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[CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 4-Jul-2022)


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REZOR45301
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Join Date: Nov 2021
Old 11-10-2021 , 13:14   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 13-Sep-2021)
Reply With Quote #581

Quote:
Originally Posted by Oylsister View Post
mp_maxmoney 10000
Hello, can you please fix the bug, "[ZR] The mother zombie infection cycle has been reset."
no matter what he does, he still writes to the chat and does not infect in a circle. I would like that without this cycle at all
p.s English from the translator, if that excuse me)
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Oylsister
Senior Member
Join Date: Aug 2019
Location: KhonKaen, Thailand
Old 11-15-2021 , 02:52   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 13-Sep-2021)
Reply With Quote #582

Quote:
Originally Posted by REZOR45301 View Post
Hello, can you please fix the bug, "[ZR] The mother zombie infection cycle has been reset."
no matter what he does, he still writes to the chat and does not infect in a circle. I would like that without this cycle at all
p.s English from the translator, if that excuse me)
That sound like you testing alone or having Infection minimum before start game. Your server probably be fine when you have like many player on the server.
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REZOR45301
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Join Date: Nov 2021
Old 11-23-2021 , 13:39   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 13-Sep-2021)
Reply With Quote #583

Quote:
Originally Posted by Oylsister View Post
That sound like you testing alone or having Infection minimum before start game. Your server probably be fine when you have like many player on the server.
yes, an average of 8-15 people play. is this enough so that the cycle is not interrupted? it's better to just cut it out, without this it's not clear what the chips were better for, or make the "turn on - off" line in the config for convenience. can you do that for me? I think many would appreciate it)
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McTavish
Senior Member
Join Date: May 2021
Old 12-09-2021 , 13:35   Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
Reply With Quote #584

Quote:
Originally Posted by Franc1sco View Post
In the config files only you need to add the default downloads (if you use CS:GO) -> https://github.com/Franc1sco/sm-zomb.../downloads.txt

And unzip the "Download content.zip"
Hello Can You Help me with something please ! , I have this i want to add Admin Human , Admin Zombie With Flag A if you can help me please

[MODEL_CONFIG]
HUMAN_MODEL = roz_xmas_player1 , roz_xmas_player2 ,
ZOMBIE_ORIGIN_MODEL = tank_zombi_origin
ZOMBIE_HOST_MODEL = tank_zombi_host
ZOMBIE_CLAW_MODEL = models/zombie_escape/v_knife_tank_zombi.mdl
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Oylsister
Senior Member
Join Date: Aug 2019
Location: KhonKaen, Thailand
Old 12-11-2021 , 10:58   Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
Reply With Quote #585

Quote:
Originally Posted by McTavish View Post
Hello Can You Help me with something please ! , I have this i want to add Admin Human , Admin Zombie With Flag A if you can help me please

[MODEL_CONFIG]
HUMAN_MODEL = roz_xmas_player1 , roz_xmas_player2 ,
ZOMBIE_ORIGIN_MODEL = tank_zombi_origin
ZOMBIE_HOST_MODEL = tank_zombi_host
ZOMBIE_CLAW_MODEL = models/zombie_escape/v_knife_tank_zombi.mdl
in playerclasses.txt you can use "sm_flags" "a" on the class that you want
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kukyoungkun
New Member
Join Date: Oct 2021
Old 12-22-2021 , 12:43   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 13-Sep-2021)
Reply With Quote #586

How can i add server-side custom weapons on css version?
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Ksenaksis
Junior Member
Join Date: Nov 2018
Old 02-06-2022 , 13:39   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 13-Sep-2021)
Reply With Quote #587

Help, the problem when infecting survivors remains survivors, there is a classfix
What could be causing this error?

L 02/06/2022 - 21:216: [SM] Exception reported: Weapon 383 is not owned by client 4
L 02/06/2022 - 21:216: [SM] Blaming: zombiereloaded.smx
L 02/06/2022 - 21:216: [SM] Call stack trace:
L 02/06/2022 - 21:216: [SM] [0] CS_DropWeapon
L 02/06/2022 - 21:216: [SM] [1] Line 830, zr/weapons/weapons.inc::WeaponsForceClientDrop
L 02/06/2022 - 21:216: [SM] [2] Line 849, zr/weapons/weapons.inc::WeaponsRemoveClientGrenades
L 02/06/2022 - 21:216: [SM] [3] Line 933, zr/weapons/weapons.inc::WeaponsRemoveAllClientWeapons
L 02/06/2022 - 21:216: [SM] [4] Line 777, zr/infect.inc::InfectHumanToZombie
L 02/06/2022 - 21:216: [SM] [5] Line 351, zr/infect.inc::InfectOnClientHurt
L 02/06/2022 - 21:216: [SM] [6] Line 246, zr/event.inc::EventPlayerHurt
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EE171799845
Member
Join Date: Mar 2022
Old 03-11-2022 , 13:16   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 13-Sep-2021)
Reply With Quote #588

Sorry, I'm a novice and can't program at all. Now I'm using your [CS: go / Cs: S] release: Zombie: released franug Edition (updated 13-sep-2021) plug-in. I've encountered a problem. I modified the server's (items_game. Txt) file and the number of bullets of weapons. Then there will be a problem that the server is inconsistent with the pure server's client, I don't know how to modify the number of bullets in the server weapon without such a problem. Thank you
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EE171799845
Member
Join Date: Mar 2022
Old 03-19-2022 , 12:49   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 13-Sep-2021)
Reply With Quote #589

It seems that the plug-in that pushes the item won't work

Unknown command "sv_turbophysics"
Unknown command "phys_pushscale"
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EE171799845
Member
Join Date: Mar 2022
Old 03-19-2022 , 13:33   Re: [CS:GO/CS:S] Release: Zombie:Reloaded Franug edition (Updated 13-Sep-2021)
Reply With Quote #590

Server display
Unknown command "zr_classes_csgo_knockback_boost"
Unknown command "sv_turbophysics"
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