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Bleed HP


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Author
TechKnow
Senior Member
Join Date: Nov 2007
Plugin ID:
220
Plugin Version:
1.3
Plugin Category:
Fun Stuff
Plugin Game:
Counter-Strike: Source
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    As the player gets dammage it decreaces health and increases
    Unapprover:
    Reason for Unapproving:
    Author requested removal, author banned.
    Old 11-19-2007 , 02:23   Bleed HP
    Reply With Quote #1

    Bleed HP
    by TechKnow & Help from Matte's Regeneration

    This plugin offers more realism to the game by reduceing a players health after a considerable amount of dammage as imitating loosing your blood from the damage, But also remember you get weaker and slower as you loose blood .This is done by increacing your gravity and reducing your speed. Dont worry it is not done all at once, it is done slowly in 4 stages (Normal, Bleeding, Heavy Bleading, Almost dead) and speeds up as you get closer to death. Again Dont worry there is a safty net of 10 health it will stop at but by then your so slow and weak your more of a target than a player.....LOL, Well at least you can still spin around and aim normally, Untill I can figure out how to mess that up too!!

    Servers Runnig BleedHP
    http://www.game-monitor.com/search.p...on&ruleval=1.3

    Enjoy...

    TechKnow
    Changelog:
    V 1.0: Initial Release
    V 1.1: Made it so if your health goes back up via admin, Team attack reverse
    health or accept a knife fight that gives you +health your gravity
    and speed return to normal with your health.
    V 1.2: Removed single errors in console trying to bleed a dead player.
    V 1.3: Repaird player not getting normal gravity at spawn

    Planed plugins...

    sm_dystopia
    sm_half
    sm_bugs
    sm_setmodel
    sm_chicken V0.4
    sm_timebomb
    And many more

    Enjoy,
    TechKnow
    __________________
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    Last edited by ferret; 12-12-2007 at 17:12. Reason: Update to v1.3
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    FlyingMongoose
    Veteran Member
    Join Date: Mar 2004
    Old 11-19-2007 , 06:57   Re: Bleed HP
    Reply With Quote #2

    nifty...perhaps an expansion to this is to include a "medic" like ability that allows team mates to bandage the bleeder, but during the bandage process it causes them to become unable to move...
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    MoggieX
    Veteran Member
    Join Date: Aug 2007
    Location: n00bville
    Old 11-19-2007 , 06:59   Re: Bleed HP
    Reply With Quote #3

    Quote:
    Originally Posted by FlyingMongoose View Post
    nifty...perhaps an expansion to this is to include a "medic" like ability that allows team mates to bandage the bleeder, but during the bandage process it causes them to become unable to move...
    lmao 'bandage mode', why not have a 'put out of his missery mode' and a team mate slays the wounded player instead?

    Matt
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    FlyingMongoose
    Veteran Member
    Join Date: Mar 2004
    Old 11-19-2007 , 07:00   Re: Bleed HP
    Reply With Quote #4

    sure...that too! and I'm talking the bandaging player can't move (or shoot) just look around...the bandag-ee can look around and shoot...
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    TechKnow
    Senior Member
    Join Date: Nov 2007
    Old 11-19-2007 , 19:02   Re: Bleed HP
    Reply With Quote #5

    Flyingmongoose, if u wanna add that stuff go ahead, but u gave me an idea... How about hooking bomb planted and at that point having the bomb planter get full health and normal speed and gravity?

    TechKnow
    __________________
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    Last edited by TechKnow; 11-19-2007 at 19:04.
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    Grrrrrrrrrrrrrrrrrrr
    Senior Member
    Join Date: Oct 2007
    Old 11-20-2007 , 16:50   Re: Bleed HP
    Reply With Quote #6

    Quote:
    Originally Posted by TechKnow View Post
    Well at least you can still spin around and aim normally, Untill I can figure out how to mess that up too!!
    Ideas:
    1. set night vision goggles
    2. use http://wiki.alliedmods.net/Useful_Si...::DamageEffect
    3. use http://wiki.alliedmods.net/Useful_Si...Player::SetFOV
    4. Shake the Screen
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    TechKnow
    Senior Member
    Join Date: Nov 2007
    Old 11-20-2007 , 17:02   Re: Bleed HP
    Reply With Quote #7

    OMG!!!

    Great info and help, i was having problems finding this stuff, Im really gunna mess with players now!! HAHA!

    More updates now planed for BLEED HP!!

    TechKnow
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    Grrrrrrrrrrrrrrrrrrr
    Senior Member
    Join Date: Oct 2007
    Old 11-20-2007 , 18:16   Re: Bleed HP
    Reply With Quote #8

    For shaking the screen, you could use this entity:
    http://developer.valvesoftware.com/wiki/Env_shake
    But there is probably is much better way. I think you can do this:

    Code:
     new handle:shake;
    shake = StartMessageOne("ScreenShake", client);
    BfWriteShort(shake, 1<<14);
    BfWriteShort(shake, 1<<14);
    BfWriteShort(shake, 1<<14);
    EndMessage();
    For night vision goggles, check Zombie mod
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    Last edited by Grrrrrrrrrrrrrrrrrrr; 11-20-2007 at 18:43.
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    tkaway69
    Senior Member
    Join Date: Dec 2004
    Location: Millbrook Alabama
    Old 11-21-2007 , 02:37   Re: Bleed HP
    Reply With Quote #9

    Nice... this concept is great for a server wanting a little realism. Maybe if players Health is low and Bleeding out he can get HP from his spawn. It would need to be given Back slowly though or some Prick will just spawn camp and never die. Oh... can we have a option to have player Just Bleedout and die, instead of just not being able to move? Anyone figure out how to have player leave a Blood trail?
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    TechKnow
    Senior Member
    Join Date: Nov 2007
    Old 11-24-2007 , 10:08   Re: Bleed HP
    Reply With Quote #10

    Blood drop trails are planed...

    BTW... SM_BEACON is released
    http://forums.alliedmods.net/showthread.php?p=556206


    TechKnow
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    Last edited by TechKnow; 11-24-2007 at 10:57.
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