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[CSS/CSGO] Revival 1.1.6 [2022/10/29]


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Eps01
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Join Date: Feb 2022
Old 02-22-2022 , 19:05   Re: [CSS/CSGO] Revival 1.1.5 [2020/10/17]
Reply With Quote #81

Hello, everyone..
Thanks to the one who makes all this possible..!

I have two questions about the mod. Hope someone can tell me what to do.

The first question is how can I set this up so that the player can only revive another player twice?

The second question would be, how can I disable the -25 HP on revive as damage taken?

I would be really grateful if you could help me further.

regards
EPS01



// Thanks I found it myself after hours..

Last edited by Eps01; 02-22-2022 at 20:37.
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Grey83
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Location: Ukraine
Old 02-23-2022 , 07:55   Re: [CSS/CSGO] Revival 1.1.5 [2020/10/17]
Reply With Quote #82

Quote:
Originally Posted by Eps01 View Post
how can I set this up so that the player can only revive another player twice?
sm_revival_times - How many times can a player revive other players during the round (0 - unlimited)
Quote:
Originally Posted by Eps01 View Post
The second question would be, how can I disable the -25 HP on revive as damage taken?
sm_revival_health_cost - Need's health to respawn (if value is less than 0, then this value will be added to the reviver)

https://forums.alliedmods.net/showpo...11&postcount=1
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Ho3ein
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Join Date: Aug 2022
Old 08-11-2022 , 11:18   Re: [CSS/CSGO] Revival 1.1.5 [2020/10/17]
Reply With Quote #83

I download the plugin but But every time I want to compile it, I get
//// sm_revival.sp
// sm_revival.sp(10) : fatal error 120: cannot read from file: "clientprefs"
//
// Compilation aborted.
// 1 Error.
//
// Compilation Time: 0.08 sec
error how can i fix it ?
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Grey83
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Location: Ukraine
Old 08-11-2022 , 12:27   Re: [CSS/CSGO] Revival 1.1.5 [2020/10/17]
Reply With Quote #84

Quote:
Originally Posted by Ho3ein View Post
I download the plugin but But every time I want to compile it, I get
//// sm_revival.sp
// sm_revival.sp(10) : fatal error 120: cannot read from file: "clientprefs"
//
// Compilation aborted.
// 1 Error.
//
// Compilation Time: 0.08 sec
error how can i fix it ?
just place folder include from Sourcemod near to compiler
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Ho3ein
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Join Date: Aug 2022
Old 08-12-2022 , 07:50   Re: [CSS/CSGO] Revival 1.1.5 [2020/10/17]
Reply With Quote #85

Quote:
Originally Posted by Grey83 View Post
just place folder include from Sourcemod near to compiler

I did that but got this new error



//// sm_revival.sp
// C:\Users\Hosein\Desktop\CleanServerByRunnerV3 4\cstrike\addons\sourcemod\scripting\include\ sourcemod.inc(139) : error 025: function heading differs from prototype
// sm_revival.sp( : warning 207: unknown #pragma
// sm_revival.sp( : error 038: extra characters on line
// C:\Users\Hosein\Desktop\CleanServerByRunnerV3 4\cstrike\addons\sourcemod\scripting\include\ cstrike.inc(149) : error 025: function heading differs from prototype
// sm_revival.sp(2 : error 001: expected token: ";", but found "-identifier-"
// sm_revival.sp(35) : error 001: expected token: ";", but found "-identifier-"
// sm_revival.sp(3 : error 021: symbol already defined: "float"
// sm_revival.sp(44) : error 021: symbol already defined: "char"
// sm_revival.sp(65) : error 010: invalid function or declaration
// sm_revival.sp(99) : error 010: invalid function or declaration
// sm_revival.sp(101) : error 010: invalid function or declaration
// sm_revival.sp(130) : error 010: invalid function or declaration
// sm_revival.sp(177) : error 001: expected token: ";", but found "-identifier-"
// sm_revival.sp(186) : error 021: symbol already defined: "APLRes"
// sm_revival.sp(186) : error 010: invalid function or declaration
// sm_revival.sp(186 -- 18 : error 010: invalid function or declaration
// sm_revival.sp(186 -- 18 : fatal error 127: too many error messages on one line
//
// Compilation aborted.
// 16 Errors.
//
// Compilation Time: 0.12 sec
// ----------------------------------------
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Grey83
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Join Date: Dec 2014
Location: Ukraine
Old 08-12-2022 , 12:59   Re: [CSS/CSGO] Revival 1.1.5 [2020/10/17]
Reply With Quote #86

Ho3ein, you must use SM1.8+ to compile
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Ho3ein
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Join Date: Aug 2022
Old 08-16-2022 , 09:31   Re: [CSS/CSGO] Revival 1.1.5 [2020/10/17]
Reply With Quote #87

Quote:
Originally Posted by Grey83 View Post
Ho3ein, you must use SM1.8+ to compile
i got this new error

sm_revival 1.0.3.smx (Revival): Required extension "cstrike" file("games/game.cstrike.ext") not running
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Grey83
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Join Date: Dec 2014
Location: Ukraine
Old 08-16-2022 , 10:02   Re: [CSS/CSGO] Revival 1.1.5 [2020/10/17]
Reply With Quote #88

Ho3ein, with such problems, I advise you to recreate the server from scratch.
It's not a plugin issue, it's a server issue.
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Ark_Procession
Senior Member
Join Date: Jun 2020
Location: Argentina
Old 08-30-2022 , 15:25   Re: [CSS/CSGO] Revival 1.1.5 [2020/10/17]
Reply With Quote #89

Bugs:

-If a player is killed by C4 he cannot be revived after round end!

-Spawn protection doesn't end when you shoot so it gets confusing and impractical to know when to shoot

- sm_revival_noblock_time doesnt work.

Tested on CSS, last sourcemod and metamod versions. freshly installed server

Last edited by Ark_Procession; 08-30-2022 at 15:42. Reason: wtg
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Grey83
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Join Date: Dec 2014
Location: Ukraine
Old 10-29-2022 , 07:46   Re: [CSS/CSGO] Revival 1.1.6 [2022/10/29]
Reply With Quote #90

Changes in v1.1.6 [2022/10/29]:
  • Improved compatibility with SM1.11+:
    - fixed warning 242: function "***" should return an explicit value;
    - fixed way to delete an entity to be more secure.
  • Changed cvar sm_revival_pos: added value "2" - the player should be respawned at the spawn of his team (if it exists, then in his random place).
  • When the cvar sm_revival_enemy is set to 0, the marks of the opposing team are hidden.
  • During the warm-up (in CS:GO), respawn is disabled.
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