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TF2 Crash - server_srv.so!CStudioHdr::GetSharedPoseParame ter(int, int)


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Fearts
ferts of daeth
Join Date: Oct 2008
Old 10-23-2017 , 01:48   Re: TF2 Crash - https://crash.limetech.org/ylutzlnrzver
Reply With Quote #11

I'm not 100% on this but I have been able to last 2 hours now on multiple servers that were crashing by blocking the Thermal Thruster from being used.
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Last edited by Fearts; 10-23-2017 at 01:49.
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CrazyHackGUT
AlliedModders Donor
Join Date: Feb 2016
Location: Izhevsk, Russia
Old 10-23-2017 , 11:20   Re: TF2 Crash - https://crash.limetech.org/ylutzlnrzver
Reply With Quote #12

I wrote for myself plugin which blocks Thermal Thruster spawning.
Requires TF2Items extension.
Attached Files
File Type: smx Block_ThermalThruster.smx (3.8 KB, 197 views)
File Type: sp Get Plugin or Get Source (Block_ThermalThruster.sp - 199 views - 270 Bytes)

Last edited by CrazyHackGUT; 10-23-2017 at 11:21. Reason: Uploaded plugin on forum.
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 10-24-2017 , 05:10   Re: TF2 Crash - https://crash.limetech.org/ylutzlnrzver
Reply With Quote #13

It doesn't look like this was fixed by the 4197184 update, I can see crashes on Throttle with the new version number.
The incidences do seem to have dropped significantly, but I think that is probably just people blocking the weapon.
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Last edited by asherkin; 10-24-2017 at 05:33.
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Dagothur
Member
Join Date: Dec 2014
Old 10-25-2017 , 19:52   Re: TF2 Crash - https://crash.limetech.org/ylutzlnrzver
Reply With Quote #14

Quote:
We're working on a mandatory update for Team Fortress 2. It should be ready soon. The notes for the update are below.

-Eric

-----------------------------------

- Fixed the firing speed for the Pretty Boy's Pocket Pistol (now faster)
- Fixed a client/server crash related to contracts
- Fixed a server crash related to taunting
- Updated The Dragon's Fury such that extinguishing a teammate will return 20 health to the Pyro, matching other flamethrowers
- Abandon/disconnect dialogs now show controller hint icons when Steam Controller is active
- Removed trade restrictions from the Prinny items
Possibly this.
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Dagothur
Member
Join Date: Dec 2014
Old 11-02-2017 , 16:24   Re: TF2 Crash - https://crash.limetech.org/ylutzlnrzver
Reply With Quote #15

I'm still getting this crash - were any of you able to eliminate it?
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dedimark
Senior Member
Join Date: Jul 2015
Location: London
Old 11-10-2017 , 15:19   Re: TF2 Crash - https://crash.limetech.org/ylutzlnrzver
Reply With Quote #17

Block_ThermalThruster.smx enabled

https://crash.limetech.org/n3kuoy3y57ju

still crashing any ideas?
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jillchang917
Member
Join Date: Dec 2017
Old 12-12-2017 , 09:29   Re: TF2 Crash - https://crash.limetech.org/ylutzlnrzver
Reply With Quote #18

Quote:
Originally Posted by CrazyHackGUT View Post
I wrote for myself plugin which blocks Thermal Thruster spawning.
Requires TF2Items extension.
I still get the crashes too from this error on accelerator.
I tried using that plugin to disable thruster, but it doesn't seem to block the weapon.

EDIT* I ended up using one of the plugins here to disable it, but it kept crashing with the same error. Tried disabling pyro class altogether and didn't work and crashes with same error still.

Last edited by jillchang917; 12-14-2017 at 08:01.
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jillchang917
Member
Join Date: Dec 2017
Old 12-12-2017 , 23:06   Re: TF2 Crash - https://crash.limetech.org/ylutzlnrzver
Reply With Quote #19

An update, I disabled pyro class to check, but now I get this error:
"Bad field in entity!!"
and happens right before "round_start"
and server crashes.

I was wondering if this was related in some way?
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Dagothur
Member
Join Date: Dec 2014
Old 12-17-2017 , 14:49   Re: TF2 Crash - https://crash.limetech.org/ylutzlnrzver
Reply With Quote #20

This is still ongoing for me - https://crash.limetech.org/gj5e5esjbuyx

I've resorted to replacing the items added in the update (Thermal Thruster, Gas Passer, Dragon's Fury, Hot Hand and the heavy's Banana sandvich) with stock weapons when they're given to clients.

As well, when one of the new taunts spawns its scene entity and/or taunt prop entity I destroy them.

I'm hoping this will prevent the crash but am skeptical.
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