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[CS:GO/ANY] Auto Respawn with spawnkill support and more (Updated 13.01.2021 [D.M.Y])


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Franc1sco
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Join Date: Oct 2010
Location: Spain (Madrid)
Old 01-09-2016 , 11:48   Re: [CS:GO] Auto Respawn with spawnkill support v1.3.1
Reply With Quote #11

Quote:
Originally Posted by TheRealToxic View Post
but in which area is it ? some people that are afk in spawn dont die. some do die.
For it use a afk manager plugin like this

Quote:
Originally Posted by TheRealToxic View Post
another problem i found. everytime there is a new map everyone dies 1 time and then you have to click on a team until you can play, pretty weird. (do you know what is it)?
I think that is fixed

Quote:
Originally Posted by TheRealToxic View Post
is that bad?

L 01/09/2016 - 13:06:51: SourceMod error session started
L 01/09/2016 - 13:06:51: Info (map "mg_beast_course_v4_csgo") (file "errors_20160109.log")
L 01/09/2016 - 13:06:51: [SM] Fatal error encountered parsing translation file "antiflood.phrases.txt"
L 01/09/2016 - 13:06:51: [SM] Error (line 0, column 0): Stream failed to open
L 01/09/2016 - 13:07:01: [SM] Native "IsPlayerAlive" reported: Client 1 is not in game
L 01/09/2016 - 13:07:01: [SM] Displaying call stack trace for plugin "franug_autorespawn.smx":
L 01/09/2016 - 13:07:01: [SM] [0] Line 60, F:\Wichtige Sachen\CSGO PLUGINS\scripting\franug_autorespawn.sp::Resp ()
L 01/09/2016 - 13:07:09: [SM] Native "IsPlayerAlive" reported: Client 4 is not in game
L 01/09/2016 - 13:07:09: [SM] Displaying call stack trace for plugin "franug_autorespawn.smx":
L 01/09/2016 - 13:07:09: [SM] [0] Line 60, F:\Wichtige Sachen\CSGO PLUGINS\scripting\franug_autorespawn.sp::Resp ()
L 01/09/2016 - 13:07:10: [SM] Native "IsPlayerAlive" reported: Client 6 is not in game
L 01/09/2016 - 13:07:10: [SM] Displaying call stack trace for plugin "franug_autorespawn.smx":
L 01/09/2016 - 13:07:10: [SM] [0] Line 60, F:\Wichtige Sachen\CSGO PLUGINS\scripting\franug_autorespawn.sp::Resp ()
L 01/09/2016 - 13:07:10: [SM] Native "IsPlayerAlive" reported: Client 8 is not in game
L 01/09/2016 - 13:07:10: [SM] Displaying call stack trace for plugin "franug_autorespawn.smx":
L 01/09/2016 - 13:07:10: [SM] [0] Line 60, F:\Wichtige Sachen\CSGO PLUGINS\scripting\franug_autorespawn.sp::Resp ()
L 01/09/2016 - 13:07:24: [SM] Native "IsPlayerAlive" reported: Client 11 is not in game
L 01/09/2016 - 13:07:24: [SM] Displaying call stack trace for plugin "franug_autorespawn.smx":
L 01/09/2016 - 13:07:24: [SM] [0] Line 60, F:\Wichtige Sachen\CSGO PLUGINS\scripting\franug_autorespawn.sp::Resp ()
L 01/09/2016 - 13:071: [SM] Native "IsPlayerAlive" reported: Client 19 is not in game
L 01/09/2016 - 13:071: [SM] Displaying call stack trace for plugin "franug_autorespawn.smx":
L 01/09/2016 - 13:071: [SM] [0] Line 60, F:\Wichtige Sachen\CSGO PLUGINS\scripting\franug_autorespawn.sp::Resp ()
L 01/09/2016 - 13:073: [SM] Native "IsPlayerAlive" reported: Client 15 is not in game
L 01/09/2016 - 13:073: [SM] Displaying call stack trace for plugin "franug_autorespawn.smx":
L 01/09/2016 - 13:073: [SM] [0] Line 60, F:\Wichtige Sachen\CSGO PLUGINS\scripting\franug_autorespawn.sp::Resp ()
L 01/09/2016 - 13:079: [SM] Native "IsPlayerAlive" reported: Client 18 is not in game
L 01/09/2016 - 13:079: [SM] Displaying call stack trace for plugin "franug_autorespawn.smx":
L 01/09/2016 - 13:079: [SM] [0] Line 60, F:\Wichtige Sachen\CSGO PLUGINS\scripting\franug_autorespawn.sp::Resp ()
L 01/09/2016 - 13:07:51: [SM] Native "IsPlayerAlive" reported: Client 17 is not in game
L 01/09/2016 - 13:07:51: [SM] Displaying call stack trace for plugin "franug_autorespawn.smx":
L 01/09/2016 - 13:07:51: [SM] [0] Line 60, F:\Wichtige Sachen\CSGO PLUGINS\scripting\franug_autorespawn.sp::Resp ()
L 01/09/2016 - 13:15:52: Error log file session closed.
Fixed

Code changes: https://github.com/Franc1sco/Franug-...97c1709574e263

Download: https://github.com/Franc1sco/Franug-...ive/master.zip
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VasqueS
Member
Join Date: Jan 2015
Old 01-09-2016 , 15:35   Re: [CS:GO] Auto Respawn with spawnkill support v1.3.1
Reply With Quote #12

Can someone make this plugin only spawn kill? no auto respawn
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Aim4Fame
Member
Join Date: Jan 2013
Location: Germany
Old 01-10-2016 , 18:21   Re: [CS:GO] Auto Respawn with spawnkill support v1.3.1
Reply With Quote #13

Can you make that autorespawn work for css?

CSS Ingame Console:
rcon sm plugins load autorespawn
L 01/10/2016 - 231:04: [SM] Native "HookEvent" reported: Game event "round_prestart" does not exist
L 01/10/2016 - 231:04: [SM] Displaying call stack trace for plugin "autorespawn.smx":
L 01/10/2016 - 231:04: [SM] [0] Line 35, C:\Desktop\scripting 1.7.3\autorespawn.sp::OnPluginStart()
[SM] Loaded plugin autorespawn.smx successfully.
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Aim4Fame
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Location: Germany
Old 01-13-2016 , 19:10   Re: [CS:GO] Auto Respawn with spawnkill support v1.3.1
Reply With Quote #14

hey sorry for double post but i will pay for an update
pls make it work for css thx
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Franc1sco
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Join Date: Oct 2010
Location: Spain (Madrid)
Old 01-13-2016 , 21:33   Re: [CS:GO] Auto Respawn with spawnkill support v1.3.1
Reply With Quote #15

Quote:
Originally Posted by Aim4Fame View Post
Can you make that autorespawn work for css?

CSS Ingame Console:
rcon sm plugins load autorespawn
L 01/10/2016 - 231:04: [SM] Native "HookEvent" reported: Game event "round_prestart" does not exist
L 01/10/2016 - 231:04: [SM] Displaying call stack trace for plugin "autorespawn.smx":
L 01/10/2016 - 231:04: [SM] [0] Line 35, C:\Desktop\scripting 1.7.3\autorespawn.sp::OnPluginStart()
[SM] Loaded plugin autorespawn.smx successfully.
Fixed!

New version 1.4

-Added support for other games.

Download the latest version -> https://github.com/Franc1sco/Franug-...ive/master.zip
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Last edited by Franc1sco; 01-13-2016 at 21:35.
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Aim4Fame
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Join Date: Jan 2013
Location: Germany
Old 01-14-2016 , 13:16   Re: [ANY] Auto Respawn with spawnkill support v1.4
Reply With Quote #16

thx for the update.

On mg_lego_course_2 it prints in chat:
(ALL) Console: 10 seconds
(ALL) Console: 5 seconds
(ALL) Console: 4 seconds
(ALL) Console: 3 seconds
(ALL) Console: 2 seconds
(ALL) Console: 1 second
(ALL) Console: AFK dead!

can you add a block message for the map text or what that is?
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Franc1sco
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Join Date: Oct 2010
Location: Spain (Madrid)
Old 01-14-2016 , 14:39   Re: [ANY] Auto Respawn with spawnkill support v1.4
Reply With Quote #17

Quote:
Originally Posted by Aim4Fame View Post
thx for the update.

On mg_lego_course_2 it prints in chat:
(ALL) Console: 10 seconds
(ALL) Console: 5 seconds
(ALL) Console: 4 seconds
(ALL) Console: 3 seconds
(ALL) Console: 2 seconds
(ALL) Console: 1 second
(ALL) Console: AFK dead!

can you add a block message for the map text or what that is?
You can use this plugin https://forums.alliedmods.net/showthread.php?t=276485
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gizmo1940
New Member
Join Date: Jan 2016
Old 01-19-2016 , 10:37   Re: [ANY] Auto Respawn with spawnkill support v1.4
Reply With Quote #18

Hey! I have found an problem with when you sit in spec and everybody has leave you aint spawn when you join a team.. You have to rejoin the server
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Aim4Fame
Member
Join Date: Jan 2013
Location: Germany
Old 01-21-2016 , 17:25   Re: [ANY] Auto Respawn with spawnkill support v1.4
Reply With Quote #19

franuq i have 2 bugs.

-First one is that sometimes a player will be slayn 3 times or more (spawnkill)
-Second one is that sometimes everyplayer will not be spawned at the round start
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P0LYON2
New Member
Join Date: Sep 2016
Old 09-05-2016 , 12:07   Re: [ANY] Auto Respawn with spawnkill support
Reply With Quote #20

I install your plugin and ı cant join team my server ı must upload !ct and !t plugin and all people troll my server you can fix this problem? ı upload my friend server and he cant join team like my server we cant join and automaticly we join spactate and we cant join
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