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[TF2] Third Person (Non-sv_cheats Edition)


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NameUser
Senior Member
Join Date: Apr 2012
Location: Bay Area, California
Old 04-22-2012 , 16:37   Re: [TF2] Third Person (Non-terrible Edition)
Reply With Quote #11

Quote:
Originally Posted by DarthNinja View Post
-snip-
Hi.
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Last edited by DarthNinja; 04-22-2012 at 17:54. Reason: Don't need to quote the ENTIRE first post.
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FlaminSarge
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Join Date: Jul 2010
Old 04-22-2012 , 17:06   Re: [TF2] Third Person (Non-terrible Edition)
Reply With Quote #12

Woohoo!

Darth, I believe within the command listeners for +taunt, etc, you can unset the netprop on nearby players then set it again a frame later (0.0 timer). That should work to prevent taunting near the highfivers.

Also why is +taunt a RegConsoleCmd instead of an AddCommandListener? And where's the listeners for "taunt" and "use_action_slot_item"?
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Last edited by FlaminSarge; 04-22-2012 at 17:08.
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Rd1981
Senior Member
Join Date: Apr 2011
Old 04-22-2012 , 18:00   Re: [TF2] Third Person (Non-terrible Edition)
Reply With Quote #13

I can confirm you still get achievements with this plugin finally one that doesnt suck this is why I never had thirdperson on the servers in the first place.
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DarthNinja
SourceMod Plugin Approver
Join Date: Mar 2009
Location: PreThinkHook()
Old 04-22-2012 , 18:33   Re: [TF2] Third Person (Non-terrible Edition)
Reply With Quote #14

Quote:
Originally Posted by ProTravis View Post
a bug with this, when changing class you need to taunt to go into thirdperson

when thirdperson as heavy and a sandwich, you click left mouse button and it does the high five taunt
taunt works, its just using the attack button that makes it perform the high five, even without a partner

(taken from my server forums)
All fixed now:
Quote:
  • V1.0.5
    • Fixes plugin not enabling third-person after a player changes class.
    • Fixes food items not being eatable with +attack.
    • Fixes taunting issues with nearby players (mostly).
Taunting with the high-five taunt can still result in some weirdness, but there's not anything that can be done about that.

Quote:
Originally Posted by Horsedick View Post
ohh yeah? Don't be holding back on us now
When the Something Better I mentioned is added, I'll update the plugin to use it. I can't control when Valve adds things though.

Quote:
Originally Posted by FlaminSarge View Post
Darth, I believe within the command listeners for +taunt, etc, you can unset the netprop on nearby players then set it again a frame later (0.0 timer). That should work to prevent taunting near the highfivers.
That's what I did:
Quote:
Originally Posted by DarthNinja View Post
Yeah, the only fix to that would be to knock players out of third-person for 0.1 seconds whenever someone in range taunts.
Quote:
Originally Posted by FlaminSarge View Post
Also why is +taunt a RegConsoleCmd instead of an AddCommandListener? And where's the listeners for "taunt" and "use_action_slot_item"?
  1. +taunt isn't a server command.
  2. taunt isn't a command.
  3. hi.



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Last edited by DarthNinja; 04-22-2012 at 18:34.
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FlaminSarge
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Old 04-22-2012 , 19:35   Re: [TF2] Third Person (Non-terrible Edition)
Reply With Quote #15

taunt is still a command, +taunt goes through AddCommandListener just fine, and hi.
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Bread EOTL GunMettle Invasion Jungle Inferno will break everything. Don't even ask.

All plugins: Randomizer/GiveWeapon, ModelManager, etc.
Post in plugin threads with questions.
Steam is for playing games.
You will be fed to javalia otherwise.
Psyduck likes replays.
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munkle
Member
Join Date: Nov 2011
Old 04-22-2012 , 20:30   Re: [TF2] Third Person (Non-terrible Edition)
Reply With Quote #16

thank you, this is working amazing well on our servers.
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Dr. McKay
Sir Dr. SourceMod Plugin Approver Esq. Ltd. M.D. PhD
Join Date: Aug 2011
Location: Atlantis
Old 04-22-2012 , 22:31   Re: [TF2] Third Person (Non-terrible Edition)
Reply With Quote #17

Does the current version fix the issue where taunting in front of someone who's in thirdperson will make you both high-five? I've installed it but haven't gotten a chance to test it yet.
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Last edited by Dr. McKay; 04-22-2012 at 22:31.
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DarthNinja
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Join Date: Mar 2009
Location: PreThinkHook()
Old 04-23-2012 , 00:30   Re: [TF2] Third Person (Non-terrible Edition)
Reply With Quote #18

Quote:
Originally Posted by Dr. McKay View Post
Does the current version fix the issue where taunting in front of someone who's in thirdperson will make you both high-five? I've installed it but haven't gotten a chance to test it yet.
Yes, unless someone is actually using the high five taunt.
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pac_man0
Junior Member
Join Date: Mar 2012
Location: Brazil
Old 04-23-2012 , 22:23   Re: [TF2] Third Person (Non-sv_cheats Edition)
Reply With Quote #19

It seems that, after I updated it, it started showing this in the console:

Code:
Achievements disabled: cheats turned on in this app session.
Achievements disabled: cheats turned on in this app session.
Achievements disabled: cheats turned on in this app session.
EDIT: I currently disabled it, only saw that 1 time though. I will see that better later.

Last edited by pac_man0; 04-23-2012 at 23:50.
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Dr. McKay
Sir Dr. SourceMod Plugin Approver Esq. Ltd. M.D. PhD
Join Date: Aug 2011
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Old 04-23-2012 , 22:41   Re: [TF2] Third Person (Non-sv_cheats Edition)
Reply With Quote #20

Quote:
Originally Posted by pac_man0 View Post
It seems that, after I updated it, it started showing this in the console:

Code:
Achievements disabled: cheats turned on in this app session.
Achievements disabled: cheats turned on in this app session.
Achievements disabled: cheats turned on in this app session.
Check if you still have one of the older Thirdperson plugins installed.
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