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Set Objects (the object Manager)


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Plugin Info:     Modification:   Counter-Strike        Category:   Technical/Development       
plmods
Junior Member
Join Date: Dec 2018
Location: Kazakstan
Old 10-06-2019 , 03:47   Set Objects (the object Manager)
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Description: Meet the updated version of the plugin Set Objects - for those who do not remember or just forgot this plugin, I remind you this advanced model Manager - with which you can arrange various items on the cards with a convenient menu.

Change logs:
Quote:
A2-U2 (2.1) to 26.11.2016

1. Added new commands for developers.
2. Increased range of settings and places passed optimization.
3. Added more models.

A2-U1 (2.0): output stable version.
Cvar's:
Code:
objects_access	"l"				//	Flag of access (l - ADMIN_RCON).
objects_gmode	"1"				//	Giving immortality in developer mode?
objects_noclip	"1"				//	Giving Noclip in developer mode?
objects_frame_rand	"1"			//	Random animation speed.
The buttons to control the object (developer mode):
Quote:
CTRL (duck): Lower object.
E (USE): Raise the object
left arrow: rotate the object to the left.
right arrow: rotate the object to the right.
For developers:
Code:
native obj_register 		(const szName[], const szModel[], const szSize[], const szClassname[]);
native obj_remove			(iObject);
native obj_create			(Float:fOrigin[3], Float:fAngles[3] = {0.0, 0.0, 0.0}, iObject, iSeq = 0, iSolid = 2);
native obj_show_menu		(iPlayer, iMenu, iPosition = 0);
	
forward player_touch_object	(iPlayer, iEntity);
forward creating_object		(iObject, iEntity, iSeq, iSolid);

There is a contact with the object, called player_touch_object (iPlayer, iEntity);
Connect it to the plug-ins: forward player_touch_object (iPlayer, iEntity);
Attached Files
File Type: zip addons.zip (5.2 KB, 221 views)
File Type: zip models.zip (2.08 MB, 323 views)
File Type: sma Get Plugin or Get Source (set_obj.sma - 558 views - 15.2 KB)
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amirwolf
Senior Member
Join Date: Feb 2019
Location: Iran
Old 01-17-2022 , 20:19   Re: Set Objects (the object Manager)
Reply With Quote #2

What is the required module?
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Natsheh
Veteran Member
Join Date: Sep 2012
Old 01-18-2022 , 06:39   Re: Set Objects (the object Manager)
Reply With Quote #3

Nice work but the plugin can be improved a lot for example you can create the ability to insert new objects within a cfg file just like how i am doing with mysterybox plugin, and add ability to set the appearance of an object, and also who can touch it or who cant if the object was solid or solid_trigger.
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Last edited by Natsheh; 01-18-2022 at 06:43.
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