy because on most server it's changed the mp_c4timer cvar to 45 seconds.
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ZerroQ
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Join Date: Jun 2006
Location: European Union: Latvia
Old 02-17-2007 , 06:14   Re: Bomb CoutHUD Timer
Reply With Quote #12

hey, you've done really gr8t job man, just the thing i was requesting to
Thanks dude!


EDIT: Hey it's great, but why doest it go into "-1" till "-9" ?
Why doesn't it just show the timer till the explosion as the explosion would be on number 0 (zero) ?
as, 3 ... 2.... 1.... boom ?!!!
EDIT2: Ohh understood, mp_c4timer has to be set "45" sec.
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Last edited by ZerroQ; 02-17-2007 at 06:35. Reason: Question!
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manchimocyrus
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Join Date: Nov 2006
Location: Vitan
Old 02-17-2007 , 08:28   Re: Bomb CountHUD Timer
Reply With Quote #13

Gj man. Work fine 100 % i tested on my server.
Thanks man. +Karma.
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Karmisko
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Join Date: Feb 2007
Old 02-17-2007 , 10:19   Re: Bomb CountHUD Timer
Reply With Quote #14

Edit:
Now its working, in my test serwer.J no see bugs .Very very nice Samuraj! karma men+++

Last edited by Karmisko; 02-17-2007 at 10:24.
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FIF-PhoeniX
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Join Date: Jan 2007
Old 02-19-2007 , 18:45   Re: Bomb CountHUD Timer
Reply With Quote #15

looks good...imma gonna try it. +karma
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Join Date: Aug 2005
Location: Decapod 10
Old 02-20-2007 , 00:03   Re: Bomb CountHUD Timer
Reply With Quote #16

use pcvar, b_planted=false on explode/defuse. try xanimos' way again.
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SAMURAI16
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Old 02-20-2007 , 06:50   Re: Bomb CountHUD Timer
Reply With Quote #17

News:
1) I created a new plugin version without CSX for who have an old amxx version
Updates:
- I updated both versions with pcvars
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Join Date: Aug 2005
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Old 02-20-2007 , 19:30   Re: Bomb CountHUD Timer
Reply With Quote #18

no point in doing this
Code:
mp_timec4 = get_pcvar_num(pointnum)
everywhere if you're only using it in one function.
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SAMURAI16
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Old 02-21-2007 , 09:08   Re: Bomb CountHUD Timer
Reply With Quote #19

and how should look ? to make with pcvars, because i used Xanimos's indicates

Last edited by SAMURAI16; 02-21-2007 at 09:30.
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moi
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Join Date: Feb 2007
Old 02-21-2007 , 13:10   Re: Bomb CountHUD Timer
Reply With Quote #20

gj
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