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Sm_Skinchooser


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theflange
Member
Join Date: Feb 2012
Location: durham
Old 08-02-2012 , 06:30   Re: Sm_Skinchooser
Reply With Quote #1251

thanks for the links great resource

I don't use the skins.ini because I run deathmatch.
I use skins_dm.ini
here is my ini file
can't find any reference to !models in the logs, going to do a few tests to see if I can get it to show

Last edited by theflange; 08-02-2012 at 13:24. Reason: removed config file
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amohanlall32
SourceMod Donor
Join Date: Sep 2009
Location: Female
Old 08-02-2012 , 09:39   Re: Sm_Skinchooser
Reply With Quote #1252

Are you aware that removing the part of the config that says "DO NOT REMOVE!!" can cause the menu to break? You cannot remove "Team2" this controls the skins that the CTs get. Just distribute some of the skins from "Team1" (T skins) into the "Team2" menu and you should be good to go.

Code:
"Models"
{
	"Public Models"
	{
		"admin" ""
		"Team1"
		{
			"spawn"
			{
				"path" "models\spawn\slow.mdl"
			}
			"predator"
			{
				"path" "models\predator.mdl"
			}
			"renamon"
			{
				"path" "models\renamon.mdl"
			}
			"homer"
			{
				"path" "models\player\climber\homer.mdl"
			}
			"Charlie"
			{
				"path" "models\charlie\charlie_ref.mdl"
			}
			"robocop"
			{
				"path" "models\robocop\slow.mdl"
			}
			"stormtrooper"
			{
				"path" "models\player\slow\stormtrooper\slow_stormtr ooper.mdl"
			}
			"sonic"
			{
				"path" "models\characters\sh\sonic.mdl"
			}
			"knuckles"
			{
				"path" "models\characters\sh\knuckles.mdl"
			}
			"alien"
			{
				"path" "models\player\slow\fallout_3\alien\slow. mdl"
			}
			"lara"
			{	
				"path" "models\player\lara_cr.mdl"
			}
			"Alex"
			{
				"path" "models\hostitron\alyx_naked\alyx_naked.m dl"
			}
			"max"
			{	
				"path" "models\player\slow\sam_and_max\max\slow_v2.m dl"
			}
			"Yoda"
			{
				"path" "models\player\b4p\b4p_yoda.mdl"
			}
			"Darth"
			{
				"path" "models\player\b4p\b4p_vader.mdl"
			}
			"Jawa"
			{
				"path" "models\player\b4p\b4p_jawa.mdl"
			}
			"superman"
			{
				"path" "models\superman\slow_pub.mdl"
			}
			"batman"
			{
				"path" "models\player\slow\jamis\mkvsdcu\batman\slow _pub_v2.mdl"
			}
			"flash"
			{
				"path" "models\player\slow\jamis\mkvsdcu\flash\slow_ pub.mdl"
			}
			"catwoman"
			{
				"path" "models\catwoman\slow_dark_pub_v2.mdl"
			}
			"wolverine"
			{
				"path" "models\wolverine\slow.mdl"
			}
			"fox"
			{
				"path" "models\fox_mccloud\fox_mccloud.mdl"
			}
			"zombie"
			{
				"path" "models\zombie_soldier.mdl"
			}	
		}
		"Team2"
		{
			"Model Name"
			{
				"path"	"modelpath"
			}
		}
	}
}
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theflange
Member
Join Date: Feb 2012
Location: durham
Old 08-02-2012 , 13:00   Re: Sm_Skinchooser
Reply With Quote #1253

I'm unsure what you mean, I've no idea what a CT is, I don't ever run team anything just single player deathmatch. I've always removed the "team" stuff for that reason. What impact should I expect when I enable this function? will players have to start choosing a team even though there isn't one?
Sorry but I don't do code, I can however follow instructions.
I'm desperate not to screw up this mod apart from the !models it does everything I've wanted for months.
At the moment joining players are given the default skin (homer) and the menu option using escape key which gives them the choice of "public models" or "none" or "exit" this is only available for a short time and then becomes available again at map change 15 mins.

Last edited by theflange; 08-02-2012 at 13:06.
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amohanlall32
SourceMod Donor
Join Date: Sep 2009
Location: Female
Old 08-02-2012 , 13:15   Re: Sm_Skinchooser
Reply With Quote #1254

Sorry, I was not aware you meant you were running the hl2dm version. I downloaded and took a look at the skins_dm file and all looks good on your end.

However, (I'm not sure about the file structure for h2ldm servers), but if there is one, in the cfg/sourcemod folder there should be a sm_skinchooser_h2ldm.cfg. In there check this setting:

Code:
sm_skinchooser_adminonly
That should be 0 since you have all public skins. Check that out and make sure it's set to 0.
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theflange
Member
Join Date: Feb 2012
Location: durham
Old 08-02-2012 , 13:22   Re: Sm_Skinchooser
Reply With Quote #1255

sm_skinchooser_adminonly is indeed set to 0

so let's try again, does anyone run this mod on a deathmatch server?
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andi67
Veteran Member
Join Date: Mar 2007
Location: Somewhere near you!!!
Old 08-02-2012 , 13:29   Re: Sm_Skinchooser
Reply With Quote #1256

Quote:
thanks for the links great resource

I don't use the skins.ini because I run deathmatch.
I use skins_dm.ini
here is my ini file
can't find any reference to !models in the logs, going to do a few tests to see if I can get it to show
Quote:
It's working brilliantly but just noticed that !models doesn't bring up the menu anymore (everything else works perfect), anyone else had this and fixed it?

css models don't animate in deathmatch, not sure if anyone else but me runs a deathmatch server with models? if you do where do you get your models from?

sorry for posting here.
What game are you now running , CSS with DM or HL2DM ?

Edit: Assuming your running HL2DM I di a quick test on it and "!models" is working correctly , so please post a full sm_plugins list so we can take a look if some other plugins are conflicting with sm_skinchooser , also CSS-Models are not HL2-Models they work differant.................
__________________
Waiting for HL3,Day of Defeat3 ,but will it ever come? So I'm gonna play COD WW2.>>>>SM_SKINCHOOSER<<<<
>>You need Models for DODS/CSS/CSGO , than click here!!!<<

Last edited by andi67; 08-02-2012 at 14:05.
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andi67
Veteran Member
Join Date: Mar 2007
Location: Somewhere near you!!!
Old 08-02-2012 , 14:53   Re: Sm_Skinchooser
Reply With Quote #1257

Code:
Originally Posted by soulreaper1o1  
hello, 
the plugin is working perfectly for me. I would just like a few edits on the plugin.
 
1st. when the players chooses the skin, the view changes to thirdperson for 3 seconds and then returns back to firstperson
 
2nd. A chat command (like !skins) that would allow access to the skin menu, incase the player decides to change his skin
 
I would very much appreciate if someone would take the time and do the edits
 
Best Regards,
Soul Reaper
So here is a new version with your request for the thirdpersonview(only tested on DODS but should work in CSS too).

Changes:

Added new cvar "sm_skinchooser_specmode" , this sets players on spawn for a time you can define with "sm_skinchooser_specmode_time" in the thirdpersonmode.
.
Also changed some cvars from 1 to 0 by default:

sm_skinchooser_skinbots from 1 to 0( 0 is now default)
sm_skinchooser_playerspawntimer 1 to 0 (0 is now default)
sm_skinchooser_forceplayerskin 1 to 0(0 is now default)

Note!!!

This is not a official Release I only will bring it to the entire post if some of you will report back that it is working correctly , Attachment will be removed in 2 Days!!!
__________________
Waiting for HL3,Day of Defeat3 ,but will it ever come? So I'm gonna play COD WW2.>>>>SM_SKINCHOOSER<<<<
>>You need Models for DODS/CSS/CSGO , than click here!!!<<

Last edited by andi67; 08-05-2012 at 09:12.
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theflange
Member
Join Date: Feb 2012
Location: durham
Old 08-02-2012 , 19:31   Re: Sm_Skinchooser
Reply With Quote #1258

I'm sorry if I haven't made it clear that I run HL2 deathmatch it's because I have no knowledge of CSS. I've been running my 2 servers since 2005 and didn't realise that there was any other deathmatch!!!
I didn't want to make a big deal of this I'm just very greatful for the work you've done and my players only have to wait for the map change to be able to change model (15 mins)
I presume that the problems I have had with models not animating stem from this CSS thing, I can report that every model (and they are not all running at the moment) animates correctly, My collection has taken many months to find and upload correctly, as there doesn't seem to be an HL2DM resource for models!!!
my plugins are:- (included meta list)
SMAC] This server is protected by SourceMod Anti-Cheat.
] sm plugins
"Anti-Flood" (1.4.0-dev) by AlliedModders LLC
"Admin File Reader" (1.4.0-dev) by AlliedModders LLC
"Basic Ban Commands" (1.4.0-dev) by AlliedModders LLC
"Admin Help" (1.4.0-dev) by AlliedModders LLC
"Basic Chat" (1.4.0-dev) by AlliedModders LLC
"Admin Menu" (1.4.0-dev) by AlliedModders LLC
"Basic Comm Control" (1.4.0-dev) by AlliedModders LLC
"Basic Commands" (1.4.0-dev) by AlliedModders LLC
"Basic Info Triggers" (1.4.0-dev) by AlliedModders LLC
"Basic Votes" (1.4.0-dev) by AlliedModders LLC
"Client Preferences" (1.4.0-dev) by AlliedModders LLC
"Goremod" (5.3.2) by Joe 'Pinkfairie' Maley
"Dissolve" (1.0.0.2) by L. Duke
"Fun Commands" (1.4.0-dev) by AlliedModders LLC
"Fun Votes" (1.4.0-dev) by AlliedModders LLC
"GoreX" (1.0. by iGENIUS
"gtarbalet.smx" gtarbalet.smx
"gtfrag.smx" gtfrag.smx
"Nextmap" (1.4.0-dev) by AlliedModders LLC
"Player Commands" (1.4.0-dev) by AlliedModders LLC
"Reserved Slots" (1.4.0-dev) by AlliedModders LLC
"SMAC Aimbot Detector" (0.7.5.1) by GoD-Tony
"Say Sounds (including Hybrid Edition)" (4.0.5) by Hell Phoenix|Naris|FernFerret|Uberman|psychonic|ed gecom|woody|Miraculix|gH0sTy
"SM SKINCHOOSER HL2DM" (2.3) by Andi67
"SourceMod Anti-Cheat" (0.7.5.1) by GoD-Tony, psychonic
"Sound Commands" (1.4.0-dev) by AlliedModders LLC
"WTCG: Woody's Tree Classic Game" (1.01) by Woody
meta list
[02] SourceMod (1.5.0-dev) by AlliedModders LLC
[01] Keeper's Sound Plugin (HYBRID) (2.2.4) by Keeper
[03] SDK Tools (1.5.0-dev) by AlliedModders LLC
[04] SDK Hooks (2.2.0) by Tsunami, psychonic

Last edited by theflange; 08-02-2012 at 19:33. Reason: corrupt list
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andi67
Veteran Member
Join Date: Mar 2007
Location: Somewhere near you!!!
Old 08-03-2012 , 05:09   Re: Sm_Skinchooser
Reply With Quote #1259

Quote:
"Admin Menu" (1.4.0-dev) by AlliedModders LLC
[03] SDK Tools (1.5.0-dev) by AlliedModders LLC
Well from what I see in your listis that you are runnig differant versions of SM , see above examples.
I would suggest you to download the latest STABLE RELEASE of sm(linux or windows donīt know which one you are running) and install it , this may fix your probs.....
__________________
Waiting for HL3,Day of Defeat3 ,but will it ever come? So I'm gonna play COD WW2.>>>>SM_SKINCHOOSER<<<<
>>You need Models for DODS/CSS/CSGO , than click here!!!<<

Last edited by andi67; 08-03-2012 at 05:10.
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theflange
Member
Join Date: Feb 2012
Location: durham
Old 08-03-2012 , 11:35   Re: Sm_Skinchooser
Reply With Quote #1260

hmmm I'm not a coder so I don't know about this stuff in depth, I only do as I'm instructed. So I was told that to get mani admin to run I had to update the sourcemod to the latest development snapshot so I did and it worked, all my systems run as before, however if I use the stable release then my server will not run. When I used the snapshot files I only uploaded the dll's believing that the .smx files would not have been updated. Are you saying that I must use the .smx files that came with the snapshot? when I checked them they were exactly the same as the stable release except for the version number.
this is why the smx say 1.4 and sourcemod says 1.5
After the last valve update lots of HL2DM servers wouldn't work, as a routine I always update to the latest stable release plus other stuff like gametypes, dllinfo.kvf and .vdf files on this occasion this didn't work for any of us (well those of us who run mani), then the word on the net was the fix was as I have done. My instructions came from the mani admin forum.

Last edited by theflange; 08-03-2012 at 11:43. Reason: more info
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